Here you go. Add the script above into your script editor. Use as following:
1.) In an event command, use a 'Call Script' action and enter one (or all) of the following:
$game_party.add_items(amount, maxrange)
$game_party.add_weapons(amount, maxrange)
$game_party.add_armors(amount, maxrange)
Example:
$game_party.add_items(99, 32) will add 99 amount of all of the items from Item ID 1 to Item ID 32. But what if you want to add from Item ID 15 to item ID 20? Then you can use this:
$game_party.add_items(99,20,15). In this example, the '15' becomes the Starting Item ID (The first item to add) and the 20 becomes the last item ID (The last Item to Add). The same applies for adding weapons and/or armors.
CODE
#===============================================================================
# Add Mass Items
#===============================================================================
# Adds every single item, weapon and armor from the database to inventory
#-------------------------------------------------------------------------------
class Game_Party
def add_items(amount,range, minrange=1)
for i in minrange..range
$game_party.gain_item(i, amount)
if $data_items[i].name == ""
$game_party.lose_item(i, amount)
end
end
end
def add_weapons(amount,range, minrange=1)
for i in minrange..range
$game_party.gain_weapon(i, amount)
if $data_weapons[i].name == ""
$game_party.lose_item(i, amount)
end
end
end
def add_armor(amount,range, minrange=1)
for i in minrange..range
$game_party.gain_armor(i, amount)
if $data_armors[i].name == ""
$game_party.lose_item(i, amount)
end
end
end
end