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> Side View Battle System
jasonicus
post Feb 22 2008, 01:11 PM
Post #41


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Thats a no-no. You can't ask for cracks here. Read the rules.

And if you're getting syntax errors, it could be a number of reasons. Mine works fine and never had to change a thing.
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darkhalo
post Feb 22 2008, 01:17 PM
Post #42


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Hagosha, these scripts work well together. Here is a sideview Ive been fiddling with in VX using both scripts.
It can be fiddly though and Ill help if you want, step by step. Sorry I cant help with the 2nd request wink.gif
But don't give up !



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SeeYouAlways
post Feb 22 2008, 03:49 PM
Post #43


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QUOTE (Hagosha @ Feb 23 2008, 06:38 AM) *
I'm also having issues w/ this script. Nothing with it works. I keep getting error messages of like Syntax errors and stuff... i'm thinking of giving up... and does someone know where I can get the Full, non-trial version for free? I'm almost out of time. ohmy.gif

I think you are using this script on RPG Maker XP because the "trial" for RPG Maker VX has no time limit, but you can't even add scripts in the first place because that function is disabled. This is a RPG Maker VX script, so it wouldn't work on RPG Maker XP. Please click here for RPG Maker XP scripts! thumbsup.gif


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brogaard.finalfa...
post Feb 26 2008, 09:23 AM
Post #44


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Everything except for my characters names and the words from the terminology is in japanese. Does anyone know what to do? mellow.gif
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Cain La Croix
post Mar 6 2008, 12:34 PM
Post #45


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I also need help with this script. I put the script above Main and I even moved some of the monsters in the database and put the characters in their positions in the script but I'm getting errors like in this line here:

def screen_x
return Battle_Formation::FORM[$game_system.battle_formation][self.index][0]
end

Can someone pm me or just tell me here on how to make the script work either step by step or just how to fix the errors. Thanks in advance.

Edit: Never mind I THINK I got it. Just need to edit the rest of the battlers.

This post has been edited by Cain La Croix: Mar 6 2008, 12:55 PM


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Mr_E_Man
post Mar 8 2008, 12:14 AM
Post #46


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Thank you very much, this script is just what I was looking for. I have been trying to add some more functionality to it, but it's a slow process. Can anyone help me do the following:

1. Be able to define whether a skill causes the character to execute a proximity attack (moves in and strikes) or a long distance attack (character steps out of the line only slightly to execute the attack).

2. Be able to define an animation displayed over the selected character prior to the execution of a skill (restoring the ability to set up casting animations for a skill).

Thanks!


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SuperMaxZero
post Mar 9 2008, 01:04 AM
Post #47


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Great script, my favorite side view battler.

One question...can I change the position of a character if he's the only one in the party? The game I'm making has solo fighting a lot, and I find it sort of annoying to have him at the very top of the screen as opposed to the middle.
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Wyzrd
post Mar 12 2008, 06:46 PM
Post #48



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I have a problem where sometimes in battle. One of my party members will go to attack but their sprite disappears and the game freezes. Can anyone help with this?
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jasonicus
post Mar 13 2008, 01:46 AM
Post #49


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What other scripts have you added? I have not heard of this issue and more than likely something is conflicting with it.
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prinsu kun
post Mar 13 2008, 04:09 AM
Post #50


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I have problem with this script :

check it :

http://www.rpgrevolution.com/forums/?showt...436#entry127387

hope to find the solution


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jasonicus
post Mar 13 2008, 09:16 AM
Post #51


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What have you changed on the script? Obviously something. It works fine if you just add it in. Unless something else you have added is conflicting with it.
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prinsu kun
post Mar 13 2008, 10:15 AM
Post #52


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QUOTE (jasonicus @ Mar 13 2008, 08:23 AM) *
What have you changed on the script? Obviously something. It works fine if you just add it in. Unless something else you have added is conflicting with it.



I was using the old one ^////////////^

solved ^_______________^


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jasonicus
post Mar 13 2008, 11:41 AM
Post #53


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See, it is always something simple. Good that you solved it.
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boievo
post Mar 13 2008, 08:29 PM
Post #54


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I need help sad.gif . I have a battle where all the formation is set at a different coordinate. How do you switch on certain coordinates and then off it back to the normal coordinates?
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Wyzrd
post Mar 14 2008, 07:57 AM
Post #55



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QUOTE (jasonicus @ Mar 13 2008, 02:53 AM) *
What other scripts have you added? I have not heard of this issue and more than likely something is conflicting with it.

Other scripts I currently have added are.

http://www.rpgrevolution.com/script/74
http://www.rpgrevolution.com/script/71
http://www.rpgrevolution.com/script/79
http://www.rpgrevolution.com/script/80
http://www.rpgrevolution.com/script/99


I think that is it but I'm at school right now so there might be something else.
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jasonicus
post Mar 14 2008, 08:22 AM
Post #56


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Try removing the battleback script first. Also, which version of the maker are you using?
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cankingja
post Mar 21 2008, 11:42 PM
Post #57



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Thank for scripts this is very good and easy script
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BlasterBoy
post Mar 22 2008, 07:10 AM
Post #58


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It seems that the Slime is the most easiest monster to do this with.


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blade911
post Mar 31 2008, 05:18 PM
Post #59


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I need help with this script, when I go into a battle I get this:
CODE
"Script 'sideview_formation' line 53: NoMethodError occured.
undefined method '[]' for nil:NilClass"

Here is a screenshot
Attached File  error.jpg ( 24.47K ) Number of downloads: 20

how can I fix it?


Thanks in advanced.

This post has been edited by blade911: Mar 31 2008, 05:28 PM


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jasonicus
post Mar 31 2008, 08:06 PM
Post #60


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What exactly is on Line 53? Might help a little.
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