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> Holders Animated Battlers
Kaleb Daub
post Jun 22 2012, 01:16 PM
Post #21


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Hey Holder nice job thanks for the enemy update keep on spiting.

This post has been edited by mooshra: Jun 22 2012, 01:17 PM


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Holder
post Sep 3 2012, 03:01 AM
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Cheers mooshra smile.gif

Updated my blog with quite a bit of information as to what's going on at the moment.
http://animatedbattlers.wordpress.com/

I've released one monster which can also double as a State:


Also a new batch under a different colour, the Mags- Information on these also at my blog as it could derail the topic.

All full sheets available in the main post.


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X-M-O
post Sep 3 2012, 01:11 PM
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The frog is so cute! XD
I should totally make a game where your main character is a frog prince, and that would be the battler before he becomes a prince, lol.

Great job on those, and I love the Chao as well. ^^


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Holder
post Sep 3 2012, 03:52 PM
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It was fun to do smile.gif I never thought about that, love it when people think outside the box.

The Chao seems to be going down well, sort of pleased I didn't hold back on releasing it.


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X-M-O
post Sep 3 2012, 06:29 PM
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If you ever do Sonic characters/battlers, then people could use the Chao as an important part of their game. ^^


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Shaddow
post Sep 3 2012, 06:45 PM
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Holder, I love your art work! It's amazing! I'm also stalking your blog for updates! Keep up the good work!


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Holder
post Sep 12 2012, 02:07 AM
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Cheers Shaddowval, always nice to have a stalker... I think.

Got a nice update for yous, I took a different route with this one, rather than just recolours there's also some costume alterations:
Mira released!


Plus new Mags!



There's also a new script link within the main topic for Battle Symphony by Yami, it looks really good and user friendly.

Stay safe.


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X-M-O
post Sep 12 2012, 02:12 AM
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These are great!
And Pian is so adorable! happy.gif
I don't even know what it is, lol.


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Holder
post Sep 12 2012, 02:16 AM
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Thanks laugh.gif It's a little A-Life from a Sega Saturn game NiGHTS into Dreams, they did a version for Wii a while ago.

Also it's one of the special Mags you can get in PSO.


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X-M-O
post Sep 12 2012, 02:19 AM
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Oh wow, I never would have guessed! I've not played those games. ohmy.gif
It clearly matches the picture too. ^^


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Holder
post Sep 15 2012, 11:27 AM
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XMO forgot to mention that if I ever did do Sonic characters I think I'd go for the classic old sonic characters. It'd be hard to not make it look like a sonic from an existing title though, I suppose I could try.

New Animated Battlers blog post-
Progress report 2: http://animatedbattlers.wordpress.com/2012...gress-report-2/


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X-M-O
post Sep 15 2012, 12:32 PM
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Yes, definitely! I love the older Sonic games more because they have a lot more... character? Modern Sonic games just seem to lose that for me. =\
Maybe that's because I grew up on games like that (early 90's), lol.

Anyway, I like how well this new battler is coming along. It looks much better than the older one, but is clearly the same "actor". =]


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Holder
post Sep 28 2012, 02:12 AM
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The update for this month has been something quite a bit different.
Enjoy


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kaz
post Sep 28 2012, 04:00 AM
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QUOTE (Holder @ Sep 28 2012, 11:12 AM) *
The update for this month has been something quite a bit different.
Enjoy


Nice one - and a handy WIP tutorial that will help others!


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Thanks X-M-O for the WTF award















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Holder
post Sep 28 2012, 05:13 AM
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Cheers, I wanted something more than a copy me approach.


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X-M-O
post Sep 28 2012, 12:09 PM
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I love these types of tutorials! They really are useful/helpful for people wanting to learn how you do things specifically so they can emulate that and eventually go off on their own to do similar work. ^^

You did a fantastic job, and I'd love to see more. happy.gif

One thing I'd recommend you do, before uploading to YouTube, is add "dividers" so people who are trying to find a specific part of your video can simply look for the visual cue that tells them where you are talking about something in specific (for example, having the video recording pause and a black screen appear with white text that says "this next section goes into detail about x/y/z"). Hope that makes sense, though I should think that it would make more sense to do in longer videos and/or videos where you go over multiple concepts.
Anyway, just a thought. =]


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Chainsaw Police
post Oct 14 2012, 06:37 PM
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Awesome style! They're a nice change from the stocky tiny VX-proportioned battlers. I'll have to give these a try some time! smile.gif


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Holder
post Nov 12 2012, 03:46 PM
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Cheers Chainsaw, yeah I wasn't a bit fan of those either smile.gif

Information for anyone using Victor Engine Animated Battlers script -
PassiveLion has released a number of video tutorials on the subject which will really help get it set up and running with my battlers and even shows you how to make custom skills.
Show your support - watch, like and sub
http://www.youtube.com/passivelioncommunity


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If you'd like to help spread the word please share the image and link to my fundraising page.

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Holder
post Nov 15 2012, 01:13 PM
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Second part of Miras Development video is up smile.gif
Enjoy


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Holder
post Nov 30 2012, 04:25 PM
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Update -You can click the thumbnail for the full sheet.



Yeah I'd normally do that in the first post only but it's horrible trying to find the section to put the code tongue.gif Also released Keimays portrait over in my materials topic.


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