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> Battle Processing Help
Zarthuix
post Feb 20 2011, 09:04 PM
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Heres my problem, I have a battle started using the battle proccessing in the event command window. After the battle is won I want the character to be transfered to a different map, but when the battle ends he winds up on a completely different map and on the wall so he can't move. This happens whether I put something after the battle proccess on the event page or not. I even tried setting it up by selecting "continue even when lose" and then putting transfer player under where it says "if win" but the same thing happens. I am using Gubid's Tactical Battle System script and Dargor's Large Party script. Anyone know what to do?

This post has been edited by Zarthuix: Feb 20 2011, 09:05 PM
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Redd
post Feb 20 2011, 09:54 PM
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:<
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If you have checked to make sure that the coordinates are exactly correct and they are, it's probably the TBS. Is there any sort of custom win or teleportation bit that must be used for the code?
You may also be missing something in the event processing. Can you post a picture, possibly?
Try making a test battle in a different map or even a new project, because something could be wrong with your event/script.


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