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> Journal Feature?
willization888
post Dec 31 2011, 01:15 PM
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Is there a way to make a sort of journal that stores your missions? I'm still pretty new to RPG maker in general but i have an ok understanding of some of the mechanics of it


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Dart00
post Jan 8 2012, 07:19 PM
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Well...You could make a item that is linked to a switch to a PP Common Event that brings up a txt box with the next objective? You could use variables to determine what it would say...

Like at start of the game set a variable called "Objective" = 1.

Then you could have a conditional branch which states:

If Objective = 1 then bring up txt box that states objective one.

After they do the objective do a +1 to it and have a conditional branch that brings up a different message box, if objective = 2 then...etc

At the end of the common event make sure to turn the switch off so the message box does not repeatedly pop up...

Its kinda how Navi was programmed in LoZ OoT....

Hope that helps....

This post has been edited by Dart00: Jan 8 2012, 07:20 PM
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willization888
post Jan 12 2012, 04:45 PM
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QUOTE (Dart00 @ Jan 8 2012, 07:19 PM) *
Well...You could make a item that is linked to a switch to a PP Common Event that brings up a txt box with the next objective? You could use variables to determine what it would say...

Like at start of the game set a variable called "Objective" = 1.

Then you could have a conditional branch which states:

If Objective = 1 then bring up txt box that states objective one.

After they do the objective do a +1 to it and have a conditional branch that brings up a different message box, if objective = 2 then...etc

At the end of the common event make sure to turn the switch off so the message box does not repeatedly pop up...

Its kinda how Navi was programmed in LoZ OoT....

Hope that helps....


Thank you i will try this but is there a way to have all the objectives stored so you can review them


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Essenceblade
post Jan 13 2012, 01:40 AM
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To make a custom "journal" system, you need to create a very very long series of Common Events, which usually consists of a custom menu system really. If you are new to RPG Maker, I would refrain from making complex systems for now.

To get a better understanding, you can download RPG Maker games and see how they do their systems, at the moment I am also making a "Journal" system for my quests and hunts. It is rather complex and I'm currently trying to decern it myself. But I'll get back to you if I discover something that makes it rather easy to compose.


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willization888
post Jan 14 2012, 08:37 PM
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QUOTE (Essenceblade @ Jan 13 2012, 01:40 AM) *
To make a custom "journal" system, you need to create a very very long series of Common Events, which usually consists of a custom menu system really. If you are new to RPG Maker, I would refrain from making complex systems for now.

To get a better understanding, you can download RPG Maker games and see how they do their systems, at the moment I am also making a "Journal" system for my quests and hunts. It is rather complex and I'm currently trying to decern it myself. But I'll get back to you if I discover something that makes it rather easy to compose.


Ok thanks im still pretty new i know most of the basics and i'm starting to work on the more advance stuff so i'll look poke around at some stuff


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