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> Bonus Content After End, Need help keeping my game from being in a loop
ClawMacKain
post May 2 2013, 01:29 PM
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I have the RPG I'm making at the end and so once the final boss is defeated, if you get the true ending you get a short scene in which hints to the bonus content that should be playable now. After this scene, you're prompted to save, then the game goes to game over and back to the title. Naturally this leads to a similar issue that someone mentioned here. http://www.rpgrevolution.com/forums/index....showtopic=58268

It immediately game overs again and goes back to the title once the player tries to play from the saved data. Now, I know this script here (http://www.rpgmakervx.net/index.php?showtopic=47947) would be useful in getting around this issue, but I'm not very good in scripting... I don't even know how to fix the battle background script I found, so I've gone without it.

So... How can I fix the script linked above to work to where a new game isn't started, but start at where the save last was? I'm sure the script can do that, but it's not explained exactly well and I'm not sure how to use it for my RPG :/
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ClawMacKain
post May 2 2013, 02:40 PM
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Just realized I forgot this bit of information... How the event's set up right now.

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