A link to what? Torque? Here:
http://www.garagegames.com/. This engine uses a proprietary language by the way, and it isn't particularily easy, so if you are a beginner in programming, maybe it isn't for you yet. Note that even Torque might not be the ideal engine for a MMO;
Eclipse may be a good choice as well.
Personally, the only MMO I've worked on has been coded from scratch in C++, with Irrlicht as a 3D engine, so I'm not that knowedgeable on the various engines available out there; but what I
do know is that RPG Maker is a really bad idea.
Vanit has a point, as, for training purpose, starting to learn Java to create a browser MMO, even if only text-based, is a good idea.