Why can't I find an area in my database that actually manipulates the different percentages of the elemental attributes or add new elements?
I remember they used to have it in RM2K3 and if RMVX is supposed to be an improvement, why would they take that away? Am I the only person with this problem? Why?
Each actor has a different elemental efficiency list; it's found in the actors tab in the database, to the left of the states efficiency thing. You should see a bunch of grey C's. There are similar lists for skills, items, etc.
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Do you mean like if the element efficiency is 'A' instead of 200% bonus it has for example 9000% instead? I'd like to know how to do this too if possible.
Well I might not be able to change the percentages, but thanks for showing me where I could add more elements. I can't believe I forgot to check the system area .