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> One Night 2: The Beyond, The sequel even scarier than the original. *FULL VERSION*
Dark Gaia
post May 16 2009, 03:46 AM
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Important! This game is completely standalone. No RPG Maker VX RTP is required to play.

One Night 2: The Beyond

Introduction

The Beyond is a freeware survival horror/adventure game created with RPG Maker VX. It is a psuedo sequel to the game One Night, however the story and locations are unrelated to the previous game and this game serves as a stand alone game.
The Beyond is not a normal RPG Maker game. In The Beyond, you find yourself trapped in a "haunted" mansion known as The Beyond, and are soon under attack by a strange, and evil power. Using your brain and your reflexes, you must think and fight your way to safety, solving puzzles and defeating horrifying enemies to make your escape.
In order to escape the terror, you'll first need to understand the cause of the nightmare. Make sure you collect all the clues so that you can understand the fate that has befallen the mansion. But, be careful. You are always in danger, and it is easy to let the fear overwhelm you. Don't give in to the evil.

The Beyond was my attempt at telling a story in other ways besides cutscenes. I wanted to create an atmosphere of being totally alone in this game, so having other characters in to tell you what was going on was counterproductive. Thus, the entire story of this game is revealed as you play via clues and discarded documents.

Note: I'm aware that a "haunted house" is perhaps the most cliched setting for a horror themed game. Keep in mind that I wanted to try my hand at using the setting and that the most prominent influence for this game is Alone In The Dark.

Story Outline

Mairstone Manor

Also known as The Beyond, this mansion was built in the early 1950's by renowned ex military general and historian Thomas Mairstone.
It is situated in the rural coal mining town of Black Valley in the isolated midwest. The entire town is isolated, being situated in a remote valley, and sorrounded by acres of dense forest. The locals fear The Beyond, and blame it for several disapearances of townspeople, including the mansion's owners, and bizarre phenomena that has been recently occuring in town.

Black Valley

An isolated midwestern mining town founded in the mid 1800's. The town's mining industry has been inactive since the 1920's due to the mines being closed for an undisclosed reason. Black Valley has a population of only 300, only a small fraction of the 1200 people it housed during the mining era.
Reportedly, Black Valley is a center for paranormal activity, with many bizarre incidents being reported each month.

Characters

Two playable characters are featured in The Beyond, each one playing in a different way and having their own unique reasons for being drawn into the mansion. Each character also has their own unique endings. To see all of the game's endings, you'll need to play through as both characters!

John Faraday

An ex police officer turned private detective. John has been hired to investigate the mysterious disapearance of a group of journalists conducting research on the mansion. John has decided to search for clues in the last place the group were known to have visited, and so heads for The Beyond itself.

Sara Wickson

A horror fiction writer seeking inspiration. It's been a while since Sara wrote a big top seller, so in order to gather material to write her next novel, Sara has decided to spend a night in the infamous mansion known as The Beyond.

Game Features

- True fear will take over as you explore the mansion, uncovering the many secrets it holds. Atmospheric graphics and sounds, combined with some genuine psychological engineering will make you feel the ultimate terror.
- A fantastic challenge awaits you, with fiendish puzzles to solve, horrifying enemies to defeat, and two different characters and four endings to experience.
- Streamlined systems such as a health indicator and custom item usage system help you keep track of notes, clues and items.
- Rivetting, tense combat, using the completely customized Decision Proximity Semi Active Battle system (DPSAB) which allows enemies to deal damage based on the direction they strike from, and allows actions performed outside of battle to affect your battle performance.


Screenshots















Download

You can download this game from the page here:

http://rpgmaker.net/games/1144/

This post has been edited by Dark Gaia: Oct 18 2011, 06:09 PM


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duckdudetom
post May 16 2009, 04:25 AM
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Wow! That was quick, postponing my marathon of multiplayer to have a try of this.


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Dark Gaia
post May 16 2009, 04:42 AM
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Yup, it's a new record for me! This game took me only one month to complete, and it shows with it's somewhat short difficulty, but every second is well worth it, and I hope you enjoy it.


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demonlord5000
post May 16 2009, 12:31 PM
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Well, I would get to testing right away, but whenever I try to download I get: Sorry, there are currently no free download slots available on this server.

Please try again later, or you can upgrade to FileFactory Premium below for instant access.

I will try to download it later. The game is looking good, from what I read though.


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l33tpie 6
post May 16 2009, 02:56 PM
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Interesting, huh?
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Awesome to see that this is released! I can't download it for a few days 'cause I'm well over my limit at the moment. =(


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kaz
post May 16 2009, 03:48 PM
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OOh this looks good, you are giving the man a run for his money ( LULife)

XP this time as well.



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Dark Gaia
post May 16 2009, 09:39 PM
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Hey everyone!

Thanks for posting and showing some interest. I know this game's been eagerly waited for.

@demonlord: I'm currently uploading it to RMN so in a few hours there will be an alternate download available.


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Dark Gaia
post May 16 2009, 10:36 PM
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Update:

I added two mirror links. One to MegaUpload, and one to RPG Maker.net. The MegaUpload one's ready to go but the RMN one will take another day or so to validate.



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duckdudetom
post May 16 2009, 10:54 PM
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Me Playing this Game:
"Don't worry nothing scary ever happens outdoors... GAH!!!!! WTF!!!!!!"


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Dark Gaia
post May 16 2009, 11:22 PM
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Aahahahahahaha! Nice to see my scares are working properly.


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Michael
post May 19 2009, 10:28 PM
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Great work, your projects are really good.
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Dark Gaia
post May 19 2009, 11:25 PM
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Thank you very much! I'm planning One Night 3 at the moment, but it's a long ways off. Might I suggest you play again and try for another ending?


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Dark Gaia
post May 29 2009, 11:16 PM
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Update:

One Night: The Beyond has been featured and reviewed on www.tigsource.com a top indie game reviewing site. I'm very proud of this.

Also, I'm happy to report the game has hit 300 downloads already, in just one short month.


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l33tpie 6
post May 30 2009, 12:33 AM
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Good job Gaia! You're games definitely deserve the attention and praise they receive. Keep it up!


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Dark Gaia
post Jun 6 2009, 09:33 PM
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Here are a few paragraphs describing the endings imbedded within The Beyond.
[Show/Hide] Endings

Viscious Cycle

John, after escaping from the house returns to the home of his clients and informs them that he has discovered the location of their son.
Suddenly, he draws a knife from within his coat and attacks the couple, slaughtering them before they can react.
The screen fades out leaving John alone and a menacing voice concludes that chosing John to replace Mairstone was a good idea.

Resolutions

After escaping the house, John concludes that in order for the house's evil to be stopped, he must make sure that it can draw nobody else into it's walls. He decides that he must eliminate any links to the house that still remain.
John obtains a fake coroner's report from his old contacts in the police department and returns to his clients, informing them that their son drowned on a lake in Maine.

Lost

Determined to end the house's evil once and for all, Sara tries to light fire to the mansion, but is overcome by the force within the house and fails to light the match.
Despaired that she cannot win, she falls into a catatonic state and this ending finds her locked up in a mental asylum, spending her days drawing random scribbles on a piece of paper.

The Success

Sara decides that there are stories about the people connected with the house that must be told. She writes a novel about her experiences in The Beyond and it becomes a best seller, even earning a movie adaptation.
Sara declines the movie adaptation, musing that she wouldn't want anything happening to the "filming on location" production company.


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Dark Gaia
post Jun 8 2009, 09:31 PM
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New Update (V3.2)

I've just released the updated Version 3.2, which fixes a few small gameplay glitches that were present and fixes the problem in the previous version which prevented the ending selection working how it should be.

Download it now! The download links in the initial post have been updated!


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Dark Santum
post Jun 8 2009, 09:59 PM
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i tried the game it is fun and it isn't much that horror.
this is no offense ok.


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Dark Gaia
post Jun 8 2009, 10:36 PM
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Could you elaborate a bit more? I can't exactly understand your comment. Are you saying it wasn't scary? Did you play it at night alone with the sound up?


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l33tpie 6
post Jun 8 2009, 10:46 PM
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I downloaded this a few days ago and played a few minutes, but stopped because it scaring the crap out of me o.o" Massive improvement from the last One Night and I liked how the good old wine bottle smash was in the start as well. Good job yet again!


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Dark Santum
post Jun 8 2009, 11:03 PM
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i did not play it with sound up because my speaker were broken.


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