Hello, I'm new to RPG Maker. I've been looking around for something that may help me in my path, and I thought I could figure it out on my own. But I'm not having much luck right now. Perhaps you all can give me a hand? One of the big things I need to get a handle of is the ability to transform an enemy into another enemy. But not just when they are weakened. I need something to replace the death animation entirely.
Why?
Well, I'm creating progressively evolving boss battles.
Example:
Boss A's HP reaches 0.
Force Action --> Animation triggers on Boss A, transformation animation showing Boss A turning into Boss B. (ala Final Fantasy 4 Zeromus reverting into his true self:
http://www.youtube.com/watch?v=co7RctVJIMo#t=5m15s )
Boss B appears, replacing the now dead Boss A; however, Boss A doesn't 'vanish'. The Transformation Animation replaces his death animation.
How exactly can I accomplish this?
My goal is to have long boss battles.
Where Begin Battle >> Boss A >> Boss B >> Boss C >> Boss D >> Boss E >> Boss Final >> Defeated
Now, is this a
Script or an
Event?
This post has been edited by RzrBladeMontage: Oct 3 2010, 06:47 AM