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The problem is that you are using a script and a game that is meant for chibi sized sprites, on those sprites it swings normally, but on the larger xp sprites it looks a little different, your best bet is to find the spot in the code that calls the weapon sprites in and adjust where they swing at, Might be a bit difficult if you don't know much about scripting, but I don't see another option aside from using standard vx sprites.
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