QUOTE (Twilight27 @ Dec 8 2008, 09:33 PM)

What if you set it so that when the gameover screen comes up, you're given these options:
Continue (Go back to respawn point)
Load (Load another file)
Shut down
[Also, it would be nice if we could edit the names of those options]
On an extra note, not necessary: What if you can set it so that when Player A loses against Boss B...
He IMMEDIATELY returns to the respawn point after the game over screen, but a switch is turned on. Now when you go to fight Boss B again, something different will happen. (All in all, I want an event where you HAVE to lose first, then return to fight again)
What if you set it so that when the gameover screen comes up, you're given these options:
Continue (Go back to respawn point)
Load (Load another file)
Shut down
[Also, it would be nice if we could edit the names of those options]
On an extra note, not necessary: What if you can set it so that when Player A loses against Boss B...
He IMMEDIATELY returns to the respawn point after the game over screen, but a switch is turned on. Now when you go to fight Boss B again, something different will happen. (All in all, I want an event where you HAVE to lose first, then return to fight again)
1º thing: menu: Ok i will try that, it's in the to come fetures
2º thing: boss: It's Very Easy: just make this in the boss event:
if you die during 1º fight, switch X will be on.
Make another page for that event, but in order to you go to that page, switch X must be on and make the fight to continue.
Now in the script: just create another respawn point. To create respawn points look at customization in the script. And if Switch X is on, you will respawn at that respawn point.
This post has been edited by onidsouza: Dec 8 2008, 06:11 PM