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> Diagonal Movement (Eight Direction) and Smooth Jumping, Now it's easier to make a platformer!
Kread-EX
post Mar 17 2011, 09:06 AM
Post #41


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In the config part, you have to find this:
CODE
JUMP_INPUT = Input::X      # Button used for jumping

By default the keyboard Z is A, if memory serves right. So you should set the value to Input::A


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Hawaiihola
post Feb 6 2012, 06:55 AM
Post #42



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SuperMega.. THIS IS AN TOTALLY AWESOME SCRIPT!!!!!!! smile.gif
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