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> [Eventing]How to make your enemies summon, My first tutorial
Giterdone
post Jan 4 2009, 12:36 PM
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Level 2
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Posts: 26
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RM Skill: Beginner




In this tutorial I will teach you how to make a summon skill for enemies in RMXP. This is not meant for use with playable characters, just enemies.

1. First you have to make the summon creature.



2. Make a common event to summon the creature.



3. Now I'm going to explain the event. First you want to make a troop. Make the enemy who summons the first one and the summoned creature the second. Then you right click on the summon creature and click on appear halfway.


Now in the common event, the first event makes the enemy appear when the skill is used. The conditional branch which serves as the second event will make the creature disapear so the skill can be used again.
The numbers [2.] represents the number of the enemy in the troop. You MUST make sure that the number matches the summon creature, or else the skill won't work.

4. Now you have to make the skill.


You must make sure that you insert the common event that we made earlier. Then you set the scope to "none" and the occasion set to "only in battle"

5. Now just give the skill to the enemy that's going to use it.


Now go back to troops and do a battle test to make sure it works.

And WALLAH!!! now your enemies can summon.
If you have any questions about this just post it here.


Edit: I just edited the subtitle.

This post has been edited by Giterdone: Jan 5 2009, 04:11 PM


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Ganon
post Jan 17 2009, 12:33 PM
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Posts: 187
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RM Skill: Skilled




Looks like a nice addon.
I had no idea about the immortal and appear half way settings.


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Michael
post Jan 24 2009, 04:24 PM
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Whow its great.
Makes games more better when monsters attack!
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onidsouza
post Mar 9 2009, 04:21 PM
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Cool! i liked it!


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Jamopc
post Sep 5 2009, 11:33 PM
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This would be an awesome ability for the bosses of the game that are made to just be really difficult to defeat. You could have them low on HP, with the heroes just hanging on for dear life and then WHAM, your enemy summons a big-ass spider that kills you and tells you're not strong enough to be fighting this boss yet!

Great to see cool things to do with RPG Maker XP using events instead of scripting!

Good work laugh.gif

This post has been edited by Jamopc: Sep 5 2009, 11:33 PM


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Locke
post Oct 15 2009, 07:45 AM
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Nice one dude it will make a sense of summoning to anyone like call for help
summon, alert and other stuffs hope this tutorial works with VX and XP too


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Despair From The...
post Oct 29 2009, 08:45 PM
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That's pretty sweet. I did something similar once.


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