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> Characters unable to move on "all" Maps, I cannot move on normal tiles that can have furniture pieces etc.
Geung
post Oct 31 2010, 04:33 AM
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I was tinkering with the tilesets respectively but then it appeared, when I did a test play, that any tiles around the TileA,B,D,E area are
inaccessable to any of the characters. And from the minimap, There are NO walking areas other then furniture tiles from TileC. I do not understand.

I first of all, put a blank tileset in E so I could allow the character to walk on the background through invisible tiles but something occured. I tried resetting the TileE but no luck. This only happened after I touched the tilesets. Also, Passage settings are on Rmvx defaults so most likely it is
something else. dry.gif

Please try to help me resolve this issue, Thanks. happy.gif


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Kread-EX
post Oct 31 2010, 04:37 AM
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Is it possible to see screenshots of your tileset passabilities, or even better, a test demo?


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Geung
post Oct 31 2010, 04:44 AM
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QUOTE
Is it possible to see screenshots of your tileset passabilities, or even better, a test demo?


Test demo.... Slow computer, But alright. I will not include RTP data some of the BGMs.


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Geung
post Oct 31 2010, 01:26 PM
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Thankyou Kread-EX, but after attempting to make a demo as I was copy/pasting the Data folder, I came across a virus. The System data file was somewhat corrupted and I'm not sure how, But I opened a new project and copy/pasted that System data file over the other. Good as new.

But thanks for try to help, Sorry. laugh.gif ByTheWay, Can you perhaps 'Lock' this topic? It is resolved, afterall. sleep.gif

This post has been edited by Geung: Oct 31 2010, 01:28 PM


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Kread-EX
post Nov 1 2010, 02:46 AM
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As you wish.


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