I'm designing a naval base that the player sneaks into. This game (Iniquity and Vindication,
demo available) is set in modern Europe. Well, 1991 Europe, actually.


I have never made modern urban areas before
helpAlready I think the roads need to be narrower, but the only way to delete two rows of asphalt tiles is to add two rows of rooftop tiles, and that's not an improvement.
I don't want compliments, I want suggestions!