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> [Help] How do you make one event play after one has finished??, need helpz
ragnaroc444
post Apr 15 2010, 08:53 AM
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Hi there I don't really know where to post this so i'm nervous since my last post didn't get any replies so...

I'm new, my name is Jordan and what i want to do, is this -


I have a map "Traverse Town District 2"

and two events are there, one for an intro and one for a tutorial NOW here's my problem

the intro doesn't play and the Tutorial one does and i've tried everything form switches to variables to switch event.... sooo... here's what happens

when you start you see "Traverse Town District 1" and then it uses "Transfer Player" and then the Tutorial plays sad.gif BUT here's what i want it to do

Transfer the Player to "District 2" and then play the Intro with Battle (Riku Battle) and win THEN it "Transfers the Player" to "Traverse Town Outskirts" And THEN you go inside "Traverse Town District 1" Save if you want to and then go to "Traverse Town District 2" erase the "Intro Event" forever and play the Tutorial THEN after you finish the "Tutorial" erase the tutorial FOREVER so when i go there in future times i want to just go through without event's interrupting

I hope that was Enough Information if i forget something i will edit this post!

Please and Thank you In advance!

This post has been edited by RzrBladeMontage: Oct 3 2010, 06:50 AM


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Sakura Phoenix
post Apr 15 2010, 10:00 AM
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Hey Jordan, I don't think this question is script related.

Is one on parallel process and the other not? Is one on auto run and the other not? There are several ways you could approach this.

One put everything on one event. It'll process it and transfer the player from place to place, if you want to you could even have a self switch on so it goes to the next page when the player is transfered back to the original place.

Or you could have two events and different switches, transfer the player to another place and then turn on a labelled switch that would activate the new/second switch to run...make sure to turn off the original labelled switch off, otherwise you'd have a conflict.

If you are trying to just use erase event, that won't work. What you should do is have it self switch to another page on the event, check the self switch whatever box, and leave that page blank. Or turn off labelled activated switches.


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Night_Runner
post Apr 15 2010, 10:31 AM
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I don't think this sound script related, I'll move it to the Event Emporium.
But with that said, you'll need to edit your original post to fit the requirements (put [help] in the name of the topic)

This post has been edited by Night_Runner: Apr 15 2010, 10:35 AM


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ragnaroc444
post Apr 15 2010, 10:41 AM
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QUOTE (Sakura Phoenix @ Apr 16 2010, 04:00 AM) *
Hey Jordan, I don't think this question is script related.

Is one on parallel process and the other not? Is one on auto run and the other not? There are several ways you could approach this.

One put everything on one event. It'll process it and transfer the player from place to place, if you want to you could even have a self switch on so it goes to the next page when the player is transfered back to the original place.

Or you could have two events and different switches, transfer the player to another place and then turn on a labelled switch that would activate the new/second switch to run...make sure to turn off the original labelled switch off, otherwise you'd have a conflict.

If you are trying to just use erase event, that won't work. What you should do is have it self switch to another page on the event, check the self switch whatever box, and leave that page blank. Or turn off labelled activated switches.



Thanks Sakura! i think this helped BUT i can't believe i haven't tried that yet also they are all on auto run .................

It works! thanks Sakura!!! i've finally finished my INTRO!!!! yayz thank you!

QUOTE (Night_Runner @ Apr 16 2010, 04:31 AM) *
I don't think this sound script related, I'll move it to the Event Emporium.
But with that said, you'll need to edit your original post to fit the requirements (put [help] in the name of the topic)


thanks anyways Night_Runner it's been fixed by Sakura and i can finally finish my intro and my tutorial BUT one more question i use show picture on the Intro Event BUT the 6th picture doesn't show all of their opacity it 255 and the thing is set the corner thing not middle also how do i take the last pic off? it won't come off...


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Sakura Phoenix
post Apr 15 2010, 11:08 AM
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I think I can seperate your questions..
You want to know why a picture isn't showing in the center?
Did you check upper left or center for the origin? What is your X and Y values that you put for the picture? You can leave it at 0,0 for an upper left picture that is 480x640, that's one way to do it. Those you don't have to fiddle around with unless you want the picture at a specific place.

and for the second one
Erase picture, but you should erase picture before you exit the event's processing. Do you have erase picture under a switch turned off/ or self switch?


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ragnaroc444
post Apr 15 2010, 07:31 PM
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QUOTE (Sakura Phoenix @ Apr 16 2010, 05:08 AM) *
I think I can seperate your questions..
You want to know why a picture isn't showing in the center?
Did you check upper left or center for the origin? What is your X and Y values that you put for the picture? You can leave it at 0,0 for an upper left picture that is 480x640, that's one way to do it. Those you don't have to fiddle around with unless you want the picture at a specific place.

and for the second one
Erase picture, but you should erase picture before you exit the event's processing. Do you have erase picture under a switch turned off/ or self switch?



well all the pictures have the same config... 4 pictures are showing in the center in the middle of the screen but after the fourth there is supposed to be 2 more BUT "Cloud" talks before the other pics show.... and after the tutorial the picture stays there for the whole game....


also where is erase picture?

EDIT: I FIXED IT YAYZ!!!! lolz now i can release my short intro only demo!!!

This post has been edited by ragnaroc444: Apr 16 2010, 12:20 AM


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