He pwner, thanks for comment and useing my script.
I'm not sure what causes your problem but I'll just explain what you should check to help me out helping you.
At first, do you have "MapRadar v1.7.2"? Just go to the script and see in the first textline (line2) wich version it is.
Next, see if at line62
UseRadar = true
is set, if it's
UseRadar = false
, set it to True, else the script won't load.
Then, get to line13 and look what is set after
. If it is as you say default 1, than when you go in the game, turn switch 1 on.
You can also go to the OpacitySetup beneath line40 to see if the opacities of each picture isn't nil.
Also what you need to look for is if your pictures have come in properly. To do so, get to the project and open the "Resource Manager" (fourth button from the right on the top bar). Get to the picturefolder and do a preview on every picture (at least the maps).
See if under the PictureSetup (line18) the width- and heigthvalues aren't set to nil.
The problem can also be that you have set the custom placement to a negative number, not realy obvious but just to be sure. When you have this, the pictures are drawn outside the screen wich causes the Radar also not to showup (at least not visable for you).
More I can't think off...
If you still have the problem, pls post wich scripts you have other than "MapRadar v.1.7.2".
Update me pls what your conclusions are when you've solved to problem.