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> World Map, A world map form my last project.
rewells
post Apr 3 2012, 11:13 PM
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The world map of my last project. I wish I hadn't used the RTP, but oh well. Can anyone offer critique and/or suggest a tile set to go with this design?

Thanks!




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kayden997
post Apr 4 2012, 12:09 AM
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I wish everyone would stop putting stigma on RTP.
It looks fine rewells. Although, I think you're clashing Uruk with world and non world tiles... The walls mainly.
Actually, I think you did that with the grass on the south side of Nippur =S
Then again, from far away, it looks very good.


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Titanhex
post Apr 5 2012, 11:38 AM
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I can't offer critique unfortunately. Perhaps it's cause I can't see it as well as I'd like.

What I do want to say though is that the map itself looks fantastic, very nice shape and topography placement.

Is there a specific part of the map or area of the design you want us to focus critique on?


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rewells
post Apr 8 2012, 12:30 PM
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Thanks y'all. I spent a long time researching the geography and mythology of anicent Iraq (where the fictional story was written) while designing it. I took some liberties to restrict access to areas. The Sumerians were surrounded by the Tigres and Euphrates river, so being 5,000 years ago and having no knowledge of the rest of the world, they assumed that everything beyond their land was just endless water. Having a real place to base it on made designing a world map a heck of a lot easier.

@kayden: thanks for the feedback about Uruk and Nippur. I'm bad with colors - what colors would you recommend to fit better with the map? Uruk is supposed to be the capital and the giant wall is pretty central to the story, so I can't really remove it all together.


QUOTE (Titanhex @ Apr 5 2012, 03:38 PM) *
I can't offer critique unfortunately. Perhaps it's cause I can't see it as well as I'd like.

What I do want to say though is that the map itself looks fantastic, very nice shape and topography placement.

Is there a specific part of the map or area of the design you want us to focus critique on?



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