QUOTE (Real Ninjason @ Aug 19 2012, 05:45 PM)

Not to sound cocky, but I am wondering why you are asking for my Engine, since I did post it in the RMXP Discussion.
But I do use the RPG Maker XP.
I will have a look at your Link, Legacy, and thank you for your detailed post, Jens - but is they still valid for me, not using VAce?
Okay, simply use the second method. I have only RMXP, but never seen that (.position) method.
Anyway, if you use the second method, you'll be able to do that.
In my project there's exactly that system implemented.
Two ways to do that:
A condition like that:
CODE
$game_actor[10].index == 0
or the second method I've mentioned before:
call script:
[code]$game_variables[1] = $game_party.actors[0].id[/code
This way, you store the first party member id into a variable (in the example, variable #1)
Then...
condition: if Variable[1] == 10
[...]
else
if Variable[1] == 3
[...]
else
if Variable[1] == 10
[...]
else
[...]
end
end
end
I hope this can help,
Jens
This post has been edited by Jens of Zanicuud: Aug 19 2012, 09:53 AM