Basic - Main Menu Manager - of Awesome v1.1, Most intuitive and straight main menu commands manager ever :O? |
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Jul 20 2010, 12:35 PM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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vx script main menu command manager controller system Basic Main Menu Manager of Awesome Version: 1.1 Author: Leongon Release: July 20 2010 Last Actualization: - August 3 2010 Exclusive: at RPG RPG RevolutionRequires: A rainy day. IntroductionExtremely straight and easy to use main menu commands manager script, no more editing things around script sections like others. You just need to know the name of the scene you want to include access in the menu, and insert it with the options on how it must work. Features- Single line data for each command. No more need to navigate setting things around script sections.
- Commands appear in the same order from the script. No more need to organize things around script sections.
- Can use common events as menu commands.
- Can add icons.
- Can keep or remove blank spaces for commands with no icons.
- Can auto control the cursor position when returning from a submenu to the main one. No more setting cursor index things in each script.
- Can use actor selection.
- Can disable commands if zero party members.
- Can assign game-switches to eventually disable any command. Disabling a command fades it's name and made it unusable.
- Can assign game-switches to eventually hide any command. Hidding a command prevents it from appearing in the menu.
- Keeps the functionality of "Change Menu Access" and "Change Save Access" event actions.
ScreenshotUnnecesary. Script
Leongon_MainMenuManager.txt ( 9.57K )
Number of downloads: 918DEMOUnnecesary. CustomizationAt the beginning of the script, you can handle the visual and working aspects of the system. Read the script's instructions!CompatibilityShould not mess anything but other scripts that do the same or changes how the menu works. InstallationPlug above main and below all other scripts(at least the ones that you'll add menu commands for). Historyv1.0 - Release. v1.1 - Now can use Common Events as menu commands. - Now can use Game-Switches to hide commands. Please report any bug you find. Terms and ConditionsUse on commercial and non-commercial proyects, just give credit. Don't post it outside www.rpgrevolution.com If you want to share this, use only a link to here. CreditsLeongon
This post has been edited by leongon: Jul 13 2012, 06:55 PM
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Aug 3 2010, 01:55 PM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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Added common event support and hide commands.
<edit> Reuploaded. I mispelled something in the instructions.
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Oct 22 2010, 06:35 PM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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Over 140 downloads with 0 replyes... I wonder if the script just suck, or is that flawless, simple and complete that doesn't need any feedback, hahaha.
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Nov 5 2010, 12:49 PM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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If you did get the script probably will read the instructions inside it about how to work it. But prior to it, if you read the topic introduction will know what the script does even if you don't know what is the Main Menu in RPG Maker.
- I'll not add screenies because there is nothing to show on them. - I'll not make a demo because there is nothing to explain further than what the instructions in the script already tells.
I don't care if you use the script or not, I don't charge for them.
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Nov 5 2010, 01:07 PM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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Maybe if you just ask for detailed guidance for a very very beginner I will help you with a smile in my face, but instead you came telling me how wrong i did with not adding ss or demo.
I know the people that needs this kind of script will found it easily. I don't care about lurkers that are glancing over every script on the forum.
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Nov 5 2010, 01:13 PM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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I already told you that even if you say how necessary are screenshots and demos, this script does not need them. It has instruction beside of how intuitive is.
I quit.
You are just flaming, and not asking for help. Good luck.
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Nov 29 2010, 08:06 PM
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Group: Member
Posts: 2
Type: None
RM Skill: Undisclosed

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Amazing script very easy to use and love being able to add icons, great work.
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Nov 30 2010, 04:11 AM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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missing ],
follow the syntax
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Dec 2 2010, 07:15 AM
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Level 4

Group: Member
Posts: 58
Type: Event Designer
RM Skill: Skilled

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QUOTE (leongon @ Nov 30 2010, 04:11 AM)  missing ],
follow the syntax All that the syntax says is "Script ' ' line 60: Syntax Error occured so where am I to put the "]"
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Dec 10 2010, 03:55 PM
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Group: Member
Posts: 1
Type: Event Designer
RM Skill: Advanced

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This script are same to the menu scrip of the melody engine, the menu melody alow to add common events and others scripts more easy, and can change the side of the menu (left(Default) and Rigth)
PD: Sorry for my really bad english xD xD xD
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Feb 6 2011, 10:16 AM
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Level 2

Group: Member
Posts: 18
Type: Mapper
RM Skill: Skilled

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This is a really good script and all, but does anyone know how to add KGC's EnemyGuide?
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Feb 6 2011, 10:46 AM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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QUOTE (KillerRed9 @ Feb 6 2011, 10:16 AM)  This is a really good script and all, but does anyone know how to add KGC's EnemyGuide? Give me a link to that script and I can tell you the dataline you need to add it in the menu. However, if you read the syntax help in this script you should understand by yourself what data you need to enter.
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Feb 6 2011, 10:55 AM
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Leongon of the Village of Awesome

Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled

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I need just the link, please delete the rest. You're flooding this thread, and also screwing the script as this forum changes some stuff into emoticons.
Well, it looks like that script changes how the menu works and most of the base functions are no longer used... This script as it is can't tag with that one without some scripting work to merge both. You'll need a scripter to do that, try the RGSS2 Script Requests area. Sorry I can't help you further, good luck.
This post has been edited by leongon: Feb 8 2011, 12:37 PM
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills - Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)
Drawing commissions are open. Facesets... monsters... anything: click here.
 ---------------------------------------------------------------------------------------------------------------------------------  Second place again xD Deadly Christmas setup. 8.04 score... this one was not so fail. Yay! Twist of Fate. Worst game in the competition... Yay! Tie with two more guys out of 6 participants, so fail... Yay!
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Feb 6 2011, 11:01 AM
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Level 2

Group: Member
Posts: 18
Type: Mapper
RM Skill: Skilled

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https://dl.dropbox.com/u/11017392/RMVX%20Pu...-02-15-2009.txtHere's a website of a TRANSLATED version of KGC's LargeParty script. Oh, yeah, thanks for taking the (crapload) of time to help me xP EDIT (Look here o-o)-Wow I feel stupid. With this, you can set it to a COMMON EVENT. Kay, never mind. Thanks for the extremely convenient script.
This post has been edited by KillerRed9: Feb 7 2011, 04:57 PM
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May 6 2011, 02:16 AM
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Level 1

Group: Member
Posts: 12
Type: Developer
RM Skill: Beginner

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I have a question, hopefully it can be answered.
"Script 'MMM_setup' line 50: NameError occured. uninitialized constant MMM_Setup::Scene_SkillTree" Error occured. Here is line 50
["ST_setup::ST_menu", Scene_SkillTree, true, true, 132, false, false],
I know it has to deal with the scene of the Tree, but idk. I am using your Skill Tree and have it working so far. I am just trying to see if it will run before I implement anything. I hope it is something silly I need to fix because if it isn't I don't want to create to much work for you. Thanks.
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