Hey all! Hope all it well

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I got inspired to start working on and trying out one of the RPG Makers - im tossing between the usual XP or VX engines and come down to more than likely the same aspects that most people are hung upon.
Well ive got a few questions that might hopefully make my decision abit easier and possibly faster

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Scripting vs Mapping is the main thing i am looking at - and possibly the deciding factor.
As i want to create and design a expansive world that feels alive, the mapping in XP would be easier and more flexible to do so am i right? Whilst VX has a few limitations with the map settings.
While im not a huge coder (codes confuse me and make me cry ;D) - i am leaning towards VX for this matter because it has pre-scripted and overall easier to do.
But does XP have some pre-scripted events and such, and if not - is scripting in XP hard? I have tried C++ and all that and just died, is it similar like C++ etc?
Otherwise with the actual community and or resources - what has more active members? Do you find more people that help and know more about XP or VX? Graphics i can assume they are the same as its all pixel based etc etc.
Edit: Also with the battle scene - i was hoping i could do a tactical turn based movement/action based event - i guess similar like Final Fantasy Tactics, Mission Front etc.
Thats all i can think of at the moment, hope to hear from someone soon

!
,
Xeno
This post has been edited by xenoclix: Apr 8 2011, 05:09 AM