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> Shopoholic v 2.0, Advanced Shopping features (v 2.0 Since June 25)
cmpsr2000
post Jun 18 2008, 11:43 AM
Post #41


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QUOTE (Aindra @ Jun 18 2008, 01:37 PM) *
That's good. happy.gif

If you don't mind another suggestion for your script...

Player can only sell weapons to weaponsmith, armours to armoursmith, etc. Is it possible?


Yes, restrictive selling and other selling modifications are on my list of things to add at a later date, but right now I'm going to focus on getting banking and storage working ^^


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Aindra
post Jun 18 2008, 11:48 AM
Post #42


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Yes. I noticed that you got a lot on your scripting plate. I hope you don't get burnt out with fixing/updating several of your scripts!

Good luck. happy.gif
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sargunster
post Jun 18 2008, 11:50 AM
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hmm... banking what would it do?
give you interest on the money you store?
confused.gif unsure.gif huh.gif


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mukumuku
post Jun 18 2008, 12:55 PM
Post #44


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@compsr2000 Your class change script is great however there are no methods to save a characters item/level/exp when changing class. I'm bad at scripting, the only thing i did with my experience is reroute it to a comment event. Everytime a character switches class on accept button pressed. The comment event works and all but however when trying to set var to exp and leveling the char using that var, it doesn't past through. The character remains the same level and items are removed at random.

Is there a chance to add a character 1-4 level/item/exp/stats data etc?


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cmpsr2000
post Jun 18 2008, 02:05 PM
Post #45


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QUOTE (mukumuku @ Jun 18 2008, 03:09 PM) *
@compsr2000 Your class change script is great however there are no methods to save a characters item/level/exp when changing class. I'm bad at scripting, the only thing i did with my experience is reroute it to a comment event. Everytime a character switches class on accept button pressed. The comment event works and all but however when trying to set var to exp and leveling the char using that var, it doesn't past through. The character remains the same level and items are removed at random.

Is there a chance to add a character 1-4 level/item/exp/stats data etc?


This is the wrong thread for that question @.@

My response will be in the class switcher thread.


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cmpsr2000
post Jun 25 2008, 03:16 PM
Post #46


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whew, v 2.0 is live!

I fixed a few bugs, such as the shop-buy-only crash on simple shops, but otherwise:

New in v 2.0!
  • Shops can raise their prices once inventory hits a certain level.
  • Banking and Vault Storage!
  • Banks can have an unlimited number of accounts.
  • Accounts can be Savings (high interest), Checking(low interest, allows debit purchasing) or Loans.
  • Loans can be limited to a dollar amount per bank or globally.
  • Banks can have vaults with up to 64 slots of storage!
  • Slots(Safety Deposit Boxes) can be purchased, or given to the player freely.
  • Various other bank-related customizations.


New screenshots:







New Customization:
--workin on it right now--


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YanXie
post Jun 25 2008, 03:26 PM
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Good job happy.gif. Now let see how you handle the storing methods >_>, since that what I'm stuck with


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Netto
post Jun 25 2008, 04:30 PM
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Great job! This script will be very popular in a few seconds smile.gif


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cmpsr2000
post Jun 25 2008, 04:32 PM
Post #49


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QUOTE (puppeto4 @ Jun 25 2008, 05:40 PM) *
Good job happy.gif. Now let see how you handle the storing methods >_>, since that what I'm stuck with


The vault actually is item storage. I decided to write a completely different script for pure storage, though, to let the users choose between a list-type and the grid-type I have in the bank vault.


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Netto
post Jun 25 2008, 04:35 PM
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Great job! This script will be very popular in a few seconds smile.gif

Edit: Good timing cmpsr2000, lol you saved my from double post


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sargunster
post Jun 25 2008, 05:39 PM
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a few seconds?
thats too long
im thinking milliseconds


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cmpsr2000
post Jun 25 2008, 06:41 PM
Post #52


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QUOTE (Netto @ Jun 25 2008, 06:49 PM) *
Great job! This script will be very popular in a few seconds smile.gif

QUOTE (sargunster @ Jun 25 2008, 07:53 PM) *
a few seconds?
thats too long
im thinking milliseconds


lol thanks guys. Netto has caused a glitch in the matrix, quick get out!


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MBii
post Jun 26 2008, 12:49 AM
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Thanks cmpsr !! I was just looking for a bank with interests !!!


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Freddrik
post Jun 26 2008, 09:49 AM
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I get this error when i am starting my shop:

CODE
Script 'redefinitions' line 370: TypeError occured.

nil can't be coerced into Fixnum



Does somebody knows what wrong?

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cmpsr2000
post Jun 26 2008, 10:03 AM
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QUOTE (Freddrik @ Jun 26 2008, 12:03 PM) *
I get this error when i am starting my shop:

CODE
Script 'redefinitions' line 370: TypeError occured.

nil can't be coerced into Fixnum



Does somebody knows what wrong?


Did you download all of the new script? line 370 is a hardcoded boolean assignment which cannot throw that error at all. I suspect you're using the redefinitions script from a previous version.


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Freddrik
post Jun 26 2008, 11:46 AM
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QUOTE (cmpsr2000 @ Jun 26 2008, 09:17 AM) *
QUOTE (Freddrik @ Jun 26 2008, 12:03 PM) *
I get this error when i am starting my shop:

CODE
Script 'redefinitions' line 370: TypeError occured.

nil can't be coerced into Fixnum



Does somebody knows what wrong?


Did you download all of the new script? line 370 is a hardcoded boolean assignment which cannot throw that error at all. I suspect you're using the redefinitions script from a previous version.



I have all scripts that are in the demo, i think it's about 4 or something.
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cmpsr2000
post Jun 26 2008, 12:33 PM
Post #57


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QUOTE (Freddrik @ Jun 26 2008, 02:00 PM) *
I have all scripts that are in the demo, i think it's about 4 or something.


There are 12 script files for version 2.0, I'm pretty sure you are using the old version. Grab the new files and see if it fixes your problem.


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tonytj
post Jun 26 2008, 12:58 PM
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good job , Cmpsr2000 ^^!... i will use it.. biggrin.gif


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Xeyla
post Jun 27 2008, 08:21 AM
Post #59


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I tried this new script out, and I'm getting this error:

Script 'Redefinitions' line 369: TypeError occured. no implicit conversion from Nil to Integer

I have copied all the new text files just before i used this script, and pasted them above Main Process. How do I fix this?
Thanks for your help smile.gif


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Lennox55
post Jun 27 2008, 08:56 AM
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Hello guys biggrin.gif

Amazing script, tried the demo, but - I can't seem to get it working on my own, but I'm a total noob to thi scripting stuff as well laugh.gif

Some step by step guidance would have been awesome, thanks in advance smile.gif
And by step by step, I mean how to get the shops workin etc. I tried but i only get some error messages, I'm open for any suggestions, so please do tell wink.gif

Oh, and btw, I have pasted all the text in separate boxes in the script editor, am I doing something wrong?

This post has been edited by Lennox55: Jun 27 2008, 08:58 AM
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