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> Snow Trees
Mustaklaki
post Jul 1 2012, 10:12 AM
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A while back I asked for some snow trees, but nobody could find some. I found some, but couldn't figure out how they worked. I asked, and nobody knew.
But then I figured out how they worked. They were made by a person named Mitsarug, I think. It doesn't say on the original image.

So here you go (Needs a $ at the beginning of name).

Image


This is what they look like in-game.
Example


EDIT: The above image can be fixed: The trees are a little too far back. In this image, I put just a $ on the image. But, you need to put !$.
If so, it looks like this (!$ images on the right side, compared to the left side being just $)

$ on left side, !$ on right side.


This post has been edited by Mustaklaki: Jul 2 2012, 04:44 AM


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Kaleb Daub
post Jul 1 2012, 11:47 AM
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Yah the $ sign makes RM programs read its by breaking it up into a grid based on the sheet's dimensions and how the RM program grid is like. You know XP uses a 4x4 while VX and ACE use a 3x4. While with out the $ sign RM's read it like as if it is a RTP sheet graphic. It turns out there is many hidden features of code that you can use to enhances your game inside of RM programs that are not well known.


This post has been edited by mooshra: Jul 1 2012, 11:47 AM


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