QUOTE (willeystyle @ Apr 28 2010, 12:07 PM)
ok so im kinda new to RPG Maker vx and was wondering if there was a way to make the map change after killing a boss so i can make it that i can get to an area higher up like make it slowly open a passage kinda like on zelda when a wall moved back lol i suck at explaining things
You want a wall to slowly open up when a boss is finished? Yeah it would be rather easy. When your boss is dead, add a switch like Bossdead and have it get turned ON. Than make your door event and have it only work when Boosdead=ON. Turn the activation to Parallel Process. The first line will be Set Move Route: This Event and for the move Route you'll want Steeping Animation On, than Wait 10(It may need to be more or less, you'll just have to test play it to get it to flow correctly) and for the last you'll want Steeping Animation Off. Add a control Self-Switch after the Move Route and use Self-Switch A. On the next page, as I figure you want it to teleport the part is where you'll add the teleport event. The door event will look something like this:
Hope this helps!