QUOTE (diamondandplatinum3 @ Dec 23 2012, 02:03 AM)
In a conditional brach put this in the script field.
Returns true if you are, otherwise false.
It seems to read it and 'work' - but unfortunately Free Jump seems to run first, hold me in place when this script branch runs, and then play the animation right after the actor lands, like a Move Route is second priority. At least I know the first step so far.Edit:
This is probably leaning more into script support rather than standard questions.
This post has been edited by RikohZX: Dec 23 2012, 02:42 AM