>Tryadine Effect development was resumed after a long period of time; Day 5 - part 1 is to be released.
>Day 5 is the beginning of Chapter 2 - Buried Burdens
>Day 5 has been split into two parts (Day 5 - part 1
and Day 5 - part 2
>before the actual release, I need someone to beta test the new demo
till the end of Day 5.
>if someone is interested in beta testing it, please PM me. I'll post the new demo link in a couple days anyway.
Tryadine Effect is still alive, after all EDIT:
Beta release here >DEMO::DAY 1 to 5EDIT:
(just to avoid double post...)
I've some problems in working alone on this project, so...RECRUITMENT:
1. I'd like to replace Xenosaga-based graphics with some good custom graphics, in a sort of realistic anime style (Death Note-like). I'm obviously not able to do that. If someone is interested, just PM me an artwork of Veckert to see.
2. I'd also need someone to create some custom RMXP characters' sheets. I need some robots - mechs (like Armored Core's MT) and I'm not able to build them myself.
Jonnie19 is already helping me to build up the OST, but I still need some music to be composed. If someone is interested, just PM me.
>NATIVE ENGLISH SPEAKERS:
I need some help to clean up the game's dialogues, since I keep on committing every genre of mistakes.
Thanks in advance,