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> Regarding RM2k3's damage limit
Essenceblade
post Oct 13 2011, 06:51 PM
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So If I remember correctly, there was some sort of event based system or patch that existed that let you rise above the original RM2k3 damage limit, I forgot if this even existed or not... But I know for a fact this is possible when configuring a CBS... But what about the original battle system?


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Night5h4d3
post Oct 13 2011, 09:05 PM
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I think you're quite possibly and almost definitely looking for the Goliath patch, you can find it on google.


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Essenceblade
post Oct 13 2011, 09:54 PM
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QUOTE (Night5h4d3 @ Oct 14 2011, 06:05 AM) *
I think you're quite possibly and almost definitely looking for the Goliath patch, you can find it on google.


Well I have the David patch installed, but that's just a smaller resolutionized version of the Goliath patch. So the contents are exactly the same. The max damage for a character is still only 9999... Hmm wacko.gif

This post has been edited by Essenceblade: Oct 13 2011, 10:01 PM


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thepurplearchmag...
post Oct 14 2011, 08:52 PM
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QUOTE (Essenceblade @ Oct 13 2011, 10:54 PM) *
QUOTE (Night5h4d3 @ Oct 14 2011, 06:05 AM) *
I think you're quite possibly and almost definitely looking for the Goliath patch, you can find it on google.


Well I have the David patch installed, but that's just a smaller resolutionized version of the Goliath patch. So the contents are exactly the same. The max damage for a character is still only 9999... Hmm wacko.gif



Actually in most RPG's, if your able to go up to 9999 damage, 9 times out of 10, your dealing more damage than 9999, it's just the games coding that makes it only show 9999 damage. Same with RM2K3.
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