Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Do we really need Ace???, Just a question don't shoot me!
Lato
post Jun 3 2012, 12:21 PM
Post #1


Infantry for life!
Group Icon

Group: Staff
Posts: 1,709
Type: Artist
RM Skill: Skilled
Rev Points: 155




Ok guys I was just thinking out loud now and wanted some feedback, here is the situation. I have VX I dont use it ever cause I dont really like it, I just downloaded the free trial of Ace cause I wanted to take all the music off of it for my XP game so it would have better music. SO my question is, whats to stop me from just ripping EVERYTHING from Ace and pasting it to VX?? the char sprites and stuff are all the same style, use the face set/char maker to make all your custom char and just save the export...export all new sprites, tiles music, backgrounds... and save yourself $90....

Just a question lol, thought id throw it out there, im gonna save myself some money and go ahead and do all that now.


__________________________
Go to the top of the page
 
+Quote Post
   
Tsukihime
post Jun 3 2012, 12:44 PM
Post #2


Level 25
Group Icon

Group: Revolutionary
Posts: 560
Type: None
RM Skill: Undisclosed
Rev Points: 25




Ace's feature/effect system is superior to VX and is easily extendible
It also has more modular data management which makes certain scripts easier to do.

I think from a scripting POV, it is a little easier to write compatible scripts.

I also heard VX only has 5 tilesets. What are you going to do with that?


This post has been edited by Tsukihime: Jun 3 2012, 12:45 PM


__________________________
My Scripts
Go to the top of the page
 
+Quote Post
   
Kaust
post Jun 3 2012, 12:49 PM
Post #3


Level? Where we're going we don't need levels.
Group Icon

Group: Revolutionary
Posts: 676
Type: Musician
RM Skill: Beginner
Rev Points: 30




...'Cause theres more to Ace than just the rtp.
There's been a couple of threads like this already arguing that between the other makers or with the use of scripts you can do everything Ace offers, but thats not really the way EB! seems to be marketing themselves anymore. One of the 'features' of VX was its noob-friendliness and that fashion seems to have continued with Ace.
Ace is just a more complete product, it doesn't do much new per se, but if I can do something faster and easier (like the included facemaker and sprite generator, at least thats what I heard), then yeah, I will (Or I would if I wasn't stingy =]).

Oh! and they brought back unlimited tilesets and use many more. So yeah you could rip all the rtp and use it in XP but not VX.


__________________________
Quotes

"everyone knows when you use caps that it's serious business"- Tsutanai

"Like I said, our current market breed ferocity, it breeds a cruel and callous kind of people, but that doesn't make them guilty of anything other than being dickheads."- Sparrowsmith
Go to the top of the page
 
+Quote Post
   
Lato
post Jun 3 2012, 12:54 PM
Post #4


Infantry for life!
Group Icon

Group: Staff
Posts: 1,709
Type: Artist
RM Skill: Skilled
Rev Points: 155




Yeah I think im gonna hold on to Ace just to rip out the RTP and use the sprite/face maker. The point was should ppl really pay $90 for this when its so close to vx and you can just rip MOST of the new benefits. So whenever I win the lotto I MIGHT buy Ace for now im just gonna rip it all.


__________________________
Go to the top of the page
 
+Quote Post
   
Tsukihime
post Jun 3 2012, 01:08 PM
Post #5


Level 25
Group Icon

Group: Revolutionary
Posts: 560
Type: None
RM Skill: Undisclosed
Rev Points: 25




I think the benefits lie in the underlying system rather than the resources that it comes with.
Of course, if you're only interested in certain aspects of the engine, then all those improvements likely don't mean anything lol


__________________________
My Scripts
Go to the top of the page
 
+Quote Post
   
Lato
post Jun 3 2012, 01:18 PM
Post #6


Infantry for life!
Group Icon

Group: Staff
Posts: 1,709
Type: Artist
RM Skill: Skilled
Rev Points: 155




QUOTE (Tsukihime @ Jun 3 2012, 02:08 PM) *
I think the benefits lie in the underlying system rather than the resources that it comes with.
Of course, if you're only interested in certain aspects of the engine, then all those improvements likely don't mean anything lol


After you factor in all the stuff you can take out, is whats left worth $90?? I have taken the animations from Ace BUT I am also copying the actually combat skills, so I am using Aces better graphic battle skills in my xp game happy.gif It doesnt copy/paste but I just have 2 windows open lol, saving myself time and money!


__________________________
Go to the top of the page
 
+Quote Post
   
kayden997
post Jun 3 2012, 05:54 PM
Post #7


>Glitched<
Group Icon

Group: Local Mod
Posts: 1,162
Type: Event Designer
RM Skill: Masterful
Rev Points: 30




Besides, if you ever going to release your game for profit, you have to buy the full version.
Other then that, yeah you could just to what you do.... Who says you can't use a different E-mail for a new trail?
Personally, I like Ace over XP because:
1) I'm not a great mapper, so I don't have to spend billions of hours with 3 layers and such (that and I can always parallax)
2) I sorta like the art styles in VX/A compared to XP. Personal preference.
3) Faster processing by far = More parallel events
4) Upgraded Ruby script = Better more powerful scripts are to come.
5) Fresh feel compared to XP. Personal preference.


__________________________


Runescape with Dyedfire




Go to the top of the page
 
+Quote Post
   
Lato
post Jun 3 2012, 06:12 PM
Post #8


Infantry for life!
Group Icon

Group: Staff
Posts: 1,709
Type: Artist
RM Skill: Skilled
Rev Points: 155




QUOTE (kayden997 @ Jun 3 2012, 05:54 PM) *
Besides, if you ever going to release your game for profit, you have to buy the full version.
Other then that, yeah you could just to what you do.... Who says you can't use a different E-mail for a new trail?
Personally, I like Ace over XP because:
1) I'm not a great mapper, so I don't have to spend billions of hours with 3 layers and such (that and I can always parallax)
2) I sorta like the art styles in VX/A compared to XP. Personal preference.
3) Faster processing by far = More parallel events
4) Upgraded Ruby script = Better more powerful scripts are to come.
5) Fresh feel compared to XP. Personal preference.


I cant use rez from the trial ver in a comerical game????


__________________________
Go to the top of the page
 
+Quote Post
   
kayden997
post Jun 3 2012, 06:28 PM
Post #9


>Glitched<
Group Icon

Group: Local Mod
Posts: 1,162
Type: Event Designer
RM Skill: Masterful
Rev Points: 30




If you buy VXA, you are practically buying a licence.


__________________________


Runescape with Dyedfire




Go to the top of the page
 
+Quote Post
   
Lato
post Jun 3 2012, 06:37 PM
Post #10


Infantry for life!
Group Icon

Group: Staff
Posts: 1,709
Type: Artist
RM Skill: Skilled
Rev Points: 155




QUOTE (kayden997 @ Jun 3 2012, 06:28 PM) *
If you buy VXA, you are practically buying a licence.



That a yes or a no?? We post res here from ALL rpg makers, so if I took a sprite from VX ace and put it in XP which I own, and sell the game im breaking the law?? How would they possibly know? How can you check if someone useing res they got off the internet, if you cant do that why do we openly post res here or on any site?


__________________________
Go to the top of the page
 
+Quote Post
   
Night_Runner
post Jun 4 2012, 03:52 AM
Post #11


Level 50
Group Icon

Group: +Gold Member
Posts: 1,523
Type: Scripter
RM Skill: Undisclosed




QUOTE
How would they possibly know?

I wouldn't stand there in court and say to the judge "I didn't think they would notice!", lol.
Not that I'm saying that what you're doing is legal/illegal, I just thought it was comical that it appeared in a sentence about breaking the law.

My rule of thumb is anything that they haven't tried to lock down, and have given out in a demo, is fair game.
It's not like you're crawling through the source code to try and find it, or altering the image to remove watermarks, it's unencrypted, and you can get it by hitting the 'Export' button.
Keep in mind though, I'm not a lawyer, or any kind of expert in the field.

But I do recommend VX Ace.
It's got enough improvements over VX to be worth the purchase price if that's what you're coming from, and no offence to XP, but if you were a new-comer I'm sure that the more organised resources, the cleaner scripts which better suit industrial designs, the introduced features like character generation, sample maps, extra parameters in the database, caterpillar walking formation and formation re-arranging could make game development an easier and more pleasurable experience.
It almost makes up for the horrible mapping system tongue.gif


__________________________
K.I.S.S.
Want help with your scripting problems? Upload a demo! Or at the very least; provide links to the scripts in question.

Most important guide ever: Newbie's Guide to Switches
Go to the top of the page
 
+Quote Post
   
Lato
post Jun 4 2012, 04:28 AM
Post #12


Infantry for life!
Group Icon

Group: Staff
Posts: 1,709
Type: Artist
RM Skill: Skilled
Rev Points: 155




Finally someone agrees with me tongue.gif , was starting to get worried there. Yeah I think XP has seen its last days, i spent so many years on it though lol, oh well. Im still trying to figure this all out, im by no means a expert at understanding all this, im still trying to play catch up on all these new programs.


__________________________
Go to the top of the page
 
+Quote Post
   
Tsukihime
post Jun 4 2012, 08:21 AM
Post #13


Level 25
Group Icon

Group: Revolutionary
Posts: 560
Type: None
RM Skill: Undisclosed
Rev Points: 25




QUOTE (Lato @ Jun 3 2012, 07:37 PM) *
if you cant do that why do we openly post res here or on any site?


I'd read the rules regarding "openly posting resources", because if I started posting all of the resources I've extracted from commercial games' proprietary archives and formats, I'd probably get banned.

Only stupid places are going to allow you to post copyright material without permission for re-distribution (eg: spriters' resource).

But if they're distributing VXA RTP for free, there isn't really much of an argument. I mean, anyone can make a simple animation given sufficient time and resources after all.

This post has been edited by Tsukihime: Jun 4 2012, 08:26 AM


__________________________
My Scripts
Go to the top of the page
 
+Quote Post
   
Lato
post Jun 4 2012, 08:25 AM
Post #14


Infantry for life!
Group Icon

Group: Staff
Posts: 1,709
Type: Artist
RM Skill: Skilled
Rev Points: 155




QUOTE (Tsukihime @ Jun 4 2012, 09:21 AM) *
QUOTE (Lato @ Jun 3 2012, 07:37 PM) *
if you cant do that why do we openly post res here or on any site?


I'd read the rules regarding "opening posting resources", because if I started posting all of the resources I've extracted from commercial games' proprietary archives and formats, I'd probably get banned.


I meant the posting of RTP sry. of course you should never post anything from commercial games.


__________________________
Go to the top of the page
 
+Quote Post
   
amerk
post Jun 4 2012, 10:31 AM
Post #15


Level 56
Group Icon

Group: Global Mod
Posts: 1,784
Type: None
RM Skill: Undisclosed
Rev Points: 15




You can download the RTP for free on Degica's website for all the makers beginning with XP. That doesn't mean they are giving you permission to take those resources and use them in another maker, since they've stated previously you must own both the maker you are taking the resources from as well as the maker you are transferring the resources to.

As for whether or not they can tell, and what they'll do if they find out, I don't know. I guess if you want to try it and risk it be my guest, just don't get caught.

As for posting edits and whatnot, again this goes against the license agreement, but most communities seem not to care, and Degica doesn't appear to be too concerned. However, most resources a person chooses to post (even ones they've created themselves) will be for non-commercial use, unless specific permission was granted. Luna and Celianna have several resources allowed for non-com use; if you want to use them in a commercial title they request permission and will generally require some sort of compensation for their use.

Edit: Luna and Celianna were used as examples.


__________________________
Go to the top of the page
 
+Quote Post
   
Shablo5
post Jun 6 2012, 06:40 AM
Post #16


Level 1
Group Icon

Group: Member
Posts: 6
Type: Mapper
RM Skill: Intermediate




RGSS3 is the reason I bought it. That's the only reason I bought it.
Go to the top of the page
 
+Quote Post
   
Tsukihime
post Jun 6 2012, 09:51 AM
Post #17


Level 25
Group Icon

Group: Revolutionary
Posts: 560
Type: None
RM Skill: Undisclosed
Rev Points: 25




I've never programmed in older versions of ruby. Is there that much difference?


__________________________
My Scripts
Go to the top of the page
 
+Quote Post
   
amerk
post Jun 6 2012, 11:34 AM
Post #18


Level 56
Group Icon

Group: Global Mod
Posts: 1,784
Type: None
RM Skill: Undisclosed
Rev Points: 15




Scripting wise, I can't say, because I'm not a scripter, but those who do write scripts say it's easier. Feature-wise, there's additional features that are a nice addition, such as being able to use TP, create characters within the program, creating your own damage formulas, and a few other additional things. Not to mention some things that were removed in VX have been added back in.

A lot of these things can be done in VX with scripts, so it's more about convenience for old folk, although new people who know very little about scripts may wish to go with VXA over VX. There are some scripts I've liked in VX that have yet to be made for VX-A, so it's really dependent upon what you like.

Some have compared it as an upgraded RM2K, although some features that were in RM2K (such as layers and dictating which actors can use which items) are still missing in VXA.

Is it a needed program? My opinion is yes. It's a definite upgrade to VX. Is it worth the $90? Probably not, but then again I don't think the original VX is worth $30 more than XP either. On the other hand, I got my copy of VXA on pre-order at a substantial discount with bonuses, so I feel it was money well spent. If you're planning to buy it but don't want to spend the $90, you might want to wait to see what other deals Degica offers.


__________________________
Go to the top of the page
 
+Quote Post
   
zhein04
post Jun 7 2012, 11:32 AM
Post #19


Level 4
Group Icon

Group: Member
Posts: 46
Type: None
RM Skill: Undisclosed




$90 seriously cost a lot for me but it doesnt stop me from buying it. Why? During the XP/VX days scripting is not simple at it is today. It is very hard to debug things which makes the script prone to errors but eb included a command line window which helps a lot of scripter to debug their codes. <- that was a scripters POV. As for the graphics I still thinks that xp is best hahahaha but since it is just graphics I can just port the xp graphics to vx ace.
Go to the top of the page
 
+Quote Post
   
Despite
post Jun 7 2012, 07:35 PM
Post #20


Engrave the compassion
Group Icon

Group: Revolutionary
Posts: 526
Type: Developer
RM Skill: Undisclosed




Simply put, Ace is a superior engine.

Just wait a few more months until the first big scripts start popping up.
Go to the top of the page
 
+Quote Post
   

2 Pages V   1 2 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 22nd May 2013 - 10:57 PM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker