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> Animated Character LightPost, Took some work but it got to work properly = D enjoy
akura
post Jan 23 2012, 12:32 PM
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put $ infront of the file name an under animations. set it to custom rout an put rotate 90 degrees on repeat an your set =)

Now just a mapping advice for this to work with any light system. Place this event where you put the tile version of the light pole's base an put 3 spaces above that your light event. an it will work.

Credit Aindra for the animated tileset of this. i just made it easir for people to use it

This post has been edited by akura: Jan 23 2012, 12:32 PM
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Seraphix
post Jan 24 2012, 11:11 AM
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This is actually really cool, any time you can make the small things on the map look more alive really brings out alot in the game. Thanks I will definitely get some use out of this smile.gif
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TTrain427
post Jan 24 2012, 11:34 AM
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cool, I always like seeing something different from the usual. keep it up.


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akura
post Jan 24 2012, 11:50 AM
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QUOTE (TTrain427 @ Jan 24 2012, 11:34 AM) *
cool, I always like seeing something different from the usual. keep it up.

Thank you bro =happy.gif= an well do =)

QUOTE (Seraphix @ Jan 24 2012, 11:11 AM) *
This is actually really cool, any time you can make the small things on the map look more alive really brings out alot in the game. Thanks I will definitely get some use out of this smile.gif

You are most welcome =)

This post has been edited by akura: Jan 24 2012, 11:51 AM
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