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> Hero Design, Character design for the mains
bulmabriefs144
post Jul 22 2012, 04:05 PM
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So someone said we should make a character design section but for the heroes. Same rules, submit drawings, elaborate on personalities and other stuff.

We should still keep the Layer 1 thing open though, until all effects are resolved.

Right now we need:

Hero (either a fighter or a defender)

Character2 (probably a priest type)

Character3 (I was saying ice/lit wizard type, simply because we don't want duplicate elements below)

Character4 (probably either another fighter/tank type, or a specialty class)

-----

Outside Character 1 (fire mage/pyro)

Outside Character 2 (probably a monk)

This post has been edited by bulmabriefs144: Jul 22 2012, 04:12 PM


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MEands
post Jul 23 2012, 12:52 PM
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Hero (either a fighter or a defender)
Real name: Johnny
Username: Ragna
Class: Warrior
Details: A well balanced character build. He takes the game very seriously and has made sure his attack, defence, and speed are all very high. Because of this he is able to do quests without the assitance of others (perhaps we could include a room where only Johnny is present?)

Character2 (probably a priest type)
Real name: Rosetta [Placeholder, I don't like this name]
Username: Melon [I kinda like this username but it makes no sense lol, placeholder]
Class: Cleric/Priest
Details: Very low defense but has high speed, accuracy, and magic. This class relies on the other classes to protect her. (We should make skills that can take damage for other players). The class also has various status effect moves that can drain enemy health or slow them down.

Character3 (I was saying ice/lit wizard type, simply because we don't want duplicate elements below)
Real name: Maya [Placeholder]
Username: Glade [meh]
Class: Wizard/Mage
Details: This class relies on magic power to deal damage. Their physical strength is second lowest in the game [unless they take the battle mage subclass]. This class of mage has taken the ice skill path in order to unlock some extremely deadly ice moves.


Character4 (probably either another fighter/tank type, or a specialty class)
Real name: Kevin [Is this name too generic?]
Username: Trick
Class: Thief
Details: Thieves have a very high speed and a moderate attack. They are not known for their defence but this does not mean it's terrible. Thieves are one of the most popular classes because of their abilities that affect the game outside of battle. They can use the sneak ability to not be chased by enemies and can also pick locks, which is crucial for certain quests.

-----

I don't really have much for the other 2 characters. If we have the character be another mage perhaps we should let the player decide what element they want to be since these two are just starting the game.
Also, what does a monk do?


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Sparrowsmith
post Jul 23 2012, 02:05 PM
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QUOTE (MEands @ Jul 23 2012, 09:52 PM) *
Hero (either a fighter or a defender)
Real name: Johnny
Username: Ragna
Class: Warrior
Details: A well balanced character build. He takes the game very seriously and has made sure his attack, defence, and speed are all very high. Because of this he is able to do quests without the assitance of others (perhaps we could include a room where only Johnny is present?)

Character2 (probably a priest type)
Real name: Rosetta [Placeholder, I don't like this name]
Username: Melon [I kinda like this username but it makes no sense lol, placeholder]
Class: Cleric/Priest
Details: Very low defense but has high speed, accuracy, and magic. This class relies on the other classes to protect her. (We should make skills that can take damage for other players). The class also has various status effect moves that can drain enemy health or slow them down.

Character3 (I was saying ice/lit wizard type, simply because we don't want duplicate elements below)
Real name: Maya [Placeholder]
Username: Glade [meh]
Class: Wizard/Mage
Details: This class relies on magic power to deal damage. Their physical strength is second lowest in the game [unless they take the battle mage subclass]. This class of mage has taken the ice skill path in order to unlock some extremely deadly ice moves.


Character4 (probably either another fighter/tank type, or a specialty class)
Real name: Kevin [Is this name too generic?]
Username: Trick
Class: Thief
Details: Thieves have a very high speed and a moderate attack. They are not known for their defence but this does not mean it's terrible. Thieves are one of the most popular classes because of their abilities that affect the game outside of battle. They can use the sneak ability to not be chased by enemies and can also pick locks, which is crucial for certain quests.

-----

I don't really have much for the other 2 characters. If we have the character be another mage perhaps we should let the player decide what element they want to be since these two are just starting the game.
Also, what does a monk do?


Every username is five characters long. I don't know if this is intentional, but I like it as a motif.

I'm gonna spitball now, everyone tell me what you like and what you don't.
Johnny/Ragna was the first to get the game, and quested alone for a while, which is why he picked the most balanced and independent class. This class is slow burning, but all consuming. A level 60 standard warrior is like a level 45 party all in one. So the Warrior is a slow class, but all purpose (depending on what they put their skills into) Ragna was a little weak on white magic, so he began recruiting others into his party for certain quests, eventually he encountered melon (I agree this should be changed) and he stuck with her because it just so happened they lived very near to each other (Melon can own the beach house just outside of town). When Johnny started hanging out with Rosetta more, his other friends felt a sting of jealousy and decided to try out the game. Maya exploited Johnny's lack of magic and made a mage class, while Kevin made a thief class because he liked it (we can play him off as an envious character later) .
Eventually all four of them began playing the game together and Maya (who is a possible love interest for Johnny, depending on how we play this) decided the whole group should invite Rosetta to hang out in the city with them (So Johnny and Rosetta weren't alone).
This is the story of how the group was formed from Rosetta/the game's point of view.
As for how everyone else knows each other, I'll leave that to you guys.

So:
Johnny: Fairly independent and likes to accomplish things on his own. He's not afraid to ask for help, but likes to be the main 'power' in a group. He doesn't show his ego, but he thinks rather highly of his responsibility to others. He feels like he should be an example for his friends and so refrains from anything that might cause arguments. This reflects his role as the comatose son (if it is him) as he is the blueprint of the world and hence the thing that holds it all together. He's open minded and likes to try new things (how he found the game) but too passive to persuade his friends (why he played alone).

Rosetta: Very introverted and innocent. She likes to help others because she is a little hapless herself. Her parents have accumulated a vast amount of money (hence the beach house) but in doing so neglected her during her childhood. She is somewhat awkward around others. She is not shy, simply aware that she isn't very good at being social. If she knows what she is doing, however, she will take reigns of the situation because she has a desire to help others (she is her own and others mother figure.) She read online that the game had a lack of healing players and, being a general fan of games, decided to help change the balance of the game. She doesn't like being a healer, but certainly likes helping others and feeling wanted/needed.

Maya: Maya had known Johnny since (someone else write this) and has always admired him in her own way. This isn't' necessarily a romantic admiration, but one of necessity. Maya and Johnny are friends, but Maya is irked by how invulnerable Johnny is. She wants to know the 'real' Johnny, but to know that she has to know his weaknesses, so she wants to be a necessary part of his life, and is spiteful of those who might take her role as the nurturing friend.

Kevin: I think I'm all out of 'spur of the moment' character stuff. I'd like Johnny to be an intelligent and generally well liked person, but never really satisfied, but that's about it dry.gif I'll come back to this later I guess.

I have focused on Johnny too much, and I don't want to do this. It might be worth making supplementary characters, or even additional characters within the game, with which to make more ties between and experiences we can explore. So we need more ties I guess.


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bulmabriefs144
post Jul 23 2012, 02:07 PM
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(I know how to make a fairly good steal skill, that can drop random common items. Rare items are a special drop, mainly from bosses)

Outside Character 1 (fire mage/pyro)
Real name: Jessica
Username: Edwin (Yea, she plays a male character)
Class: Fire Mage
Details: This class uses magic power to deal damage. Unlike the other mage, this one emphasizes physical power at the expense of magic strength (Jessica has done a number of very strange class building moves so now her physical damage is nearly as strong as her magical, except on fire weak enemies).

Outside Character 2 (probably a monk)
Real name: Eddy (if you'll notice, Jessica named herself after him as a username. She's a tomboy but obviously into him)
Username: Kaiju (joke name, as a monk I decided it should sound Eastern, and this word refers to monsters like Godzilla)
Class: Monk
Details: Monks basically use unarmed attacks (lock weapon as Unarmed, two handed). As they gain levels, their unarmed damage increases the number of attacks they can deal (swap weapons by event, giving them gradually ones with more attacks). They can double as healers, but unlike the priest, most of their healing effects are self-only. They also have a Ki Attack which deals holy damage to one enemy. It's basically a DPS class, not doing a great amount of damage but with multiple hits there is less miss chance, and criticals are devastating.

--------------

Let's say if Johnny is in a coma, Kevin is a younger sibling playing the game to try to make him remember and wake up. Sorta like Shugo in Hack://Dusk. [Placeholder]

Jessica offline is originally from the slums, and has spent a great deal of effort trying to work herself out of it. She finally succeeded, and got a home of her own, with a bit of help from Eddy. She has a great deal of admiration for him, even though she puts on a tough front. She fights in a great deal of brawls offline either with her bare hands and feet, or using a torch. Jessica is more the leader in any decision made between the two, while Eddy is mostly along for the ride.

Eddy is actually fairly rich. While Jessica couldn't afford the game, Eddy missed it because he didn't hear about it until it was sold out. Eddy is a direct friend of Johnny's but hasn't seen him for awhile (tie-in with that coma idea), while he knows the others mainly from an online connection with Johnny. Eddy met Jessica, even though they are from totally different social classes because he was a wannabe martial artist (too many Bruce Lee movies), and happened to see her brawling one day.

Maintaining the five-letter name limit for game characters.

Good so far? We need pictures of the characters so as to design sprites.

This post has been edited by bulmabriefs144: Jul 23 2012, 02:49 PM


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MEands
post Jul 23 2012, 05:21 PM
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I'll be honest and say I'm not really a fan of Johnny being in a coma. Are you referring to the character in layer 3?

So I'm going to address the issue of romance in the game. I think it would be cool if we did it the way Tales of Symphonia did it. Through a series of responses, the player can decide which girl to show favor to. I'll show how this will play out:
Johnny isn't exactly oblivious to the fact that Maya has feelings for him, but he doesn't feel the need to get tangled up in that stuff so soon. Rossetta also has feelings for Johnny, but she assumes she'll be overshadowed by Maya. Rossetta keeps this to herself, and it can really only be noticed if the player decides to favor her.
On the other hand, favoring Maya is kinda the implied pairing of the game. They've known eachother since childhood. Of course, they never really became "friends" until they were about 16, before then they just knew eachother as "mom's friend's kid".
The player also has the choice of favoring Kevin. This will remove all of the romantic scenes that are presented in the game, but will shed more light on Kevin's past. This will also open up a new sidequest.

I'll write out Kevin's bio:
"Hey I'm Kevin, not really sure what else to really say here." Kevin is the "cool" friend. Not the steriotypical jock, but like, he's the friend that always has the right thing to say and always seems to get his way in situations. He chose thief because that class gives him the most freedom in the game. He can go places others can't and can get stuff for free by using the steal ability. He shys away from any sort of talk regarding his dark past. This can only be revealed by favoring him over the others.


Here's another idea. What if Rossetta and Eddy were siblings. They live in a large mansion and Jessica has been renting a room in it. Eddy has begun to have feelings for Jessica.

I'm not sure if I really like Jessica's backstory. I'm not really a fan of people who are prone to get into fights, but that might just be me. If everyone else likes it we can keep it.

I think I'm gonna start on some character art to see what I can do.

EDIT: Okay, I messed around with a face generator for a while. I was able to make something that kinda looked like the Rossetta in my head. [We really need to change the name, it doesn't fit that well]
Attached File  Characters.png ( 28.97K ) Number of downloads: 26

I did various faces. Rossetta's character is very introverted, and so her facial expressions are very moderate. Do you think she should have glasses or not? How about the hair bands?

This post has been edited by MEands: Jul 23 2012, 06:17 PM


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bulmabriefs144
post Jul 23 2012, 10:22 PM
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I guess I was going for the "fiery temper" personality for Jessica. The only thing I could think of offhand was that she was born into a pretty crummy world (either really poor or an abusive family, which I decided was a heck of a lot harder to swallow), and maybe she isn't actually all that tough, but she at least acts tough. She's likely to be a tsundere type.

Introverted usually works with glasses. I'll work some on the spriting later, right now it's kinda 2am.

This post has been edited by bulmabriefs144: Jul 23 2012, 10:23 PM


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shinyjiggly
post Jul 23 2012, 11:22 PM
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For Kevin to know about "the child", He'd have to either be from layer 3 (daisy-chaining avatars to play in layer 1 or something like that), or be told/programmed the information from a layer 3 person. Either way could work, since it would be nice to have a link of some sort to layer 3 (besides the main character or the main antagonist) to help tie the plot together a little bit as the secrets slowly get revealed.

Also, by "using a torch" with Jessica's fighting style in layer 2, did you mean with an old fashioned torch, a lighter, or a flashlight? That point was a little confusing.

In the Plot thread, we talked a little bit about her and Eddy:
http://www.rpgrevolution.com/forums/index....st&p=557951
some points might be worth taking a look at.

For "Rosetta's" face, I actually prefer the one without glasses (and that purple scarf looks quite nice too). Not all introverts/supporting females have glasses, you know.



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MEands
post Jul 24 2012, 12:12 AM
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The purple scarf was my favorite, but it kinda makes her look like a child.

Ooh! I love the idea of Kevin being the avatar of a person in layer 3. But let's not made it depressing where Kevin is just a placeholder, let's let layer 2 Kevin be the avatar for layer 3 Kevin. He's the same person, just the layer 3 Kevin is a little more sophisticated.

And do you think we could make a tsundre personality without the tsundre? Like make the transition noticable, but don't make her suddenly become really nice and cute. yknow?


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bulmabriefs144
post Jul 24 2012, 08:01 AM
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QUOTE (shinyjiggly @ Jul 24 2012, 12:22 AM) *
Also, by "using a torch" with Jessica's fighting style in layer 2, did you mean with an old fashioned torch, a lighter, or a flashlight? That point was a little confusing.


You've seen those movies where ppl have brawl and stuff, and someone has like a chain, or a knife, or something. Then someone gets like an oily rag on a metal pipe, or a stick, or something like that? That kinda torch (although, a welding torch might also work). It's sorta a tie-in for the fact that she's a fire-user online. (I reread the post link, I think my memories have garbled a bit. Now the monk is the guy and the fire-mage is a tough girl. Still sorta works though, you just switch the dynamics around a bit. Make him want to protect her, but she's tougher in most cases. This is part of why his online persona is a monk.)



I'm also toying with the idea of having her be a red-head (I didn't draw this).

MEAnds, this. Only for fire (Tsundere). Physically since she's done alot of brawling, she's pretty tough. Emotionally, well Tsundere is largely a tough act anyway, and possibly at some point she falls apart and starts crying, and although the monk isn't as strong physically (offline anyway), he manages to comfort her at a key time or something.

This post has been edited by bulmabriefs144: Jul 24 2012, 08:16 AM


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Sparrowsmith
post Jul 25 2012, 04:27 AM
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Layer 3 Johnny being in a coma was tossed about in the plot threads. It's basically an explanation for layer 2 existing. Programming team finds a way to integrate thoughts into a virtual reality, programmer's son falls into coma, programmers attempt to prevent brain death by wiring son up to virtual reality. At first they don't think it's working, but eventually there start being subtle changes in the code. Glitches resolve themselves, and the characters seem more immersive. However, a virtual reality with potentially thousands of NPCs made finding Johnny very difficult, in fact it seemed like he might not exist. And then one day, they found a group of friends much more alive than the other AIs, and interacting with one of them in particular reminded the lead programmer of his son. Johnny layer 2 isn't johnny layer 3, but he's a kind of residual image. He doesn't have Johnny's memories, but he has some of his mannerisms and opinions. Basically every 'living' being in layer 2 is constructed from Johnny 3's psyche, while Johnny 2 is just the closest in personality form (they might not even share a name, and they probably don't look too similar).

As with all, this isn't certain and can be changed.

QUOTE
Kevin is the "cool" friend. Not the steriotypical jock, but like, he's the friend that always has the right thing to say and always seems to get his way in situations. He chose thief because that class gives him the most freedom in the game. He can go places others can't and can get stuff for free by using the steal ability. He shys away from any sort of talk regarding his dark past. This can only be revealed by favoring him over the others.

I like this, and I also like the idea that one of the layer 2 characters is actually a layer 3 avatar, but I don't think they should both be Kevin.
What if Eddy was the layer 3 avatar? Or another character?
If Eddy, then he is one of the people on the programming team, a tester of sorts. The Jessica arc (him helping her get out of the slums) is basically Eddy realising that they've made a virtual world and included suffering. He takes it into his own hands to try and ease the suffering that he feels guilty for. To guilt trip the lead programmers, he introduces Jessica and himself to Johnny and his friends. Once the programmers see Johnny's reaction to her upbringing, they agree with Eddy and, in an effort to alleviate the suffering of the virtual world, have a very rich family enter town, creating jobs, and generally raising everyone's standard of living. This family is retroactively made into Eddy's 'family' though he actually just unplugs himself from layer 2 whenever he goes home.

This also explains why Eddy didn't have the game, but doesn't explain why he would go to great lengths to obtain it even though the update is happening...
Oh good, we've reached the stage where our plot is complex enough that we have to worry about plot holes and continuity errors...


Purple scarf Rosetta is also my favorite, though I think (if possible) we should go for custom art. That is a nice template though.



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MEands
post Jul 25 2012, 01:42 PM
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QUOTE (Sparrowsmith @ Jul 25 2012, 05:27 AM) *
Layer 3 Johnny being in a coma was tossed about in the plot threads. It's basically an explanation for layer 2 existing. Programming team finds a way to integrate thoughts into a virtual reality, programmer's son falls into coma, programmers attempt to prevent brain death by wiring son up to virtual reality. At first they don't think it's working, but eventually there start being subtle changes in the code. Glitches resolve themselves, and the characters seem more immersive. However, a virtual reality with potentially thousands of NPCs made finding Johnny very difficult, in fact it seemed like he might not exist. And then one day, they found a group of friends much more alive than the other AIs, and interacting with one of them in particular reminded the lead programmer of his son. Johnny layer 2 isn't johnny layer 3, but he's a kind of residual image. He doesn't have Johnny's memories, but he has some of his mannerisms and opinions. Basically every 'living' being in layer 2 is constructed from Johnny 3's psyche, while Johnny 2 is just the closest in personality form (they might not even share a name, and they probably don't look too similar).

As with all, this isn't certain and can be changed.

Johnny and his layer 3 form sounds like the plot of Kingdom Hearts 2.
I'll be honest and say I'm not a huge fan of random super technological advancements, but it works with this plot.

QUOTE (Sparrowsmith @ Jul 25 2012, 05:27 AM) *
I like this, and I also like the idea that one of the layer 2 characters is actually a layer 3 avatar, but I don't think they should both be Kevin.
What if Eddy was the layer 3 avatar? Or another character?
If Eddy, then he is one of the people on the programming team, a tester of sorts. The Jessica arc (him helping her get out of the slums) is basically Eddy realising that they've made a virtual world and included suffering. He takes it into his own hands to try and ease the suffering that he feels guilty for. To guilt trip the lead programmers, he introduces Jessica and himself to Johnny and his friends. Once the programmers see Johnny's reaction to her upbringing, they agree with Eddy and, in an effort to alleviate the suffering of the virtual world, have a very rich family enter town, creating jobs, and generally raising everyone's standard of living. This family is retroactively made into Eddy's 'family' though he actually just unplugs himself from layer 2 whenever he goes home.

I'm just thinking that whoever is playing as Kevin or Eddy or whoever is the layer 3 person should be the same age as their counterpart, so they're not exactly playing a role, they've just entered a new environment. I feel like it might be a dissapointment to find out that one of the main characters was in disguise the whole time.

QUOTE (Sparrowsmith @ Jul 25 2012, 05:27 AM) *
This also explains why Eddy didn't have the game, but doesn't explain why he would go to great lengths to obtain it even though the update is happening...
Oh good, we've reached the stage where our plot is complex enough that we have to worry about plot holes and continuity errors...

He goes through all the trouble to get the game because he has finally figured out who Johnny is. He needs to communicate with him.

QUOTE (Sparrowsmith @ Jul 25 2012, 05:27 AM) *
Purple scarf Rosetta is also my favorite, though I think (if possible) we should go for custom art. That is a nice template though.


Yeah, I just got kinda excited about the anime creator, I was just kinda thinking of what we should make her look like. I'm definitely against using a generator for a game like this.

But really, doesn't purple scarf Rosetta look a lot more like a child?


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Magical_RuNE_Kni...
post Jul 25 2012, 03:09 PM
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We could... do something like this..? :
.


I think the scarf has a nice feminine feeling to it. Maybe.. make it indigo, though.
And maybe also make her skin tan to make it a little fresh? And maybe short hair? I kept a dotted line of her old hairstyle in case you wanted to see how the pigtails would look.

The name "Carmen" could be an option, by the way. ' o ' Or "Jen".

(Wow, I submitted this fast.")


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bulmabriefs144
post Jul 25 2012, 08:06 PM
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QUOTE (Sparrowsmith @ Jul 25 2012, 04:27 AM) *
Layer 3 Johnny being in a coma was tossed about in the plot threads. It's basically an explanation for layer 2 existing. Programming team finds a way to integrate thoughts into a virtual reality, programmer's son falls into coma, programmers attempt to prevent brain death by wiring son up to virtual reality. At first they don't think it's working, but eventually there start being subtle changes in the code. Glitches resolve themselves, and the characters seem more immersive. However, a virtual reality with potentially thousands of NPCs made finding Johnny very difficult, in fact it seemed like he might not exist. And then one day, they found a group of friends much more alive than the other AIs, and interacting with one of them in particular reminded the lead programmer of his son. Johnny layer 2 isn't johnny layer 3, but he's a kind of residual image. He doesn't have Johnny's memories, but he has some of his mannerisms and opinions. Basically every 'living' being in layer 2 is constructed from Johnny 3's psyche, while Johnny 2 is just the closest in personality form (they might not even share a name, and they probably don't look too similar).

As with all, this isn't certain and can be changed.

QUOTE
Kevin is the "cool" friend. Not the steriotypical jock, but like, he's the friend that always has the right thing to say and always seems to get his way in situations. He chose thief because that class gives him the most freedom in the game. He can go places others can't and can get stuff for free by using the steal ability. He shys away from any sort of talk regarding his dark past. This can only be revealed by favoring him over the others.

I like this, and I also like the idea that one of the layer 2 characters is actually a layer 3 avatar, but I don't think they should both be Kevin.
What if Eddy was the layer 3 avatar? Or another character?
If Eddy, then he is one of the people on the programming team, a tester of sorts. The Jessica arc (him helping her get out of the slums) is basically Eddy realising that they've made a virtual world and included suffering. He takes it into his own hands to try and ease the suffering that he feels guilty for. To guilt trip the lead programmers, he introduces Jessica and himself to Johnny and his friends. Once the programmers see Johnny's reaction to her upbringing, they agree with Eddy and, in an effort to alleviate the suffering of the virtual world, have a very rich family enter town, creating jobs, and generally raising everyone's standard of living. This family is retroactively made into Eddy's 'family' though he actually just unplugs himself from layer 2 whenever he goes home.

This also explains why Eddy didn't have the game, but doesn't explain why he would go to great lengths to obtain it even though the update is happening...
Oh good, we've reached the stage where our plot is complex enough that we have to worry about plot holes and continuity errors...



Purple scarf Rosetta is also my favorite, though I think (if possible) we should go for custom art. That is a nice template though.




Before we get a headache of some sort on this, many of these layer 2 characters may be programmed by specific layer 3 people, without them knowing. The ones that are avatars are actually conscious of it, like Johnny (would be, if not for his incident). Some of the others are like NPCs even if they think they are heroes of their own tale.

If this doesn't make any sense, watch this (also, because it's a cool show).

Maple: New Leaf Saga

I don't like the idea of Eddy being part of it. Him having too much knowledge of the world kinda strains credibility of his whole romantic subplot. Probably another of the main party. Since Kevin isn't fully built besides a cool friend, this could work for him, but it might work better if one of the two girls "offline" thinks she has a chance with Johnny, but actually the other is his Layer 3 gf.

For the sake of consistency, we'll keep her name Rosette/Rossete. But I'm using the scarf/skirt/heels combo. Working on spriting now...



Jessica (online as male persona fire mage, and offline as herself)



Rosette (looking at her now, glasses might actually be a nice touch. Tried to go with a white theme, since she's a priest)



And Maya... Honestly, I think the offline picture could be swapped with Rosette's and give Rosette glasses and longer hair. Otherwise, I don't have a clue for offline.

This post has been edited by bulmabriefs144: Jul 25 2012, 09:11 PM


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MEands
post Jul 26 2012, 01:48 AM
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I don't think Jessica should have red eyes, even though layer 2 is a game it still has to be somewhat realistic. I also feel like the hair is really bright, but that might just be me being picky. I always thought of Jessica having black hair or dark brown.
I really like the fire mage though.

I like the design for Rosetta, I think her bottom sprites might need something though, it's kinda empty and there's not really anything to make her look femenine from the back.
The red hair kinda clashes with Rosetta's outfit. I think with her personality and class, she should have less large of hair and maybe a less standing out color, like a calm blue or maybe just white?


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post Jul 26 2012, 04:11 AM
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QUOTE (MEands @ Jul 25 2012, 10:42 PM) *
QUOTE (Sparrowsmith @ Jul 25 2012, 05:27 AM) *
I like this, and I also like the idea that one of the layer 2 characters is actually a layer 3 avatar, but I don't think they should both be Kevin.
What if Eddy was the layer 3 avatar? Or another character?
If Eddy, then he is one of the people on the programming team, a tester of sorts. The Jessica arc (him helping her get out of the slums) is basically Eddy realising that they've made a virtual world and included suffering. He takes it into his own hands to try and ease the suffering that he feels guilty for. To guilt trip the lead programmers, he introduces Jessica and himself to Johnny and his friends. Once the programmers see Johnny's reaction to her upbringing, they agree with Eddy and, in an effort to alleviate the suffering of the virtual world, have a very rich family enter town, creating jobs, and generally raising everyone's standard of living. This family is retroactively made into Eddy's 'family' though he actually just unplugs himself from layer 2 whenever he goes home.

I'm just thinking that whoever is playing as Kevin or Eddy or whoever is the layer 3 person should be the same age as their counterpart, so they're not exactly playing a role, they've just entered a new environment. I feel like it might be a dissapointment to find out that one of the main characters was in disguise the whole time.

It all depends on how we play it. He's not acting, he could genuinely find these people to be entertaining, fascinating. Maybe he even is attracted to some of them. Mostly, he just wants to make sure they're okay.
So the reveal would be done, of course, by him sacrificing himself to make sure they get away from something. It's okay for him to sacrifice himself, because he's just plugged into the game.
It still does him some damage, but he doesn't permanently die, and we see him again in layer 3.

I guess I'd compare it to auron in Final Fantasy X. (spoilers) In one of the near end scenes it's revealed that Auron is an unsent.
It doesn't make his character a lie, it actually makes his actions that much more compelling.

As I said, it all depends on how we handle it.

QUOTE (Magical_RuNE_Knight2001 @ Jul 26 2012, 12:09 AM) *
We could... do something like this..? :
.


I think the scarf has a nice feminine feeling to it. Maybe.. make it indigo, though.
And maybe also make her skin tan to make it a little fresh? And maybe short hair? I kept a dotted line of her old hairstyle in case you wanted to see how the pigtails would look.

The name "Carmen" could be an option, by the way. ' o ' Or "Jen".

(Wow, I submitted this fast.")


I like this very much. I wasn't a fan of the pigtails.
I actually prefer Carmen to Rosetta, but to avoid confusion we should probably stick with one for now.
Unless her name uses both? Rosetta could be a surname, or Carmen could be a middle name?


The sprites are also all looking very fitting (though I may agree with the red eyes thing).


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bulmabriefs144
post Jul 26 2012, 09:43 AM
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QUOTE (MEands @ Jul 26 2012, 02:48 AM) *
I don't think Jessica should have red eyes, even though layer 2 is a game it still has to be somewhat realistic. I also feel like the hair is really bright, but that might just be me being picky. I always thought of Jessica having black hair or dark brown.
I really like the fire mage though.

I like the design for Rosetta, I think her bottom sprites might need something though, it's kinda empty and there's not really anything to make her look femenine from the back.
The red hair kinda clashes with Rosetta's outfit. I think with her personality and class, she should have less large of hair and maybe a less standing out color, like a calm blue or maybe just white?


They're supposed to be brown eyes.

Ummm, I'm not sure at all for Rosetta's layer 1. I just threw something together and made it sorta cute. I'm gonna try another model for layer 1. Is everything okay with the layer 2 for Rosette? And what should we have for layer 2 maya?

Or Carmen could be a last name; Rosetta Carmen is a sorta catchy name.


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MEands
post Jul 26 2012, 12:26 PM
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Oh okay, my bad, I thought I saw red on the eyes.

Maybe if we switched Maya and Rosetta's layer 1 sprites it would work better. Maybe a recolor too.

Carmen sounds like a good name. Rosetta Carmen works too. Also, if we think Rosetta is too long we could shorten it to Rose.



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post Jul 26 2012, 06:25 PM
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Hmm, what kind of person is Maya? ' o ' I think we're having trouble because we haven't decided what we want to portray in her yet?
I tried doing two versions of her, although I'm not sure it fits what you guys would like for her. :
.

She has a tiger-patterned belt on by the way, hahaha. But it's fine if it's just yellow or purple or something.

I'm rooting for the brown hair as a safe option, although I think the blonde one would be interesting.


Tell me what you think. And I'm very glad you liked Rosetta's concept. X2


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bulmabriefs144
post Jul 26 2012, 08:30 PM
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QUOTE (MEands @ Jul 26 2012, 12:26 PM) *
Oh okay, my bad, I thought I saw red on the eyes.

Maybe if we switched Maya and Rosetta's layer 1 sprites it would work better. Maybe a recolor too.

Carmen sounds like a good name. Rosetta Carmen works too. Also, if we think Rosetta is too long we could shorten it to Rose.


Nothing doing there. I like her layer 1. I think I'll try retry the hair and such from scratch on Rosetta.

Then I'll try Maya for layer 2.




(Rosette online, since the red was too over the top, I tried to downplay her looks)

...Wow, I ended up with totally different hair for Maya. I figured sorta Johnny has two women who are after him, one's sorta shy, one's outgoing. At least, that's how it seems online. The awkward, clutzy one as described was Rose online. But that doesn't match her offline appearance (the bright red heels and short skirt for instance, says that much). Online, Maya has the much shorter skirt and less reserved look, but offline her outfit is more conservative. After trying blond (too much alike), and brown (it sorta clashed with the dark brown blouse/sweater), and just settled on a mild grey/black.



Of course, we could swap the layer 2 chars, but then it would be too predictable. Online characters not being who they seem is a staple of online experience.

This post has been edited by bulmabriefs144: Jul 26 2012, 08:40 PM


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MEands
post Jul 26 2012, 10:02 PM
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Yeah, but at the same time it still reflects them to an extent. Not completely different but it shows who they want to be.

I get sort of critical when it comes to character design, these are just suggestions so don't take it personally,
Feel free to ignore all of this, I'm just giving my opinions.
I generally like where this is going.
I like Rose's new sprite, but for some reason the hair color doesn't agree with me. I think it's that feel of "why have normal colored hair when you can be in anime!". Perhaps an odd but subtle color like a maroon or a burgundy. Also, RPG Maker glasses kinda block the characters face.

I really like Maya's hair color, it's a unique one you don't see most of the time. The shirt color is kinda throwing me off. I don't really know but brown is kinda one of those colors that doesn't work.

And again, I'm really sorry if I sound rude, I'm only giving opinions, not saying anything bad about what you've done.


Also, I was against it a first, but after thinking about it I do like the idea of them being the opposite of what they say they are.


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