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> Ultimatum *Beta, Finally a Beta
Ember
post Feb 19 2011, 08:39 PM
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Ignoring all of these faults, this is the best game ever created.

Also, to anyone who reads my review, don't take it seriously. It was pretty much 100% sarcasm.

This post has been edited by Ember: Feb 19 2011, 08:43 PM


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Absinthe
post Feb 19 2011, 08:44 PM
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QUOTE (SOLIDSTRIFER @ Feb 19 2011, 10:44 AM) *
I HAVE OTHER PEOPLE PLAYING THIS GAME THAT HAVE NEVER PLAYED AN GAME ON RPG VX
THE INTRO WAS TO HELP THOSE WHO NEVER PLAYED on rpg vx or an rpg period.
so everyone else should just ignore that !
think of it as a developers note for people who don't know how these games work and etc!


my good friend is in the process of actually having someone compose some music but until then I am going to stick to what I have.

~Merged double post. Please wait 72 hours before posting twice in a row -Harryb412


Are you implying that someone who has never played an RPG would purchase VX, look up this site, dig through the forums, and choose your game as their first RPG ever? Someone who could go through that amount of effort could surly figure things out by them self; things like talking to NPCs, saving, battling, and other common place elements of most games ever made.
Yet all things given, I should ignore this "intro" because it's for your friends? Ok... Well, you could then walk them through it yourself, or write an instruction guide to accompany the game (or better yet, refer them to the VX help file).

It's a pacing issue, really. With this kicking off the game you're telling players not to expect anything exciting from the get-go. This is called "the hook". On top of that, it also seems assuming that the player is a complete idiot...
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Taiine
post Feb 19 2011, 08:50 PM
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QUOTE (Absinthe @ Feb 19 2011, 08:44 PM) *
It's a pacing issue, really. With this kicking off the game you're telling players not to expect anything exciting from the get-go. This is called "the hook". On top of that, it also seems assuming that the player is a complete idiot...


An idiot that must also be into Pokemon in order to know the Z button is like the A button in pokemon to understand the controls :3
Seriously, I think this project should just be scraped. Take time and come up with a real concept. This game just feels to much like a random idea game, where stuff is made up as you go along... and the lack of play testing is seriously lacking.


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Absinthe
post Feb 19 2011, 09:02 PM
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QUOTE (Taiine @ Feb 19 2011, 08:50 PM) *
An idiot that must also be into Pokemon in order to know the Z button is like the A button in pokemon to understand the controls :3
Seriously, I think this project should just be scraped. Take time and come up with a real concept. This game just feels to much like a random idea game, where stuff is made up as you go along... and the lack of play testing is seriously lacking.


To be fair, I think most of our first RPGM experiments have been similar: made up during production, as you said. If I posted my oldest RPG2003 "game" here I would probably have an equally, err... popular topic. But it's a practice, much like an artist makes scraps to be tossed aside before developing talent.
I'm sure he has learned new things from this process, but I think that's all it has going for it. So, I agree, it should be scrapped.
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SOLIDSTRIFER
post Feb 19 2011, 10:31 PM
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OMG I was testing the variables to see if i got it right!!!!! omg!

i set it in the wrong place

QUOTE (Absinthe @ Feb 19 2011, 08:44 PM) *
QUOTE (SOLIDSTRIFER @ Feb 19 2011, 10:44 AM) *
I HAVE OTHER PEOPLE PLAYING THIS GAME THAT HAVE NEVER PLAYED AN GAME ON RPG VX
THE INTRO WAS TO HELP THOSE WHO NEVER PLAYED on rpg vx or an rpg period.
so everyone else should just ignore that !
think of it as a developers note for people who don't know how these games work and etc!


my good friend is in the process of actually having someone compose some music but until then I am going to stick to what I have.

~Merged double post. Please wait 72 hours before posting twice in a row -Harryb412


Are you implying that someone who has never played an RPG would purchase VX, look up this site, dig through the forums, and choose your game as their first RPG ever? Someone who could go through that amount of effort could surly figure things out by them self; things like talking to NPCs, saving, battling, and other common place elements of most games ever made.
Yet all things given, I should ignore this "intro" because it's for your friends? Ok... Well, you could then walk them through it yourself, or write an instruction guide to accompany the game (or better yet, refer them to the VX help file).

It's a pacing issue, really. With this kicking off the game you're telling players not to expect anything exciting from the get-go. This is called "the hook". On top of that, it also seems assuming that the player is a complete idiot...

I posted the download link onto my facebook so other people can give it a try.
that is why I put that intro to help THOSE people

Had to merge a double post from you AGAIN.
No more verbal warns now. -Harryb412


This post has been edited by Harryb412: Feb 20 2011, 03:42 AM


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DarkNesa
post Feb 20 2011, 06:51 AM
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QUOTE (SOLIDSTRIFER @ Feb 19 2011, 11:31 PM) *
OMG I was testing the variables to see if i got it right!!!!! omg!

i set it in the wrong place

QUOTE (Absinthe @ Feb 19 2011, 08:44 PM) *
QUOTE (SOLIDSTRIFER @ Feb 19 2011, 10:44 AM) *
I HAVE OTHER PEOPLE PLAYING THIS GAME THAT HAVE NEVER PLAYED AN GAME ON RPG VX
THE INTRO WAS TO HELP THOSE WHO NEVER PLAYED on rpg vx or an rpg period.
so everyone else should just ignore that !
think of it as a developers note for people who don't know how these games work and etc!


my good friend is in the process of actually having someone compose some music but until then I am going to stick to what I have.

~Merged double post. Please wait 72 hours before posting twice in a row -Harryb412


Are you implying that someone who has never played an RPG would purchase VX, look up this site, dig through the forums, and choose your game as their first RPG ever? Someone who could go through that amount of effort could surly figure things out by them self; things like talking to NPCs, saving, battling, and other common place elements of most games ever made.
Yet all things given, I should ignore this "intro" because it's for your friends? Ok... Well, you could then walk them through it yourself, or write an instruction guide to accompany the game (or better yet, refer them to the VX help file).

It's a pacing issue, really. With this kicking off the game you're telling players not to expect anything exciting from the get-go. This is called "the hook". On top of that, it also seems assuming that the player is a complete idiot...

I posted the download link onto my facebook so other people can give it a try.
that is why I put that intro to help THOSE people

Had to merge a double post from you AGAIN.
No more verbal warns now. -Harryb412



Excuses, excuses. You are totally ignoring what we are saying. If you were testing variables, then test maps are the way to go. Introductions to a game are not for testing variables. They are for introducing vital characters and some storyline. How many more times?

~DarkNesa


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SOLIDSTRIFER
post Feb 20 2011, 11:16 AM
Post #187


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QUOTE (DarkNesa @ Feb 20 2011, 06:51 AM) *
QUOTE (SOLIDSTRIFER @ Feb 19 2011, 11:31 PM) *
OMG I was testing the variables to see if i got it right!!!!! omg!

i set it in the wrong place

QUOTE (Absinthe @ Feb 19 2011, 08:44 PM) *
QUOTE (SOLIDSTRIFER @ Feb 19 2011, 10:44 AM) *
I HAVE OTHER PEOPLE PLAYING THIS GAME THAT HAVE NEVER PLAYED AN GAME ON RPG VX
THE INTRO WAS TO HELP THOSE WHO NEVER PLAYED on rpg vx or an rpg period.
so everyone else should just ignore that !
think of it as a developers note for people who don't know how these games work and etc!


my good friend is in the process of actually having someone compose some music but until then I am going to stick to what I have.

~Merged double post. Please wait 72 hours before posting twice in a row -Harryb412


Are you implying that someone who has never played an RPG would purchase VX, look up this site, dig through the forums, and choose your game as their first RPG ever? Someone who could go through that amount of effort could surly figure things out by them self; things like talking to NPCs, saving, battling, and other common place elements of most games ever made.
Yet all things given, I should ignore this "intro" because it's for your friends? Ok... Well, you could then walk them through it yourself, or write an instruction guide to accompany the game (or better yet, refer them to the VX help file).

It's a pacing issue, really. With this kicking off the game you're telling players not to expect anything exciting from the get-go. This is called "the hook". On top of that, it also seems assuming that the player is a complete idiot...

I posted the download link onto my facebook so other people can give it a try.
that is why I put that intro to help THOSE people

Had to merge a double post from you AGAIN.
No more verbal warns now. -Harryb412



Excuses, excuses. You are totally ignoring what we are saying. If you were testing variables, then test maps are the way to go. Introductions to a game are not for testing variables. They are for introducing vital characters and some storyline. How many more times?

~DarkNesa


The intro did introduce the main character and some basic concepts to the story!


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Taiine
post Feb 20 2011, 02:51 PM
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QUOTE (SOLIDSTRIFER @ Feb 20 2011, 11:16 AM) *
The intro did introduce the main character and some basic concepts to the story!


No it didn't. The pointless intro with you in it telling the controls is not something that goes in a game. That kind of stuff is either
1. Placed in a text file for people to read to learn the controls.
or
2. Introduced to the player as you play the GAME and go through the story.

Just as I pointed out in my review.

QUOTE
Everything in this starting �€˜how to play�€™ screen could have easily been placed in a text file included with the game that explains the controls. (Like most games come with) Or even explained in game during game play, have hints to these things via NPC�€™s making a comment about them. �€œOh this inn was so nice, I feel completely refreshed!�€�


This whole 'how to play' intro is pointless and not needed. The way it is worded is fail at best, especially the Z like the A button in Pokémon? So you’re expecting people that play this to have played Pokémon before? What if they haven’t? Shoot I haven’t played pokemon in years and if you didn’t say Z I wouldn’t have remembered it was the CONFIRM button. So why can’t it read Z: To CONFIRM selections? Or preform actions? By the way: Z and Enter both do the same thing. You already had to use the key twice before this message. Once to start the game, then again to get past the first intro text before you see this.So people already know what the Z key does even before you tell them it's like A in pokemon!

You should NOT add in content 'just' for some people on your facebook. We here are not on facebook. Your content should be for a general public, not just for a narrow group of people. So asking us to leave a comment on your facebook is most diffidently NOT something to have in the game! That is something that should go in your game description ON your facebook page, NOT in the game.

You were told this before, all these extra things should be either posted in the thread/area the games posted for people to read and removed from the game it's self where it does not belong.

QUOTE
The intro did introduce the main character and some basic concepts to the story!


The intro to the game makes my head ache. Most of it does not make any sense.

From my review. My comments are in blue.
Aithen, a world filled with life and prosperity.
A world of great peace.
The nations of this
world never fought with one another.
(Really? That is hard to believe)

In the midst of this peace a young king was overcome by evil. His name was Akimaltos.
(I think I'll call him Bob. But really, what evil is this? Some odd force that compelled him or he just turned into a jerk and wanted the world for himself?)

Akimaltos saw the world as a gift from the Gods. He then proceded into conquering this world with his vast army.

Many villaged were burned down, innocent people were slaughterd.

The people began to lose hope. All seemed to be lost. Until one day the parents of a young man were brutally murdered. This young man's name was, Leon.
(And this murder has what to do with the plot?)

Leon gathered the victoms of the campaign and promised them freedom if they were to defeat the evil king, Akimaltos.

The warriors who fought alongside Leon were seen as heroes.

Many battles were fought, and many a great warrior perished. Nevertheless Leon pressed on his fight. Then the King of the gods Seifen came before Akimaltos.

The Seifen had been weakened because the people lost their faith and that was what kept him alive.

Seifen gave Akimaltos a propostion, if the war did not end within 7 days he would give his final strength to Leon in the form of a destructive sword.
(So that is to be your 'ultimatum'? But the war didn't end.)

Nevertheless the war continued, and on the 7th day Leon recieved the sword, the sword of Ultimatum.
(You are making your whole game around that word, a word you clearly don't understand the meaning to. It's clear you used it cause you thought it was 'cool')

With his army in peril Lion himself decided to attack the main castle of Akimaltos head on. This was to be his final move, win or lose the war was ending in this final assault.

Leon’s group of renegade warriors managed to take on half of the castle’s troops but they were too much for them.
They overpowered Leon and took him to the king.
(Wait, didn’t you just say “LEON HIMSELF decided to attack”? That means he is in it alone. Why are there now renegade warriors with him?)

Leon told his men to flee and that he alone was to confront Akimaltos. Believing that he had Leon caught, the evil king held a public execution of Leon. When the executioner raised the axe to end his life Leon cut through his rope.
(WAITWAITWAIT! How did he cut it? You’re telling me after they had captured Leon they didn’t think to TAKE THE SWORD AWAY? As in DISARM him? So they let him be fully armed this whole time…and they had tied him up… or so I’m guessing, as it’s not said anywhere. Than he had cut his rope? HOW? If your hands are tied you can’t cut it! This whole part makes no sense)

And raised his blade.
(So he had the sword all along? Why didn't they take it away when he was captured? Shoot if it was so powerful, HOW did he get captured in the first place?)

He then swung his sword at the direction in which Akimaltos was standing and all the anger, all the sarrow, was gone along with the rest of the evil country.
(If all he had to do was swing it, why didn't he do that BEFORE being captured?)

The war was over.

Leon gave the Ultimatum back to the Gods and told them to never unleash such a weapon again.

45 years have passed since that faithful day.


The obstacle course don't teach anything on how to play an RPG. I really think you need to pick up some RPG's out there and see who they introduce the player to controls and how they hint at thing's to do. Making people spam Z to jump over rocks, then play 'cold/hot' to find a chest, then fight a lot of wolves that power level you well past what you will face in the next area... that's all not needed. That is not teaching people anything.

Plus later on you STILL have the father like an idiot blurt out his deepest secret to his son then whine that he kept it from him to protect him.. THEN WHY BLURT IT OUT TO HIM? Just stay quiet!

Player: Dad what are you doing here who are these people?
Father: I have spoken of these people to you all of your life. They are what protects this world and all who inhabit it. And I am their leader.
Player: Why did you never tell me that you were their leader!? Why would you hide such a great secret!?
Father: So that I can protect you from this kind of life!!!!! Do you even know of the dangers I have faced, or the things that I have seens?! This is not the life I want for you!
Player: But dad…. I want to be just like you…
Father: My son please understand!!!!
Player: No father I will prove myself worthy of living this kind of lifestyle!
Father: And how will you do that???
Player: This way!! EnGuard!!!!!!!!!

You were told off by this before. The boy don't know who the people are, and he never would if the father would just keep his big mouth shut and not so bluntly blurt out everything then whine about it. The player/son could have found this out in some other way than this mind blowing act of stupidity on the father.

This post has been edited by Taiine: Feb 20 2011, 02:57 PM


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SOLIDSTRIFER
post Feb 20 2011, 04:05 PM
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The son had heard of the legend but didn't actually know that it was his father who was the one that the legend spoken of in the real intro.

And haven't you ever seen other game demo's where things occur such as directions from the actual player on what to do?
The intro from where some directions were given was an "EDITOR's" note

I didn't put all of that into a txt file because I would have to put it into a zip file along with the rest of my game.

Not everyone knows how to work a computer. So I made it all easy on everyone (WHO ISN't ON THIS SITE)
to find out the basic concepts such as controls and some tips on how to play an rpg video game.

why must you constantly attack that of which is not to be included into the final version of the game?

It will be removed.
And don't come at me with this "NO EXCUSE" b.s because may I remind you that this is still a game in development. This demo is only to give you an "IDEA" of what the final version will be like. I have a lot of editing and correcting to do.




This post has been edited by SOLIDSTRIFER: Feb 20 2011, 04:06 PM


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Rob_Riv
post Feb 20 2011, 08:26 PM
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QUOTE (SOLIDSTRIFER @ Feb 21 2011, 12:05 AM) *
Not everyone knows how to work a computer. So I made it all easy on everyone (WHO ISN't ON THIS SITE)
to find out the basic concepts such as controls and some tips on how to play an rpg video game.

You said that "Z: (like the A button in pokemon)", that's not really a good explanation.

Nonetheless, your explanations were just so patronising.

QUOTE (SOLIDSTRIFER @ Feb 21 2011, 12:05 AM) *
why must you constantly attack that of which is not to be included into the final version of the game?

It will be removed.

How are we to know what will or won't be in the final version anyway? If you put something in your game, it will be critiqued.

Oh, and I believe this is still unanswered...

QUOTE (Rob_Riv @ Feb 20 2011, 01:39 AM) *
QUOTE (SOLIDSTRIFER @ Feb 20 2011, 01:34 AM) *
Well he went on doing what he was asked to discontinue , so obviously Akimaltos did no do so.

What? Why didn't he listen after Seifen made the ultimatum?


This post has been edited by Rob_Riv: Feb 20 2011, 08:28 PM


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DarkNesa
post Feb 21 2011, 04:03 AM
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Honestly, I don't think SOLIDSTRIFER knows the meaning of criticism. Allow me to enlighten him:

QUOTE
Criticism is the judgement of the merits and faults of the work or actions of an individual or group by another (the critic). To criticize does not necessarily imply to find fault, but the word is often taken to mean the simple expression of an objection against prejudice, or a disapproval.

Another meaning of criticism is the study, evaluation, and interpretation of literature, social movements, film, arts, and similar objects and events. The goal of this type of criticism is to understand the work or event more thoroughly.

-Quote from Wikipedia. Yet, Wikipedia can be an unreliable source. However, this was the first thing that popped up on Google.

We are offering you our judgments and thoughts on this game. Like mentioned ages ago in this topic: you take our criticisms as a personal attack, and you refuse to listen. Here's the deal:

1. We give you our thoughts and criticisms on the game.
2. You reply to these criticisms in a calm manor.
3. You apply these changes to the game, instead of saying you applied thse changes, without showing visual evidence.

That's the deal. If you treat us with respect, we'll treat you with respect. So far, you're like "OMG I APPLIED THESE CHANGES JUST LEAVE ME ALONE!!!!!!!!". Now is that a sign of respect? No it isn't. However, you are not the worse behaved of the forums, I'll give you that.

~DarkNesa


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SOLIDSTRIFER
post Feb 21 2011, 06:44 PM
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QUOTE (Rob_Riv @ Feb 20 2011, 08:26 PM) *
QUOTE (SOLIDSTRIFER @ Feb 21 2011, 12:05 AM) *
Not everyone knows how to work a computer. So I made it all easy on everyone (WHO ISN't ON THIS SITE)
to find out the basic concepts such as controls and some tips on how to play an rpg video game.

You said that "Z: (like the A button in pokemon)", that's not really a good explanation.

Nonetheless, your explanations were just so patronising.

QUOTE (SOLIDSTRIFER @ Feb 21 2011, 12:05 AM) *
why must you constantly attack that of which is not to be included into the final version of the game?

It will be removed.

How are we to know what will or won't be in the final version anyway? If you put something in your game, it will be critiqued.

Oh, and I believe this is still unanswered...

QUOTE (Rob_Riv @ Feb 20 2011, 01:39 AM) *
QUOTE (SOLIDSTRIFER @ Feb 20 2011, 01:34 AM) *
Well he went on doing what he was asked to discontinue , so obviously Akimaltos did no do so.

What? Why didn't he listen after Seifen made the ultimatum?


Akimaltos was in reality being controlled by the other gods.

They knew that Seifen was going to do whatever it took to save his world.Even if it meant sacrificing his power to do so.
Akimaltos was the gods' scapegoat in their process of taking Seifen out the picture.

I just didn't wanna say that now because I wanted to keep that inside the game. I can't keep any surprises withing the game anymore because you guys can't wait until I'm done with it.
Big video game projects do not tell their consumers the entire plot of their games before their games are completed that is why I am not including the whole story in just demo.

Look dark nesa I am taking criticism the correct way.
I just don't want people to attack what I will not include in the final game.

That little intro has already been removed already.
I will reveal the plot no further until my game is completed

This post has been edited by SOLIDSTRIFER: Feb 21 2011, 06:47 PM


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Taiine
post Feb 21 2011, 07:08 PM
Post #193


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I just want to say. When you make a demo, you should never include something that is -just- for the demo. Anything in a demo is perceived as something that will be in the final. As you said, the demo is to give the idea of what the game is to be like. So having such elements in it even if they are meant to be removed in the final just reflects poorly on your game.

The point of the matter isn't that you have to unvail everything about your story, but the fact that it does not make any sense. You have points in it that are irrelevant and bigger points that make no sense at all.

QUOTE
With his army in peril Lion himself decided to attack the main castle of Akimaltos head on. This was to be his final move, win or lose the war was ending in this final assault.

Leon’s group of renegade warriors managed to take on half of the castle’s troops but they were too much for them.
They overpowered Leon and took him to the king.

(Wait, didn’t you just say “LEON HIMSELF decided to attack”? That means he is in it alone. Why are there now renegade warriors with him?)
QUOTE
Leon told his men to flee and that he alone was to confront Akimaltos. Believing that he had Leon caught, the evil king held a public execution of Leon. When the executioner raised the axe to end his life Leon cut through his rope.

(WAITWAITWAIT! How did he cut it? You’re telling me after they had captured Leon they didn’t think to TAKE THE SWORD AWAY? As in DISARM him? So they let him be fully armed this whole time…and they had tied him up… or so I’m guessing, as it’s not said anywhere. Than he had cut his rope? HOW? If your hands are tied you can’t cut it! This whole part makes no sense)

QUOTE
And raised his blade.

(So he had the sword all along? Why didn’t they take it away when he was captured? Shoot if it was so powerful, HOW did he get captured in the first place?)

QUOTE
He then swung his sword at the direction in which Akimaltos was standing and all the anger, all the sarrow, was gone along with the rest of the evil country.

(If all he had to do was swing it, why didn’t he do that BEFORE being captured?)


Plus the conversation with the father, that we told you before was an eyesore.. you still had not changed it at all.

Player: Dad what are you doing here who are these people?
Father: I have spoken of these people to you all of your life. They are what protects this world and all who inhabit it. And I am their leader.
Player: Why did you never tell me that you were their leader!? Why would you hide such a great secret!?
Father: So that I can protect you from this kind of life!!!!! Do you even know of the dangers I have faced, or the things that I have seens?! This is not the life I want for you!
Player: But dad…. I want to be just like you…
Father: My son please understand!!!!
Player: No father I will prove myself worthy of living this kind of lifestyle!
Father: And how will you do that???
Player: This way!! EnGuard!!!!!!!!!

My head hurts… If he wanted to keep his son from this life, why didn’t Leon just KEEP HIS MOUTH SHUT? If it was such a big secret that he wanted to protect his son from, WHY did he blurt it out? This makes no logical sense what so ever. The son could have found out this ‘secret’ in another way, perhaps over hearing his father talking to one of the men or.. just something other then blurting it out like an idiot.

Plus, the file size of the game is still out right huge with extra music files and resorces that are not yet used in the game. You said you were going to remove the unused stuff but yet didn't. In fact the file size got even bigger. I ran your project though a little something that marks out all unused files... there is a lot... and they are only there to make the games file size much larger then it needs to be.


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an RMXP Game utilizing Blizz-ABS


Concept Projects: DASH! The Masters Game | Finny Adventures (temp title)
My first RMXP Script: Taiine's Solo Player Custom Menu System v0.6 (UPDATED 13th of Nov 10)

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kayden997
post Feb 22 2011, 01:02 AM
Post #194


>Glitched<
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Group: Local Mod
Posts: 1,159
Type: Event Designer
RM Skill: Masterful
Rev Points: 30




Those parts are the best ones, leave them in.
Confusing you victims (player) will corrupt them with the thought of your game in their heads, thus winning support of everyone that plays it.

On topic now: When you end a demo, make sure you END it, don't just leave a black screen as people will think that you didn't event play test the end and left a fade out by mistake... or you didn't noticed that?
If you should try to fix the mistakes, be sure to take other people advice. I don't think facebook would be as criticizing but they're human and as humans, we want answers to all questions.
You mentioned that you're going to answer these questions later in the game but you have to do them right. Can't just plop a scene like the father blurting out he's the leader (god, that made me laugh).

This post has been edited by kayden997: Feb 22 2011, 01:03 AM


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SOLIDSTRIFER
post Feb 22 2011, 03:03 PM
Post #195


Level 8
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Group: Revolutionary
Posts: 120
Type: Developer
RM Skill: Beginner




I'll fix the conversation with the father.


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Klokinator said:
I was going to offer my serices as an eventer......
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kayden997
post Feb 22 2011, 03:27 PM
Post #196


>Glitched<
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Posts: 1,159
Type: Event Designer
RM Skill: Masterful
Rev Points: 30




That's believable.
Can't wait to re-play the demo when it's all fixed and all


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SOLIDSTRIFER
post Feb 25 2011, 10:47 AM
Post #197


Level 8
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Group: Revolutionary
Posts: 120
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RM Skill: Beginner




Great news update!!!


I finally got a friend do some music for me! the songs will take up less memory and they will be original!


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" Be nice to nerds, you may end up working for one in the future"
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Klokinator said:
I was going to offer my serices as an eventer......
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DarkNesa
post Feb 25 2011, 11:22 AM
Post #198


u wot m8
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Group: Revolutionary
Posts: 382
Type: Writer
RM Skill: Beginner




QUOTE (SOLIDSTRIFER @ Feb 25 2011, 10:47 AM) *
Great news update!!!


I finally got a friend do some music for me! the songs will take up less memory and they will be original!


Huzzah! Finally no more Final Fantasy music! :]

I am glad about that.

Also, to lower memory, try converting the music formats to a lower memory consuming format like .ogg, just to save space. :]

~DarkNesa


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Klokinator
post Mar 1 2011, 10:03 PM
Post #199


IM THE BET MEMEBER ON RRR
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Posts: 1,394
Type: Developer
RM Skill: Advanced




I have no idea how bad/good this game is, but thanks to Embers review, it may become a cult classic, because I'm aching to play it just to see how crappy it really is XD

EMBER, BRO, BEST REVIEW I'VE EVER READ.

This post is just spam. ~Rob_Riv

This post has been edited by Rob_Riv: Mar 2 2011, 04:42 AM


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(Sorry, this game is currently on hiatus and possibly discontinued.)
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Shadyone
post Mar 2 2011, 02:44 AM
Post #200


K@w411ii~desudesu:3<(^^)>s@$uk3Kun$0h0T~.~kyaaaa
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As a soon as I started using VX I added an ore named Ultimium, and some equipment called Ultimium Blade and Ultimium Full Plate. All enemies are super weak to the ore itself.

This post is just spam. ~Rob_Riv

This post has been edited by Rob_Riv: Mar 2 2011, 04:43 AM


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