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> [Eventing][VX] Player Owned House System, For Making a Player Owned House in your game
killerrin
post Dec 28 2008, 07:45 PM
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House System


Made By: killerrin
Edited by: killerrin

Exclusives System at RPG RPG Revolution

Introduction
this tutorial shows you how to make a house for your game
that can be used for quests events and more

Features

.allows you to make a house your player lives in

.allows you to upgrade the house

.

.

.

Customization
Event is Fully customizable just add your own rooms and more

Compatibility
Works with RPG Maker VX only.

Screenshot
None needed

DEMO
Zip - Download here - 554.54
Zip- Backup

Rar - Download Here - 541.33 KB
Rar- Backup
*Edit FIXED LINKS smile.gif*

Installation
Just Look at Demo

FAQ
None so far.

Terms and Conditions
The tutorial is exclusive here at RRR, and cannot be placed anywhere else without my permission. Please PM me to get permission
to put it on another site
If You Use This Plz Credit Me biggrin.gif laugh.gif

Credits
Thanks to my friends for helping me make this
Special thx to Gammahok

If you use Plz Credit Me biggrin.gif laugh.gif

Post what you think about it
If You Need Help Or It Isn't Working Post And Ask Me about


fruroar

This post has been edited by killerrin: Aug 10 2009, 11:04 AM


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Endar
post Dec 30 2008, 03:15 AM
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When I press one of the links it says either HTP 404 or invalid file.


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killerrin
post Dec 30 2008, 01:50 PM
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QUOTE (Endar @ Dec 30 2008, 04:15 AM) *
When I press one of the links it says either HTP 404 or invalid file.

fixed it try the back up 1 if it doesnt work Enjoy


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jdsgames
post Feb 7 2009, 01:32 PM
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Use the First Backup file - Working link


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Ashillion
post Mar 9 2009, 03:39 PM
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This is really great stuff here!

I can see a number of possibilities here for these type events.

wow.

Nice Work!!!!!!!

thinking of using it in a Dark Cloud type way.

again great job.

demo could use a bit of work, maybe smaller scale so as to make the concept easier to see in action.


ash
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jameskmonger
post Mar 14 2009, 05:19 AM
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It's very nice. Actually made me post here again thanks.gif thumbsup.gif


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Axules
post Mar 20 2009, 12:40 AM
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Okay. The mapping and the grammar in the demo is really abnormal BAD, but the idea behind it is great.


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Freedom
post Mar 20 2009, 03:41 AM
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The only thing I can say this must be taken from one of the very special eventing tutorials from the old RM... This can be basically be done by using events, Even I need events mainly but their was once a tutorial in which you have the power to have your own headquarters and really your own house which in fact is made mainly by events and switches... The disadvantage of the old RM is that of the Local Switches... Your main Local switch is the Actual Switch itself making it also probable to affect other events that has the same on and off requirement which can make chaos...


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beelzibub
post Mar 23 2009, 10:49 PM
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I have been looking for something like this for a long time actually. I have been trying to figure out how to do this with events but have been repeatedly failiing miserably the only thing I have ever been able to successfully do is make it so you can buy a house but the upgrade thing that is cool thank you man this is really necessary and awsome thank you!


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killerrin
post Aug 8 2009, 08:44 AM
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okay im back after a long period of time i'll try to help anyone that needs help, and ill try to improve the demo
QUOTE (Axules @ Mar 20 2009, 01:40 AM) *
Okay. The mapping and the grammar in the demo is really abnormal BAD, but the idea behind it is great.

Thx, yeah i know the demo is bad i just made a copy of my game, and deleted the stuff i didnt need, basicly it was from my unfinnished game

QUOTE (Freedom @ Mar 20 2009, 04:41 AM) *
The only thing I can say this must be taken from one of the very special eventing tutorials from the old RM... This can be basically be done by using events, Even I need events mainly but their was once a tutorial in which you have the power to have your own headquarters and really your own house which in fact is made mainly by events and switches... The disadvantage of the old RM is that of the Local Switches... Your main Local switch is the Actual Switch itself making it also probable to affect other events that has the same on and off requirement which can make chaos...

nope i completely 100% made this myself no tutorials needed

QUOTE (beelzibub @ Mar 23 2009, 11:49 PM) *
I have been looking for something like this for a long time actually. I have been trying to figure out how to do this with events but have been repeatedly failiing miserably the only thing I have ever been able to successfully do is make it so you can buy a house but the upgrade thing that is cool thank you man this is really necessary and awsome thank you!

thx


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elfyelf
post Aug 9 2009, 06:34 PM
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I've seen it, its okay and nice but it's really easy to do, you just need switches, it be more interesting
if the character can choose where to put furniture but I guess that would be hard right? Also, why did
you make the maps really big and ugly? I know it's a tutorial but you could of made a much better job
at mapping. Kinda okay but not a big whoop for me.


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Ziosin
post Aug 13 2009, 10:58 AM
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QUOTE (elfyelf @ Aug 9 2009, 06:34 PM) *
it be more interesting if the character can choose where to put furniture but I guess that would be hard right?


That would likely need a script.

QUOTE (elfyelf @ Aug 9 2009, 06:34 PM) *
Also, why did you make the maps really big and ugly? I know it's a tutorial but you could of made a much better job
at mapping.


Because mapping isn't important in an eventing tutorial. Do you REALLY need a candy-coated tutorial? That would be a waste of time.

QUOTE (elfyelf @ Aug 9 2009, 06:34 PM) *
Kinda okay but not a big whoop for me.


Then don't use it. Simple as that.


To the creator of the tutorial. It looks decent, hopefully you'll take some time to integrate some new features into it in the future. Keep up the good work! ^.^


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rpgbl
post Sep 2 2009, 10:40 AM
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Hi guys,

I can run the demo but dont really understand how to buy and place it into the house (I dont really understand the instructions given in the player's house - what does it mean with the first page, second page and action button?). Anybody can help me please?

This post has been edited by rpgbl: Sep 2 2009, 10:41 AM
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Xeyla
post Sep 2 2009, 12:38 PM
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QUOTE (rpgbl @ Sep 2 2009, 02:40 PM) *
Hi guys,

I can run the demo but dont really understand how to buy and place it into the house (I dont really understand the instructions given in the player's house - what does it mean with the first page, second page and action button?). Anybody can help me please?


Here is the revised directions with proper punctuation and spelling, also a picture to help you with item events:

Ok. to make rooms you need two pages. the first page is completely blank and the second page is what you will work with when you make the items. The 2nd page is always triggered by the action button unless it is a staircase/ladder/teleporter event, or you need it for something like a cooking/fishing/minning/ event ect, or for a quest.Those you set to touch. if the 2nd page is a door event that appears after the person buys the house, set the door so it moves the character to the inside of the house. in the second page you can even add humourous items such as a bathroom or a lake in the house, if you wanted too. Its your house to create, use your imagination. when your done don't forget to click Apply and click Ok.

Here is the first page for purchaseable items that have not been bought yet. Notice how it is blank. thats because it has not been bought yet:



Here is the 2nd page for purchased items, that actually makes the item appear in game after it is bought. Make sure the correct switch is turned on for the item being bought:


Hopes this helps clear some things up.


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i need to know exactly how to put a penis inside someone's butt.
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rpgbl
post Sep 2 2009, 01:30 PM
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Thanks for the reply Xeyla. Got it worked now though im not sure if it suppose to be like that. So after I bought the house and an addon to my house, I can see that once I bought it, it will display directly in the house without any more action required - which also means I cant change the position of the stuff that I bought. Is it actually the result will be like that or did i do any mistake? Actually I thought that once the item (bedroom pack 1) is bought, I can go to the house, pick the best spot for the bed and drop/display the bed there. Thanks
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Xeyla
post Sep 3 2009, 01:14 PM
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no, unfortunatly, you cannot move the items. you have to setup the event (that will turn into the items) where you want them to show.


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QUOTE (Albino Parakeet @ Apr 1 2011, 05:46 PM) *
i need to know exactly how to put a penis inside someone's butt.
do you have the technical knowledge to tell me how?
QUOTE (Albino Parakeet @ Apr 2 2011, 01:20 PM) *
QUOTE (Shadyone @ Apr 2 2011, 06:29 AM) *
I see the keet likes anal.

im trying to get into it but people aren't answering my question
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Fearoftheunknown
post Sep 6 2009, 10:57 AM
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It's an okay demo. I found the house was ridiculously huge, and that the items where a little bland.
The doors also all lead to the same place. For a demo it's ok. I'd suggest updating it more.


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HeroOfHyla
post Sep 6 2009, 11:13 AM
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Please provide more substance in your posts.


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platipus
post Sep 11 2009, 07:00 AM
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i'll have to agree on the people/person who said the mapping needs work to demonstrate it better. >.>


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Otaku Son
post Sep 11 2009, 10:17 PM
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I can't get any of the links to work. Is there a certain time of day/night mediafire shuts down its servers, or is it just because I'm on 56k?

Judging from xeyla's #14 post, it seems like this is similar to something I crafted with RM2k3 a while back, and was thinking to bring back in my VX game. I hope noone tries to accuse me of plagarizing this.


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