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> Wendia: Silence Of The Wind, A Game Made In RMXP(Updated 25/12 2012)
OrigamiRose
post Dec 1 2008, 09:31 AM
Post #21


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Massive bump here!(And necropost :neutral:)

Sorry for not posting here in awhile. I've been very busy lately, but now, Im going to start working on this again :smile:

Basicly, Im going to start to do some graphic edits, to make the game graphics more softer.

Here's some maps Im planning to have in the game:
Link Removed

Link Removed


Link Removed


More updates later on.

Also, Im currently looking for someone that can make four battlers. One for each main character. If you are interested, PM me.


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darkhalo
post Dec 2 2008, 11:33 AM
Post #22


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Good to see your'e back on track with this Shadow. How far is the project in development ?
The top map looks cute, almost a pastel appearance to it making it very soft which is different to see.
Maybe I would have done away with the fence around the clock, added paving, but thats my view only.
Interiors I would lift up the contrast a touch, just to highlight some of those vibrant red hues for example.


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OrigamiRose
post Jan 5 2009, 01:05 AM
Post #23


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Update:

Final Version of the title:
Link Removed


And another map from the game:
Link Removed


Making a slow progress here ._., since most of the problems is the scripting, but I have someone who's helping me with that.

Also, Im planning to change to a TBS for the battle system.


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Bloo
post Jan 14 2009, 02:11 PM
Post #24


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Wow! That mapping is amazing, i may check the game out in a little bit.

EDIT: 100 posts lol xD


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darkhalo
post Jan 17 2009, 11:13 AM
Post #25


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Just wondering here Shadow...any chance of a demo coming out ?


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jens009
post Jan 18 2009, 11:42 AM
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@Shadow: I know you get this a lot, but your mapping is incredible!
YOu said you have trouble with scripting? If you need help with RGSS, I can offer a hand. =]

QUOTE (darkhalo @ Jan 17 2009, 11:13 AM) *
Just wondering here Shadow...any chance of a demo coming out ?

I know! Any chance? It's really interesting to see how things are coming along.


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Stroyer
post Feb 7 2009, 11:26 PM
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This is superb! If by any chance that you still need someone to make an OST for this game, I am available. I hardly do this, but this is an exception! cool.gif if you're ever curious of what I'm capable of you can just go down on my signature and check out some samples that I've done.

This post has been edited by Stroyer: Feb 9 2009, 10:11 AM


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OrigamiRose
post Feb 13 2009, 02:18 AM
Post #28


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Okay, I haven't updated in a very long time. The main reason is that the game is basicly standing still. The main reason that it's standing still is that Im waiting for the scripts systems to be updated, but the guy who's helping me is not a member here, and I haven't got any updates from him in awhile =(.

Also, I've scrapped the TBS version of this game, and Im going to stick with the old one. But for this, Im going to need some battler graphics for the characters. If anyone is interested to help me with that, Im willing to make 5 maps for your game, since Im broke.

Just let me now if anyone is interested, so I can make this game going again. Right now, demo is far away ._.

QUOTE
YOu said you have trouble with scripting? If you need help with RGSS, I can offer a hand. =]


If you still are interested, could you take a look on the scripts?

QUOTE
This is superb! If by any chance that you still need someone to make an OST for this game, I am available. I hardly do this, but this is an exception! if you're ever curious of what I'm capable of you can just go down on my signature and check out some samples that I've done.


If you still are interested, I would be very happy.


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Michael
post Feb 15 2009, 03:52 AM
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How The?...
Mapping
Your Mapping is perfect, how did you make those maps so well. I have to find your a expert in Mapping, please could you teach or tell me your secret in Mapping I have to say it's the best I've seen day well done mate.

Characters
Did you use a sort of program to create your custom Characters? I really need to know the program Your job is amazing to me, keep your work up.

Everything Else

Everything is perfect, I have to learn some way from you about Mapping, and all other sutff that you do.

Thank you,
UltiHaker
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OrigamiRose
post Feb 15 2009, 05:01 AM
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QUOTE (UltiHaker @ Feb 15 2009, 12:52 PM) *

Mapping
Your Mapping is perfect, how did you make those maps so well. I have to find your a expert in Mapping, please could you teach or tell me your secret in Mapping I have to say it's the best I've seen day well done mate.


I've trained and practiced to make maps like these. I like details, so I try to add as much details and realistism in the maps as I possibly can.

QUOTE (UltiHaker @ Feb 15 2009, 12:52 PM) *

Characters
Did you use a sort of program to create your custom Characters? I really need to know the program Your job is amazing to me, keep your work up.


No, I didn't use any program to make them. They are from a RPG Maker XP resource site named strawberry quarter, but the site is down, sadly.

Im glad that you liked the game though happy.gif

Im soon going to realese a demo, without the Ongrian save system. Since I still haven't got any updated system, Im going to use an ordinary save-system at the moment =(


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OrigamiRose
post Feb 17 2009, 08:51 AM
Post #31


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A small update: I've done some progress biggrin.gif

Im currently working on the version without the Ongrian system, so I have something to show up. I've also changed to a new menu system. Here's a screenshot of it:
Link Removed


The menu is made by Kendore, so credits goes to him.

Also, the game has a new Logo:
Link Removed


And it's not over yet! 2 new playable character has entered the game smile.gif

Link Removed


Im going to work more on their background later on.
And to end it all, a screenshot:
Link Removed


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OrigamiRose
post Feb 23 2009, 12:42 AM
Post #32


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Updates:

The game is rolling nicely now. Im glad to inform that Im planning to release a demo on Friday, for those who wants to play it biggrin.gif

Some updates to the game:

New Ongrian System: The old, not working Ongrian System has been replaced by a new one. Credits goes to Jens009, for making this wonderfull system. Credits goes to you my friend thumbsup.gif

Also, the title has gained a new song, composed by Paradelous. Credit goes to you aswell yes.gif .

So keep you eyes open for the demo people^^


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fogfactor
post Mar 7 2009, 07:35 PM
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this dude can map!!


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OrigamiRose
post Mar 9 2009, 05:06 AM
Post #34


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A small update here. The demo was supposed to be released 1 week ago, but Im currently having it beta-testing. After it was tested, it showed that it was to many errors in it to be released yet. When all these errors are removed, the demo will be released, but I can't put out a date yet.

Sorry for the problems.


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ninjaheldransom
post Mar 12 2009, 12:09 PM
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the game in my eyes looks wel organized.


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Kobushi
post Mar 13 2009, 04:24 PM
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Hey Myst/The shadow can you give me some of your windowskins?


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darkhalo
post Mar 13 2009, 04:30 PM
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Looking forward to the demo happy.gif


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Kobushi
post Mar 13 2009, 05:18 PM
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Yep me too... biggrin.gif


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Natsumi
post Mar 18 2009, 07:41 AM
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Great mapping, although I refuse calling it by the term "perfect". I mean... even how skilled you are, you can still improve, right? Perfect means it has reached ito it's maximum and can't get any higher...

Anyways, the story itself looks promising, I expected a great plot twist and character development on your game. it'll be much appreciated. That usually what made me attract to games^^

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OrigamiRose
post Apr 19 2009, 09:04 AM
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Here's a new update for the game

Game is going a bit slow right now, but there's some good news smile.gif

I've been talking with an artist from the same country as me, and she's going to do some artwork for me for payment. I have to say, it's defintly worthy the money smile.gif

Here's some samples of her work:

Tamina


Ongrian


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