Hello there. My name is Zinx_therpgmaker (Zinx10). I have created an example for those who didn't know how to pull off a layering system. This doesn't include an explanation, for it is an example, not a tutorial, although I will help for those who want it.
Basic InformationA layering system is where you can go behind something, but if you go to the correct layer, you can walk on it. Basically a false "Y" while the old Y becomes Z. In 2D we have X and Y, while in 3D we have X, Y, and Z. With this example we replace the old Y as Z and the new Y is the layer. Basically we can go up top things, instead of it actually being flat with you being able to slightly go behind things.
Requires Knowledge of:-Variables
-Switches (For lighting system)
-Some Event Conditional Branches
Image:2.0

1.0
Download:2.0 (Recommended)
http://www.mediafire.com/?ntqp3skp2qw6wm91.0
http://www.mediafire.com/?ldgjeo4c9q1l74j