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> Capturing the ideal atmosphere
Vexus
post Mar 13 2012, 01:17 AM
Post #21


Level 19
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Group: Revolutionary
Posts: 396
Type: Mapper
RM Skill: Intermediate




I'll see what to do about darker colours it might be better but first I need to find the appropriate tilesets.

Yesterday I've written the story of the game now I've sent it to a guy to check it out.

Whenever I start it, I intend on making it a real survival horror not an action game were you should think twice before fighting because you can get infected. The infection will be triggered differently than the ordinary zombie games, a bite/scratch or infected blood entering in your system doesn't turn you BUT gives you a bacterial disease killing you in a couple of minutes.

Everyone is infected but for the infection to trigger you have to die unless you get decapitated or get your head splashed/shot.

Thanks.

This post has been edited by Vexus: Mar 13 2012, 01:21 AM


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Vexus
post Mar 15 2012, 01:06 PM
Post #22


Level 19
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Group: Revolutionary
Posts: 396
Type: Mapper
RM Skill: Intermediate




Don't know where else I could post previews on sprites for feedback so I guess I'll keep on posting them on this thread until I being the project.

A test on a dead clown:



This post has been edited by Vexus: Mar 15 2012, 01:07 PM


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