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> Do we really need Ace???, Just a question don't shoot me!
Lato
post Jun 7 2012, 08:29 PM
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QUOTE (zhein04 @ Jun 7 2012, 12:32 PM) *
$90 seriously cost a lot for me but it doesnt stop me from buying it. Why? During the XP/VX days scripting is not simple at it is today. It is very hard to debug things which makes the script prone to errors but eb included a command line window which helps a lot of scripter to debug their codes. <- that was a scripters POV. As for the graphics I still thinks that xp is best hahahaha but since it is just graphics I can just port the xp graphics to vx ace.



Port XP graphics to Ace....you know I really do feel like a jackass for not thinking of that! lol thank you! happy.gif thats the main thing I hate about vx/Ace the graphics make me wanna throw up!


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kayden997
post Jun 7 2012, 09:35 PM
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QUOTE (Adrien. @ Jul 11 2011, 05:26 PM) *
@Redd
I hate how RTP it is, I am vomiting my entrails every where. While it looks amazing and a bit to"bright" i hate the RTP.

Man, you are like Adrien. reborn.

Back to the subject, I do believe the features explained makes VXA superior to the rest. But personal preference goes a long way.
Does that mean VX was a waste? I'd have to say yes. Truthfully the span between XP, VX, and VXA are three years apart. It's odd they reduxed the whole XP thing into a simple device; which to others may be a good thing. But another three years later and we see VXA: an improvement. So... Instead of creating something totally awesome, they stuck with the VX but added features as seen in previous versions. So either that means that the next engine will be released sooner or we'll have to wait ~three years for another type of engine.


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Lato
post Jun 7 2012, 09:41 PM
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QUOTE (kayden997 @ Jun 7 2012, 09:35 PM) *
QUOTE (Adrien. @ Jul 11 2011, 05:26 PM) *
@Redd
I hate how RTP it is, I am vomiting my entrails every where. While it looks amazing and a bit to"bright" i hate the RTP.

Man, you are like Adrien. reborn.

Back to the subject, I do believe the features explained makes VXA superior to the rest. But personal preference goes a long way.
Does that mean VX was a waste? I'd have to say yes. Truthfully the span between XP, VX, and VXA are three years apart. It's odd they reduxed the whole XP thing into a simple device; which to others may be a good thing. But another three years later and we see VXA: an improvement. So... Instead of creating something totally awesome, they stuck with the VX but added features as seen in previous versions. So either that means that the next engine will be released sooner or we'll have to wait ~three years for another type of engine.



All I know is if they try and release VX ACE X im gonna kick someone in the balls! The only reason I still use XP is cause I have to finish up my commercial game and ppl paid me good money for that so no choice. I LOVE 2003 so much and the more custom work I see done in it the harder I fall, however this idea of taking the char sprites from xp and adding to Ace just might save it for me and make me buy it.

And im not like Adrien, im like Lato happy.gif the same badass I have always been.


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thatbennyguy
post Jun 8 2012, 12:17 AM
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QUOTE (Lato @ Jun 8 2012, 04:29 PM) *
vx/Ace the graphics make me wanna throw up!


Right back atcha boy. Whenever see XP graphics I just want to throw my computer monitor out the window. Get this monstrosity out of my house! But seriously, XP graphics and me do not get along at all. They rub me up the wrong way, and treat my taste in visual aesthetics like dirt. XP graphics are bad, and they should feel bad.

Anyway, before I start a XP/VX flame war, I'm going to just say that it's a personal preference, and totally your opinion, man. Although, I do agree that most of the different between VX/VXA are marginal at best. In fact, I would go so far as to say they are basically the same product, repackaged in a different way to sell to more consumers. But Apple do that too, don't they? (depends if you're an Apple lover, personally, I think they're delicious)

But seriously, how many times has Apple reiterated the iPhone/iPad/iPoop to sell at maximum price again? What, add a camera on the phone, or a talking feature to the device, add an "S" at the end and call it a day? That's the major gripe I have with VXA, is not that it doesn't work or anything, but it doesn't improve on VX that much at all. Is it worth the cost? I don't know, maybe if you haven't bought VX before, but yeah, it does seem a little strange. It's everyone's call, I say.


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Lato
post Jun 8 2012, 12:21 AM
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QUOTE (thatbennyguy @ Jun 8 2012, 12:17 AM) *
QUOTE (Lato @ Jun 8 2012, 04:29 PM) *
vx/Ace the graphics make me wanna throw up!


Right back atcha boy. Whenever see XP graphics I just want to throw my computer monitor out the window. Get this monstrosity out of my house! But seriously, XP graphics and me do not get along at all. They rub me up the wrong way, and treat my taste in visual aesthetics like dirt. XP graphics are bad, and they should feel bad.

Anyway, before I start a XP/VX flame war, I'm going to just say that it's a personal preference, and totally your opinion, man. Although, I do agree that most of the different between VX/VXA are marginal at best. In fact, I would go so far as to say they are basically the same product, repackaged in a different way to sell to more consumers. But Apple do that too, don't they? (depends if you're an Apple lover, personally, I think they're delicious)

But seriously, how many times has Apple reiterated the iPhone/iPad/iPoop to sell at maximum price again? What, add a camera on the phone, or a talking feature to the device, add an "S" at the end and call it a day? That's the major gripe I have with VXA, is not that it doesn't work or anything, but it doesn't improve on VX that much at all. Is it worth the cost? I don't know, maybe if you haven't bought VX before, but yeah, it does seem a little strange. It's everyone's call, I say.


What!! VX graphics look like little chibi migets!! at least with xp you can make it seem like the char bodys are believable. I tried to do the port xp char to Ace and it doesnt work, you gotta edit something so Ace is now back on my #$% list.

On a side note though I am doing a custom char sprite now and am hating life! so that feature in Ace does look tempting...


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amerk
post Jun 8 2012, 08:30 AM
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It's all in how a person uses the programs. I've seen some good games in both XP and VX/A, and I've seen lousy ones too. The problem with XP is that a person really needs to learn how to map to use it to its full potential. A lot of people struggle on mapping or get lazy, and for them there is VX and Ace, although lazy mappers can still make mad maps in there as well. VX and Ace do offer a more retro style compared to XP, which is why I think a lot of people like it, although I agree the sprites could be bigger by default.

While I personally don't care for XP as a maker, I can't deny some of the decent games that have come from it. Darkhalo's games for example are pretty top notch. But that's an example of somebody pushing the envelope a bit and going out of their way to customize the program to fit their needs.


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Tsukihime
post Jun 8 2012, 09:02 AM
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QUOTE (Lato @ Jun 8 2012, 01:21 AM) *
What!! VX graphics look like little chibi migets!! at least with xp you can make it seem like the char bodys are believable. I tried to do the port xp char to Ace and it doesnt work, you gotta edit something so Ace is now back on my #$% list.

On a side note though I am doing a custom char sprite now and am hating life! so that feature in Ace does look tempting...


Just put $ signs on your XP character sheets and crop off one of the columns

EDIT: the left column to be exact since you just need the two moving sprites on the left/right and the stationary one in the middle.

This post has been edited by Tsukihime: Jun 8 2012, 03:42 PM


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kayden997
post Jun 8 2012, 11:33 AM
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http://www.rpgmakervxace.net/topic/650-rgs...ers-on-vxvxace/

There's a script for it. But the site seems to be down at the moment.
Enough complaining about the graphics. Parallax XP, Import XP, it becomes XP


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Ratty524
post Jun 8 2012, 03:33 PM
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Yes we needed ace.

You are kind of thinking about ace's benifits in terms of resources, yet ace has so much more. The stupid tileset limitation is removed, the menu system adds a little more great features that you would otherwise have to script with VX, and while I'm not program-savvy, I've heard it's easier to create scripts with VXAce. I don't own the program yet, but once I can afford it, I am definitely buying it, since even the trial version impressed me.


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Lato
post Jun 8 2012, 06:12 PM
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QUOTE (kayden997 @ Jun 8 2012, 12:33 PM) *
http://www.rpgmakervxace.net/topic/650-rgs...ers-on-vxvxace/

There's a script for it. But the site seems to be down at the moment.
Enough complaining about the graphics. Parallax XP, Import XP, it becomes XP


Im gonna complain and piss and moan about it till the day I die! AHAHAHHHAHAHA
But im ALSO gonna look into that link and try and add the $ and crop, if it works I might just grip a bit less happy.gif
This cat doesnt just shell out $90 for just anything, dam thing better include a girl or something. preferably a hot one sleep.gif


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DarkFox
post Jul 6 2012, 08:41 PM
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The price may be a bit touchy, but I think it's a really good addition to the engine. I mean, not having a limit to tilesets makes my LIFE SO MUCH EASIER. It was so hard keeping track of swap xt and having to do a bunch of things and remembering certain details just to add better art flow to the game. I just learned about Ace not to long ago and I'm just shocked at how awesome it is now.
VX was very weird to work with but Ace makes it a lot simpler and less difficult where it should be.
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