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Oct 7 2012, 08:54 AM
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General Bastardo hates your guts!

Group: Revolutionary
Posts: 217
Type: None
RM Skill: Undisclosed

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QUOTE (Lato @ Oct 7 2012, 04:57 PM)  I mean why cant we have hot maids in our games right? Quote of the week. That maid definitely looks different.
This post has been edited by Clord: Oct 7 2012, 09:54 AM
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Oct 8 2012, 12:35 PM
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Infantry for life!

Group: Revolutionary
Posts: 1,711
Type: Artist
RM Skill: Skilled
Rev Points: 155

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QUOTE (Clord @ Oct 7 2012, 09:54 AM)  QUOTE (Lato @ Oct 7 2012, 04:57 PM)  I mean why cant we have hot maids in our games right? Quote of the week. That maid definitely looks different. Yeah even though im not gonna use the XP engine anymore I still like the XP char style a LOT more then VX/ACE you can just do more with them. Though I have used differnt XP style templates like this doll style. Some ppl like it, but since most of my custom work is with the old stlye ill stick to it.
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Oct 11 2012, 07:33 AM
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General Bastardo hates your guts!

Group: Revolutionary
Posts: 217
Type: None
RM Skill: Undisclosed

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QUOTE (Lato @ Oct 8 2012, 11:35 PM)  QUOTE (Clord @ Oct 7 2012, 09:54 AM)  QUOTE (Lato @ Oct 7 2012, 04:57 PM)  I mean why cant we have hot maids in our games right? Quote of the week. That maid definitely looks different. Yeah even though im not gonna use the XP engine anymore I still like the XP char style a LOT more then VX/ACE you can just do more with them. Though I have used differnt XP style templates like this doll style. Some ppl like it, but since most of my custom work is with the old stlye ill stick to it.  Well VXACE allows to do taller characters but it would look odd with the rest of the stuff. Good example is that spear dude which was addition to VXACE I believe.
This post has been edited by Clord: Oct 11 2012, 07:34 AM
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Oct 11 2012, 09:58 AM
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Infantry for life!

Group: Revolutionary
Posts: 1,711
Type: Artist
RM Skill: Skilled
Rev Points: 155

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QUOTE (Clord @ Oct 11 2012, 08:33 AM)  QUOTE (Lato @ Oct 8 2012, 11:35 PM)  QUOTE (Clord @ Oct 7 2012, 09:54 AM)  QUOTE (Lato @ Oct 7 2012, 04:57 PM)  I mean why cant we have hot maids in our games right? Quote of the week. That maid definitely looks different. Yeah even though im not gonna use the XP engine anymore I still like the XP char style a LOT more then VX/ACE you can just do more with them. Though I have used differnt XP style templates like this doll style. Some ppl like it, but since most of my custom work is with the old stlye ill stick to it.  Well VXACE allows to do taller characters but it would look odd with the rest of the stuff. Good example is that spear dude which was addition to VXACE I believe. They let you make taller char but still made everything so small? Thats strange, but at least they give you the option and thats always good, the only reason I switched over to ace is its a better compress system, the XP one broke my heart. But I am learning new things about Ace everyday so maybe I will grow to love it.
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Oct 11 2012, 10:22 AM
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General Bastardo hates your guts!

Group: Revolutionary
Posts: 217
Type: None
RM Skill: Undisclosed

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QUOTE (Lato @ Oct 11 2012, 08:58 PM)  QUOTE (Clord @ Oct 11 2012, 08:33 AM)  QUOTE (Lato @ Oct 8 2012, 11:35 PM)  QUOTE (Clord @ Oct 7 2012, 09:54 AM)  QUOTE (Lato @ Oct 7 2012, 04:57 PM)  I mean why cant we have hot maids in our games right? Quote of the week. That maid definitely looks different. Yeah even though im not gonna use the XP engine anymore I still like the XP char style a LOT more then VX/ACE you can just do more with them. Though I have used differnt XP style templates like this doll style. Some ppl like it, but since most of my custom work is with the old stlye ill stick to it.  Well VXACE allows to do taller characters but it would look odd with the rest of the stuff. Good example is that spear dude which was addition to VXACE I believe. They let you make taller char but still made everything so small? Thats strange, but at least they give you the option and thats always good, the only reason I switched over to ace is its a better compress system, the XP one broke my heart. But I am learning new things about Ace everyday so maybe I will grow to love it. Yeah. Image's own X and Y dimensions dictate how tall and wide the character can be. Engine places character correctly regardless of the size.
This post has been edited by Clord: Oct 11 2012, 10:23 AM
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Oct 11 2012, 02:25 PM
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Infantry for life!

Group: Revolutionary
Posts: 1,711
Type: Artist
RM Skill: Skilled
Rev Points: 155

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QUOTE (X-M-O @ Oct 11 2012, 03:07 PM)  I guess you would have to construct all of the tiles and other items in the game if you wanted to match the size of a larger character sprite. Of course that's getting off-topic...
Anyway, are you going to complete the character set for that character? Or are you just displaying one part? =] Still learning more about Ace, eh there is always something new to learn lol. And yes I was just showing that one, its for the AA game so I cant show the full sheet, just showing I can do differnt styles and what not. Updated first post to reflect changes.
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Oct 16 2012, 10:22 PM
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Level 82

Group: Director
Posts: 6,347
Type: None
RM Skill: Undisclosed

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That's really cool. ^^ Yeah, the two or three default tiles like that are boring, lol. This one is much better!
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Nov 3 2012, 05:22 AM
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Infantry for life!

Group: Revolutionary
Posts: 1,711
Type: Artist
RM Skill: Skilled
Rev Points: 155

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QUOTE (Clord @ Nov 3 2012, 04:58 AM)  Oh well. At least you got some practice out from that too. Yea this was my first time using the doll sprite style, I dont like it as much as the default RTP style but its always good to try something new. And im just glad that the community can use them now.
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