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Ale Goth
post Jul 23 2010, 06:27 PM
Post #21


Darkness Is But A Good Thing. Use It wisely.
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Yay poll! That means I can join in, and win..hehe lol, jk.
Ghun, sounds fun eh? Lets hope we don't get like 50 people in the contest...that poll would be huge, and they might be too lazy to look at them all and vote :0
Maybe like a max of 10 people can join?


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RzrBladeMontage
post Jul 23 2010, 09:21 PM
Post #22


"Hey.. would you say... I became a Hero?" - Zack Fair
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I think it's too soon to host a contest. Maybe after a few more weeks when we get a little more traffic to the Event Emporium. We should wait until another update for RRR comes out (where it talks about new events and news), that way when people read that they'll see that we're having a content and maybe join! smile.gif


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Ale Goth
post Jul 24 2010, 12:28 PM
Post #23


Darkness Is But A Good Thing. Use It wisely.
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Yeah, suppose we should. Not much traffic at all, only like one or two new topics a week. I think Ill make some submissions soon. Haven't done so in a while.


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RzrBladeMontage
post Jul 24 2010, 01:20 PM
Post #24


"Hey.. would you say... I became a Hero?" - Zack Fair
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Yeah I've been searching around the web and checking out other people's event demos. It helps inspire me to create more and better events. I'm currently working on 3 "big" projects, one is a event and the others are 2 different things, but that's all I'm saying for now. Not sure when I'll be releasing anymore information tongue.gif.


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Ale Goth
post Dec 28 2010, 02:00 PM
Post #25


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After reading the R3 yearly thingy-mabobber. I forgot the name already...I NOTICED this topic again and was like holy crap? I made that lol.
Anyway, BUMP it up yo. Where is the requests maties?
biggrin.gif
(I think I'll add some link pics in my siggy to this topic for more attention)


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MajinBangFlash
post Dec 29 2010, 01:01 PM
Post #26


Retro-console lover
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Can't believe I never noticed this before tongue.gif

Okay, I'ma make a request now.

Event Name:

ABS event (More specifically, how to check notebox of equipped weapon)

Difficulty: On a scale of one to ten : 3 (Function is used by scripts, just can't figure out what it is)

DeadLine: As soon as possible, but it is not important.

Game Platform: Rpg Maker VX

Detailed Information:

Taken from my original post :

QUOTE
I am eventing a very simple On-screen battle system for VX, and yes, I know, there is Verus Tempus, but I want to try to create my own system.

Anyway! I am wondering how it would be possible to make something happen when an object (Item, weapon, etc) have...Oh, I dunno, SWORD in the notebox of say, a sword, and I would then event on to make something happen if that comment is in the notebox.


Bleh. Now that I read it, that was a bad example tongue.gif

Okay, this is what I want to learn how to do :

If weaponid1.notebox has "SWORD" then
change actor graphic : "Swordsman"
walking animation = true
end
else
end
end

Is there a function like that which would at all be possible to do?

Thanks in advance.


Note that the notebox part doesn't work. I need that bit figured out :3
Just a small snippet of my ABS event, don't worry 'bout the rest.


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Ale Goth
post Dec 29 2010, 03:25 PM
Post #27


Darkness Is But A Good Thing. Use It wisely.
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QUOTE
If weaponid1.notebox has "SWORD" then


That is an invalid display because you may be checking it, but it doesn't really check what your equipping, just the id of the weapon your checking.
Now I tried several things, and including checking google engine to find out any ways to check the notebox's writing. I messed with it for about 30 minutes editing it around to get it to work but ended up with syntax errors and invalid variables. It may be somewhere on the internet, and also I used "advanced" "script" in the event commands and came up short on solving it. I REALLY suck at scripting and have no scripting knowledge whatsoever except a half year of java in school which I have pretty much forgotten...all of it.

QUOTE
I am eventing a very simple On-screen battle system for VX, and yes, I know, there is Verus Tempus, but I want to try to create my own system.

Anyway! I am wondering how it would be possible to make something happen when an object (Item, weapon, etc) have...Oh, I dunno, SWORD in the notebox of say, a sword, and I would then event on to make something happen if that comment is in the notebox.


Bleh. Now that I read it, that was a bad example tongue.gif

Okay, this is what I want to learn how to do :

If weaponid1.notebox has "SWORD" then
change actor graphic : "Swordsman"
walking animation = true
end
else
end
end

Is there a function like that which would at all be possible to do?

Thanks in advance.


Try posting this in rpg maker vx script requests. You should get a reply within a day or two, I highly suspect it because what your asking is quite a simple task for scripting...at least to my knowledge.
Sorry, I tried my best to figure it myself. sleep.gif
Also, here is a link to the request script place for a quick jump.
RGSS2 Script Requests


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lilcooldude69
post Feb 5 2011, 02:41 AM
Post #28


The pro-est eventer u know ;D
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CAN i joinz D: im a pretty advanced eventer if u dont believe me look at my works :C if its not advanced enough ask me to do somthing for a test or sumthing :C i just wanna be on the team and help out people D:


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Ale Goth
post Feb 9 2011, 09:17 PM
Post #29


Darkness Is But A Good Thing. Use It wisely.
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Aye, sorry for the late reply. I've looked over your back storage event/backpack and it's looking good. I would make a tiny suggestion. I was a tad bothered when I tried to store more than I had of that item, and some labels to jump back to the previous part would be faster and I wouldn't have to go back into my menu to redo it all over again. It's not that important, but would be nice smile.gif
All in all, it's a good event.

-Ding, Accepted to the squad lilcooldude. wink.gif


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lilcooldude69
post Feb 11 2011, 01:51 AM
Post #30


The pro-est eventer u know ;D
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QUOTE (Ale Goth @ Feb 9 2011, 09:17 PM) *
Aye, sorry for the late reply. I've looked over your back storage event/backpack and it's looking good. I would make a tiny suggestion. I was a tad bothered when I tried to store more than I had of that item, and some labels to jump back to the previous part would be faster and I wouldn't have to go back into my menu to redo it all over again. It's not that important, but would be nice smile.gif
All in all, it's a good event.

-Ding, Accepted to the squad lilcooldude. wink.gif

alriiiight oh btw those were old XD i was just showing u some works if u want me to do that i can id have to play with it for a while been a while since i did edits to my submissions XD also what exactly did u want me to do XD u want me to add more labels to head back into certain parts of the menu?

This post has been edited by lilcooldude69: Feb 11 2011, 01:53 AM


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Rated pg-13 part of signiture
Scientist A: "A single sperm has 37.5MB of DNA information in it. That means a normal ejaculation represents a data transfer of 1,587.5TB."
Scientist B: Too bad ejaculate has terrible packet loss
Scientist C:but the transfer does have a lot of redundancy

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