Group: Member
Posts: 14
Type: Artist
RM Skill: Skilled
Is there an easier way to get the ID of your Icon? Lol. I have a HUGE icon set (over 1000 icons), and it would be incredibly time consuming to go through all the icons, so I'm forced to use no icon for my quests.
A really annoying problem here. Quests don't appear in order of their Quest ID.
At first, I wondered if I was going crazy while I was creating my game, but I fired up my test engine and put in these values to test it:
CODE
when 1 name = 'Number 1' description = 'Number 1' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 2 name = 'Number 2' description = 'Number 2' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 3 name = 'Number 3' description = 'Number 3' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 4 name = 'Number 4' description = 'Number 4' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 5 name = 'Number 5' description = 'Number 5' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 6 name = 'Number 6' description = 'Number 6' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 7 name = 'Number 7' description = 'Number 7' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 8 name = 'Number 8' description = 'Number 8' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 9 name = 'Number 9' description = 'Number 9' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
when 10 name = 'Number 10' description = 'Number 10' objectives[0] = 'Objective 1' prime = [0] icon_index = 1
The results are as shown as in the screenshot I posted just above. Now, is there any way to sort the array? Every attempt I've tried to do so far has lead me to revel in an undefined [] operation. Gonna bring this up to his own thread at the other forum, too.
Group: +Gold Member
Posts: 409
Type: Artist
RM Skill: Skilled
QUOTE (Unclesatan @ Sep 6 2008, 11:33 PM)
Is there an easier way to get the ID of your Icon? Lol. I have a HUGE icon set (over 1000 icons), and it would be incredibly time consuming to go through all the icons, so I'm forced to use no icon for my quests.
No, I don't mind people posting my script elsewhere as long as they give credit, as Rory has done very visibly. I would post them here myself if I had the time to provide support and updates for my script on other forums. In that vein of thought, I would like you to just add a section to the topic like: For Support or to check for a new version, please visit "link to topic on rmrk". That's just so I don't have to run around to every topic everywhere to provide support for my scripts.
@Hanmac - I'm not really used to working with other scripters, but I'm always up for trying something new.
This post has been edited by modern algebra: Sep 7 2008, 08:08 AM
Group: Member
Posts: 71
Type: Scripter
RM Skill: Beginner
Script really quite nice guy ^ ^ Parabens even with that your script in my opinion .. one of the best already seen that ate today ^ ^ I'm trying to learn rgss and this script will help me a lot, I will investigate he totally ..
PS: I am Brazilian so I may be writing a word wrong
EDIT::
This post has been edited by Rafidelis: Sep 8 2008, 01:21 PM
@YanFly : Have you tried adjusting the Prime = [???] because all your quests seems to be in value of 0. Try changing them and etc, might help.
Prime adjusts the objective requirements for the quest to be considered complete. Having a prime of 0 wouldn't affect the sorting order. However, Modern Algebra already solved the ordering issue on the other forum he frequents. For those interested in how it's fixed, I refer you to his post on the other board:
I also strongly urge users who decide to use this script to fix the ordering problems, too. Poorly organized quest listing is something that is near intolerable for quality RPG's. As far as I can tell, there is no real reasoning for the mismatched ordering of the quest listing outside of blaming Ruby's inefficiency when it comes to arrays and hashes.
Group: Member
Posts: 14
Type: Artist
RM Skill: Skilled
QUOTE (Magdreamer @ Sep 6 2008, 06:37 PM)
QUOTE (Unclesatan @ Sep 6 2008, 11:33 PM)
Is there an easier way to get the ID of your Icon? Lol. I have a HUGE icon set (over 1000 icons), and it would be incredibly time consuming to go through all the icons, so I'm forced to use no icon for my quests.
Group: Member
Posts: 74
Type: Scripter
RM Skill: Skilled
Sorry I'm a noob, but I'm having a great problem with your script!!! When i want to exit to the menu I get an error. It says: ????? 'Journal'(the name of the script in my database) ? 903 ??? ArgumentError ???????? comparsion of String with 4 failed Would be cool if you help me. Please!!!
Never mind fixed it on my own!!!
This post has been edited by KPaxian: Nov 8 2008, 12:00 PM
I am wondering if it would be possible to make the objective window scroll. I have a quest that when it gets to the fourth objective I think it is, it goes off the window. Is this possible or should I split it in to more quests.
Group: Member
Posts: 6
Type: None
RM Skill: Undisclosed
QUOTE (Gamerbird @ Oct 30 2008, 03:22 AM)
I am wondering if it would be possible to make the objective window scroll. I have a quest that when it gets to the fourth objective I think it is, it goes off the window. Is this possible or should I split it in to more quests.
Well if you have a lot of objective's, or each objective is long, then you should conceal them. There's a code in the script to make it so certain objectives don't show anymore in the quest log. Say objective 4 is getting cut off, just conceal objective 1 and so on. Once you get to objective 5 conceal #2, and so on.
What would I have to put for CMposers menu patch in order for this to work? Like Show up in the menu.
I would like to use this but because I have oither scripts that effect the menu and or what shows up I have to use Cmposers Menu patch....Does any one know what I have to put in to allow this quest journal to show up?
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