I can definitely create some kind of a beginners quide. LOE can be a pretty complex game and has a huge non-linear world. In a lot of big rpgs you have a map that has a arrow pointing to where you need to go. LOE doesn't have that. You will have to explore and find stuff on your own. The map system is useful though. It will keep track of where you have been.
I have come to far to quit on LOE now!
I have most of the physical world created. Mechanics, equipment, scripts, etc are all created. I am mainly working on story, quests, and the remaining dungeons. All in all LOE currently has 55 maps completed which is comparable to Might and Magic VI.
Thanks again for the feedback!
QUOTE (amerk @ Aug 8 2012, 10:13 AM)
If it hasn't been said multiple times before, this looks outstanding and takes me back to a time when it was all about PC gaming (Eye of the Beholder, Might and Magic, etc). Seeing as how different this game will be to a lot of new players, are you planning a sort of strategy guide for this? Even if it's only to take the player through the first section of the game, it may be a nice addition to have as we sink our teeth into this.
That's all assuming this gets completed, of course.