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> Animation Fix
Blackshoa
post Jan 10 2012, 10:00 AM
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Hey Guys,

this is my first post in this forum and I hope its in the right section =/
Well, I got a problem with the screen animations, bigsized animtions are always fixed on the main character.
They dont appear on the right event.
I used the search function and I couldnt find something what is helping me, im just new here maybe I did something wrong.
So I hope someone of u can help me ;D

My english isnt the best and I hope you understand what i want and mean.

If i have 5 Events on the map and i want to show a big animation like "tunder whole 2" on it, the animation appears on the character not in event A,B,C.

Oh and I forgot, im not good with scripting =/ so I realy need help.

Greetings

This post has been edited by Blackshoa: Jan 10 2012, 01:48 PM
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Shaddow
post Jan 10 2012, 10:54 AM
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The Eventer Inventor
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I've experienced that too, I believe it's because the whole screen events cover the whole screen, meaning they start in the center and go out from there. That also happens to be where your character is on a map. I'm sure there is a way to adjust where it's placed in the script but that might mess things up in battle for you. I would recommend just using single skills for map events unless you want it to cover the entire screen from the center out.

Hope that helps.


Side Note: This isn't really a script issue, so you are probably best to just post these in VX General next time, since you asked if this was the right spot and all. Happy Game creating!


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Philip
post Jan 12 2012, 10:26 PM
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Nura (The Jade Ring)
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Just use an animation with 'center' as the position and increase the size of the animation cells. Right click a cell, choose properties, and then find the option that says 'zoom' and increase that over 100 (default).

The animation will be larger and placed on whatever event you choose. If you want an animation placed on a certain event you must choose 'center,' 'head,' or 'feet' as the position.


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Phil


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Blackshoa
post Jan 16 2012, 11:11 AM
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Well thanks, I will try^^
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