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> Relgea Chronicle, Current Progress: Lore and Characters
Pharonix
post Aug 15 2012, 08:09 AM
Post #1


Eventer. Gamer. Writer.
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Group: Revolutionary
Posts: 155
Type: Event Designer
RM Skill: Intermediate
Rev Points: 25




Because this new work of mine is going to be HUGE,
I decided to go about writing in a much more organized way.

I decided to write some LORE and CHARACTER bios before writing, that way, everthing Is Not written on the fly.

Anyway Lore:

Races
Elven Races {12 Entries}
Elves: An ancient race said to be the ancestors of today’s Humans. They are a generally peace-loving race, often taking refuge in times of conflict. Due to invasions by Dark Forces, Elves are now a sparse species. In olden times, Elves were a generally pureblood race, rarely breeding outside their own. Today, pureblood elves are rare, albeit powerful. There were several offshoots of Elven races. Though each race originated with the first pure Elven race, over time each race developed its own traits. However, since the attacks on the Elven clans left their numbers few, the races have begun to discard their pride and breed with each other once more. Today, many Elven races have accepted the interbreeding of races, with the only exception being High Elves.

Half-Elves: Elves that are born from one Human parent, and one Elven parent.

Dark Elves: Dark elves, by nature, tend to be a more secluded type of Elf. This is due in part by their tendencies to study into black artes. Though this does not make them evil, as black artes generally refer to Magics and techniques that are meant to cause harm. Dark Elves possess darker skin as opposed to the other Elven races. This trait, along with dark eyes, led them to be feared and rejected from society, which also adds to their secluded life-styles. As the races interbred, Dark Elves were essentially left out, leading to their near-extinction, before a village nearby was burned by dark forces and the Humans living there left for a new home. The Humans came upon the Dark Elves and the two groups began living together.

High Elves: High Elves were considered to be the “Good Elves,” the opposite their Dark Elf brethren. They often focus their learning in White Artes, that is Magic and techniques that are used to help or heal others. High Elves are few in numbers due to their pride of blood. This pride keeps them from interbreeding with the other races. The other races see them as arrogant, but this has no effect on them.

Snow Elves: Snow Elves tend to live in cold, snowy regions. Snow Elves prefer colder temperatures, and cannot function as well in warm or hot areas. Due to this, they developed bluish-white skin that gives off a frozen appearance. While there are those who travel outside their homes in search of a mate elsewhere, many Snow Elves have convinced their partners and mates to live with them in their Snowy Homes. Snow Elves are Expert hunters and are well versed in Ice and Water Magics.

Wood Elves: Wood Elves tend to live in woody, heavily forested area. Because of this, they tend to study techniques that allow them to use nature for survival, and to help nature itself. As such, Wood Elves tend to become masters of Water and Wind-based Magic as well as some mastering Earth Magic, though the latter is a Magic more specific to the ground-dwelling Cave Elves. Of all Elven Races, Wood Elves tend to be more “at one with nature” and as such often befriend forest sprites and tree spirits.

Blood Elves: Blood Elves are exceptionally rare and are almost exclusive to the Dark Army. This is due to the nature of their abilities. They tend to utilize Blood Magic, techniques that allow them to sacrifice part of their own existence to physically harm, or even kill their enemies. While their abilities are exceptionally powerful, they take a long time to cast, and because of this, many are versed in the way of the sword, spear or bow. Blood Elves that are not part of the Dark Army are often exiled, or separated from society. Most Blood Elves outside the Dark Army are generally kind-hearted and do not hate villagers for such treatment. They also tend to grow older than those in the Army, as they do not often use their abilities, so their life-spans are not lowered as a result.

Cave Elves: Elves that have sought to live underground. They are said to be the ancestors of cave-dwelling dwarves and as such tend to get along extremely well. Cave Elves tend to have the lightest skin of all Elven Races due to the lack of sunlight. Cave Elves are well versed in Earth Magics and are extremely skilled carpenters, smithies and builders.

Sand Elves: Sand Elves are an Elven Race whose members tend to live in deserts. Because of this, their skin tends to be more red and brown as opposed to other races. They are a nomadic people, and often travel in small clans. They are also the most populous of all Elven races, mainly due to their small clan numbers and nomadic traits. This leaves them less open to being attacked. Sand Elves are expert hunters and are well versed in spear and javelin techniques. They also appear to possess the lowest magic ability of all Elven races. Those that can use magic are generally able to use Fire magic or Earth magic.

Sea Elves: Sea Elves don’t live in the sea per se, but rather live on it. Sea Elves refer to Elven sailors and races that make their home on the sea. They are Expert fishermen as well as traders and carpenters, the latter helping with repairs. Because of their life-style, Sea Elves are constantly attacked by pirates, and as such learned to fight. Since they do not have much physical strength, mainly due to an almost inclusive seafood diet, they often hire mercenaries from local towns that they visit and trade with. Some Sea Elves are able to utilize Water magics and others can use Wind magics, these techniques make travel easier and safer for the crew. Sea Elves aren’t a specific race and some crews are made up of mixtures of the other races.

Mountain Elves: Sometimes considered the rarest race of Elves, mainly due to where they make their home, Mountain Elves live in high, mountainous locations, and as such, tend to be smaller and weaker than the other Elven races, due mainly in part by their light diets. Because of this, many Mountain Elves have migrated to forests and tundras. Those that still live on, or sometime in mountains are able to utilize Earth magic as well as utilize Thunder magic.

Words of Power: It is unknown whether Elves possess actual Words of Power, as humans are generally the descendents of such beings. It is believed their Words of Power is handed down through their exceptionally made armors and weapons. Their armors generally possess abilities that make the wearer faster, enhance magic usage and increase physical strength. It is speculated the armors possess the Elven Words of Power due to the inscription: “agilitatem, sapientia, potentia,” the inscription itself means Agility, Wisdom, Power.

-End of Known Elven Lore-


Dwarven Races {6 Entries}
Dwarves: Dwarves are said to have been around for hundreds of years before Humans began to walk Relgea. Dwarves are generally peaceful,, are wary of travelers who find their way into their homes. Dwarves are master smithies and carpenters. They get along extremely well with Cave Elves. They are also skilled at wielding hammer-type weaponry and wearing heavier armor does not impede their movement. Dwarves that can use magic are few and far between. Dwarves are accepting of Humans, Half-Elves but fail to appreciate Elves in general.

Hill Dwarves: The most common Dwarves, Hill Dwarves are surface-dwelling Dwarves that can be found in many areas, both small plains and hilly areas.

Cave Dwarves: Dwarves that live underground. They are expert builders and carpenters, this skill mainly due to the need of creating tunnel supports to prevent cave-ins. They get along decently with Cave Elves, though only interact with the latter when trading is required.
Mountain Dwarves: Dwarves who live in mountains. Although most Dwarves are not particularly accepting of Elves, Mountain Dwarves are quite friendly with Mountain and Cave Elves, often trading with the two. They are the most skilled smithies of all Dwarven races, often creating the best armors of the Dwarves.

Seaacliff Dwarves: Dwarves that make their homes on high sea-cliffs. Compared to other Dwarven races, they do not make their living through their smithing, though they can construct sea-faring vessels of metals. They are expert fishermen, and unlike other Dwarven races, are excellent swimmers.

Glacier Dwarves: Dwarves that make their homes in cold glaciers. They are experts at crafting with ice and are capable of creating long-lasting ice-based weaponry. Glacier Dwarves are often exploited by Necromancers who use their ice-sculpting abilities to make frozen servants. Some Glacier Dwarves can use ice magic and all Glacier Dwarves are extremely tolerant of cold weather.

Words of Power: Like Elves, it is unknown whether Dwarves possess actual Words of Power. It is believed their Words of Power are handed down through their exceptionally made armors and weapons. Their armors generally possess abilities that make the wearer stronger, with stronger defenses, all while decreasing mobility. The more advanced armors do not possess this drawback. It is speculated the armors possess the Dwarven Words of Power due to the inscription: “nanorum vires” the inscription itself means Dwarven Strength.

-End of Known Dwarven Lore-


Humans
Humans: Also referred to as “Man” or “Mankind” they have a large potential for strength and possess high intelligence. They are said to be the descendents of Elves and possess many similar qualities. Unlike their more peaceful ancestors, Humans have a large capacity for war and are often controlled by their emotions. While many Humans are in fact, kind-hearted, there are also cruel and heartless humans who desire no more than complete domination or total, indiscriminate destruction.


LAMIA (also LAYMIA) {12 Entries}
Lamia: A race of generally Half-Human, Half-Snake-like creatures. They are quite territorial, often turning on travelers who impose on their homes. Despite this, they still manage to find a mate, often ensnaring lost travelers with their voices. Although common lore dictates that the Lamia are exclusively female, with some members displaying hermaphroditic qualities, male Lamia do exist, though in low numbers.

Male Lamia: Male Lamia share qualities similar to those of their female counterparts, however, like their female counterparts, Male Lamia prefer mates outside the Lamia species. This is due to the low preference of pure-bred Lamia. Male Lamia possess a more muscular build, this is noticeable in their upper and lower bodies. Although Female Lamia often transform in order to make reproduction easier, this is not necessary for males, however, there are those who prefer to reproduce in a form that matches the mate, this not only makes the act easier, but safer for the mate, as the Lamia form can crush the female mate, thus eliminating any chance of reproduction.

Pure-bred Lamia: This off-shoot of Lamia is born when the mother and father are both Lamia. This is rare, mainly because of the transformative nature of Lamia. When a Female Lamia reproduces, the child takes the form of a Lamia, while its transformative appearance takes on the form of the father, the roles are reversed when the father is a Lamia and the mother is a human. Should the two parents be lamia, if the child is not a male child, that child is discarded. Though cruel, the child would not be able to reproduce should it be female, as offspring of two Lamia do not possess the transformative abilities of their kin.

Lamia Transformation: Lamia possess the inherit ability to take on the form of their father’s species, or their mother’s should the father be a Lamia. Because of the nature of this ability, should both parents be Lamia, this ability is not inherited as it is unnecessary.
Other Species Lamia: Mating is not just restricted to humans; there have also been reports of Lamia breeding with elves and dwarves. There have even been reports of Lamia mating with pure-animal species, since the mate in this case is a non-humanoid; the resulting offspring is a Lamia, which has the ability to transform into the form of said animal. Though if animalistic species are chosen, the preferred species remains as more reptilian species such as lizards and snakes.

Finding a Mate: As is the case for all creatures, finding a mate is the backbone of a species’ survival. A Female Lamia is often gentler when choosing a mate, often entrancing her mate with song, and sometimes dance. A Female Lamia has a tendency to prefer a species closest to its transformative state, while a Male Lamia has no preference.
Mating Versus Love: It is not unthinkable that a Lamia should fall in love. This is uncommon however and will not happen often and males never experience this emotion. Should this occur, a Female Lamia may leave her home and pursue the one she has fallen for. A Lamia possesses a sensory gland that allows them to smell a potential mate from a large distance. Since everyone has a unique scent, the Lamia is able to track someone over a large distance. This can cause the one the Lamia is following to bear arms against the Lamia, possibly in fear of their own life.

Acceptance of Love: Should the love-interest not attack the Lamia and hear her out, the Lamia is then prompted to explain her intentions. It matters not whether or not the Lamia’s love is accepted, as she will follow them for the rest of either’s life. This can cause problems for the male as many still have not accepted Lamia into their society, and thus they may be killed, even when in the company of humans or the like. Because a Lamia will follow the male no matter where, with certain exceptions, they do in fact, get jealous should the male befriend or even woo another female. Though many can control this emotion, some are unable to and are then prompted to kill, often resulting in their deaths.

Permanens Mutatio: Should the male accept the Female Lamia’s love, come time for copulation, if both sides are serious about their acceptance of the love, the Female Lamia undergoes a permanent transformation, their body becoming completely changed into that of their non-Lamia form. This is why Lamia are inherently drawn to species that are similar to said form.
Exceptions to Permanens Mutatio
Exception A: Curse of the Snake: There are cases where a Lamia has their transformative state forcefully removed, by black magic or necromancy. Even upon regaining their transformative abilities, Permanens Mutatio will not occur unless the offender who removed the Lamia’s transformative ability is killed. Hence the name Curse, since many do not wish to take the lives of others. The number of cases due to this are very few and almost none were caused by accidents.
Exception B: Male Lamia: Male Lamia will never undergo Permanens Mutatio, since Male Lamia do not experience love.


Words of Power
Many ancient species possess the inherent ability to pass on their species’ Words of Power. This can be through the exchange of blood, or a bite, as is the case of Vampires and Werewolves. Little is known however, about how one can come into possession of the Lamia’s Words of Power, so it appears to be a uncommon occurrence. Ancient Scripture dictates that the bestowing of these words happens through several stages and only with a Female Lamia.
The first is the male the Lamia has chosen must not reject her. Acceptance of her love can be done any time, but doesn’t seem to be required.
Second, the male must build trust between species, this does not mean just individually, but it must be seen as the male’s race aiding the Lamia. The only know success of the bestowing of the words was when a male helped a Lamia regain her transformative ability- which is no small feat.
Thirdly, the Lamia embraces the male in her transformative state and gives him a kiss, where the exchange of saliva takes place. This is where the words of power are transferred. In doing so, it is written that the Lamia loses all citizenship to her clan and all other clans, becoming an outcast of her people.
The abilities bestown upon the male include the ability to become ‘serpent-like’ having their skin covered in black, reptilian scales, similar to that of a snake. The user also gains enhanced speed and strength as well as durability.. It is written that the ability cannot be activated for long periods of time. Should the Lamia have been a Lamia Priestess or Princess, the ability to wield the Lamian weapon the Serpent star, a spear-like weapon, whose blade forms a star at the end is also gained. Should the user possess a weapon with transformative abilities, they gain the ability to transform their weapon into said weapon, with the Lamia maintaining possession of the weapon.

-End of Known Lamia Lore-


Nymphs {9 Entries}
Nymphs: Nymphs are perceived as nature spirits. They often take on the form of beautiful maidens who inhabit and sometimes personify features of nature such as trees, waters, and mountains. They always retain their young appearances, never growing old. This does not give them immortality as Nymphs could be beholden to death. Because of their ability to make nature thrive, they are sometime referred to as nature deities. They are also sometimes captured and sold for a fortune. The act of kidnapping a Nymph is illegal punishable by years in prison, and in some extreme cases, death.

Water Nymphs: Nymphs who live in the sea. They often take on the appearance of a young woman whose lower body is that of a fish, often leading them to be mistaken for mermaids. They are sometimes called Undines, though the latter tend to prefer closed bodies of water as opposed to the sea. They also possess the ability to manipulate water.

Undines: Although quite similar to Water Nymphs, Undines generally live in closed bodies of water, such as lakes. They also do not possess a soul. That is, until an Undine is married to a mortal man. She must then bear his child. Compared to standard Water Nymphs, they are quite the same, bearing the same abilities.

Mermaids: Though Water Nymphs are often mistaken for these creatures, Mermaids, in nature are generally evil creatures. Mermaids use their enchanting voices to lure sailors into their clutches, often draining them of their blood, and their lives. Some Mermaids take this opportunity to mate with the male before dragging them to their deaths.

Wood and Tree Nymphs: Nymphs who live in forested areas. They keep forest life thriving with their power. They are also sometimes referred to as Dryads, though the two are one in the same. They also possess the ability to manipulate plant life. Wood Nymphs tend to live in harmony with Wood Elves, as both live in forested areas and would bravely protect their homes.

Wind Nymphs: They are called the spirits of the wind, and are often praised by sailors. Because of this, when a sailor comes into contact with a Wind Nymph, they are helpful where they can be, so that the Wind will blow in a more favorable direction. Harpies and Venti are offshoots of Wind Nymphs.

Harpies: They maintain a similar appearance to standard Wind Nymphs, with the addition of wings and talons. Harpies are generally vicious creatures and the sighting of one bodes ill for sailors. They can cause whirlwinds and small wind-storms that are capable of interrupting the tide, but not enough to sink a ship.

Venti: Male wind spirits. Though not technically Nymphs, as they are male, they do possess the ability to control wind. They are also ill-tempered and often cause storms where they go. The storms they cause contain thunder and lightning and can cause waves large enough to sink large sea-faring vessels as well as completely engulf smaller ships.

A Wind Nymph's Protection: If ill-omens predict storms that are caused by Venti, sailors who aid a Wind Nymph may ask for their escort, as Harpies and Venti are forbidden from harming Wind Nymphs. As such, if one Wind Nymph is onboard a single ship in a group, sudden storms and whirlwinds due to Harpies and Venti can be thwarted.

-End of Known Nymph Lore-



Giants {8 Entries}
Giants: Giants are said to be the descendents of Titans. They possess large bodies, which is accompanied by high dexterity and a powerful offense. They can also wield weapons smaller races cannot. Giants are not commonplace, requiring one to enter their homes. Male Giants are extremely territorial and won’t hesitate to attack travelers. Giants and Giantesses encountered outside their camps are often more friendly and talkative. If a Giant or Giantess brings an outsider into their village, the tribe accepts them unless the traveler commits a crime or is kicked out.

Giantesses: Giantess is simply another name for Female Giants. They also tend to be less aggressive than their male counterparts, but they still possess strength grater than smaller races.

Half-Giants: Giants born to one Human and one Giant parent. They are the size, speed and intelligence of Humans, but possess the strength of Giants.

Hill Giants: Hill Giants live on hills and mountains. They have orange bodies and very large stature. They often wield clubs and weapons made from trees and boulders. Fighting a Hill Giant on a cliff edge or narrow mountain paths are not recommended.

Moss Giant: Moss Giants prefer dark, damp areas, and because of this, they tend to be covered heavily in moss. The surface layers are newer and softer, while the deeper levels are hardened. This gives the Moss Giants a powerful defense, which if used offensively can cause serious damage. Because of their hardened defenses, they have no need for a weapon and use their arms and legs instead.

Ice Giants: Ice giants are not creatures of flesh. Instead, they tend to be creatures with magical origins. They are often used in assaults in snowy areas by the Dark Army. Ice Giants are created by fusing ice and snow into a being of ice.

Magma Giants: Like Ice Giants, They are beings not of flesh. Magma Giants are created by fusing superheated magma and lava into an abomination of stone and fire.

Words of Power It is unknown whether or not Giants possess Words of Power as no reports of the transfer of words have been recorded.

-End of Known Giant Lore-


Lizardmen { 7 Entries}
Lizardmen: Lizardmen were normally found in temperate marshes and swamps, but due to various changes in the environment, they can now be found in other locations. Lizardmen are decent swimmers however, and may be found in underwater cave systems. Lizardmen can stand upright reaching six to seven feet tall. They are covered in green, red, brown or gray scales. Their tail, which can be used for attacking as well as balance, can measure to be three to four feet long. Lizardmen typically live in tribes of similar colored Lizardmen. This separation has occasionally led to conflicts between the four tribes. Lizarian society is primarily patriarchal, with the strongest member leading the tribe. Lizardmen are typically peaceful, with the exception of the aggressive Gray Lizardmen.

Green Lizardmen: Green Lizardmen are typically found in swamps and marshes. They possess a generally neutral attitude towards travelers and intruders and they usually only attack when provoked or threatened.

Red Lizardmen: Red Lizardmen are mountain-dwelling Lizardman species. And as such they have developed an affinity for warm and moist locations. Red Lizardmen are few in number, mainly due to infighting over food and resources.

Brown Lizardmen: Brown Lizardmen are desert-dwelling, nomadic Lizardmen. As such, they have developed a tolerance for heat and hunger. They are also quite vicious and should not be taken lightly should they attack.

Blue Lizardmen: Blue Lizardmen are Lizardmen are tundra-dwelling Lizardmen with a high affinity for cold weather. Because of this, they have a large weakness against warmer weather and fire-based techniques.

Gray Lizardmen: Gray Lizardmen include Lizardmen with light-gray to dark gray scales. This also includes Lizardmen with black scales. Gray Lizardmen are almost exclusive to the Dark Army, mainly due to their highly aggressive nature.

Words of Power It is unknown how one can obtain a Lizardman's Words of Power, but the power received is quite powerful. The Words cover the user in a set of Lizardman Scales that best suit their strongest element, thus strengthening it as so.

-End of Known Lizardmen Lore


Locations
The Four Kingdoms
The Four Kingdoms: The Four Kingdoms refers to the four main ruling nations in Relgea. These nations are Felden to the South, Nazgareth to the North, Lizore to the West and Eldenbridge to the East. These Four Nations are kept in balance by a tournament called The Holy War, held every 13 years. The Holy War has been held since Saten’s rise to power over 500 years ago


Felden


Lizore


Nazgareth


Eldenbridge


Other Locations
Faire
Faire: The port city. The market area is always bustling with traders, shoppers and those looking for a good time. The market is open every day from dawn until dusk. The Merchant’s Guild Main Headquarters is situated here and many mercenaries can be hired for voyages.


Guilds
Fortune's Bounty
Fortune’s Bounty: The Merchant’s Guild of Relgea. Fortune’s Bounty is a large and extremely influential Guild whose main headquarters is located in the port city of Faire. Fortune’s Bounty operates in conjunction with mercenary guilds to provide protection for its vessels and guildsmen. There are times when outside help is called on, though these transactions are kept off the record. Fortune’s Bounty also has a branch in the cities of Lizore, Felden and Eldenbridge.


Hunter's Fang
Hunter’s Fang: A mercenary guild that specializes in the hunting of powerful and dangerous creatures and monsters. Because of the nature of monsters, they have a Branch in the cities of Lizore, Felden and Eldenbridge. Their main Headquarters is located in the city of Eldenbridge.


Crimson Swallow
Crimson Swallow: Crimson Swallow is a thief's guild, hidden from society.


Blue Crimson
Blue Crimson: A mercenary guild that specializes in protection and escort. Because they work mainly with Fortune’s Bounty, they also have their main Headquarters in Faire, as well as a branch in the cities of Lizore, Felden and Eldenbridge.


Titan's Hammer
Titan’s Hammer: A blacksmith’s guild. They are said to produce the finest human-made weaponry and armor in all of Relgea. Their skill is unmatched when it comes to human-made equipment. Only Dwarves and Elves can produce better equipment.


Black Guilds
Black Guilds
Black Guilds: Guilds that lie outside the boundaries of legality. Black Guilds tend to perform acts and take on jobs that are, for the most part, considered illegal. This jobs consist of assassinations, thievery and other jobs.


Moon's Dagger
Moon’s Dagger: An assassin’s guild. Because of the nature of assassination requests, Moon’s Dagger and other Guilds that accept these requests are frowned upon. Though no action is taken by government to shut down these guilds, as many members do not accept these requests, investigations are performed at the scene of the murders. Every member of Moon’s Dagger accepts these requests, and because of this, the Guild is situated in Nazgareth.


Historical Events
The Demon Lord's Insurrection
The Demon Lord’s Insurrection: Saten, the Immortal Demon Lord began his rise to power ten years before the first Holy War. He gained his power through brute force and tyranny. He began raising an army in Nazgareth and within five years gained power as Ruler of the Nation to the North. For the next five years he would continue raising an army in preparation of all-out war with the other nations.


The First Holy War
The First Holy War: Sensing an impending coup, the nations of Felden, Lizore and Eldenbridge put into motion a plan for a “Holy War,” though more-so a tournament than such, the plan was to conduct a series of battles to determine the nation with the strongest warriors. Unfortunately, the other nations underestimated Nazgareth’s power and Saten seized control.


The First Holy Alliance
The First Holy Alliance: The first Holy Alliance was formed after Saten seized control of Relgea after the First Holy War.


This post has been edited by Pharonix: Aug 25 2012, 01:09 PM


__________________________

CURRENT WORKS
DEMON BLADE - RPGVXA
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
---------------------------------
OTHER WORKS
INCANTA-corrupted.
INCANTA REDUX - RPGVX - On Hold
---------------------------------
LITERARY WORKS

Longer Works
ANGEL OF DEATH - Short Story ~ 4 Pages.
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
DEMON BLADE - Book/Novel?- 34 pages - On Hold.
FERAL - Short Story, Length: 6 pages], 2nd person Narrative. -R3 Writing Competition #2 - First-Place
DARKSPAWN - Book - 3 Pages On Hold
RELGEA CHRONICLE - Book - 118 pages
DRAKENGHOUL - book - 36 handwritten pages

Poems
I KNOW - Poem - 30 Lines

Song Lyrics
End of Days - Song- 44 Lines
Kids Killing Kids - Song - 94 Lines




-If you want this sig in another language, move to a country that speaks it.-

-Lv 13 Thread Killer




My R3 Writing Corner



My Wordpress


Relgea Chronicle

X-M-O Story Quoting.
QUOTE (X-M-O @ Jun 19 2012, 02:45 AM) *
QUOTE (Pharonix)
so what's going on in this thread?

QUOTE (kayden997)
Redd's back and the first thing he does is...

QUOTE (Pharonix)
pick my mom up in 15
...*sigh*

QUOTE (kayden997)
You know it's legit!

QUOTE (Pharonix)
Then again, I wrecked the last one...........

QUOTE (Tsutanai)
Oh ok you can have a pink frosted sprinkled doughnut

QUOTE (Pharonix)
I hate not having a car......
I miss my Alero...

QUOTE (Tsutanai)
you suck >:(


Go to the top of the page
 
+Quote Post
   
Pharonix
post Aug 16 2012, 12:43 PM
Post #2


Eventer. Gamer. Writer.
Group Icon

Group: Revolutionary
Posts: 155
Type: Event Designer
RM Skill: Intermediate
Rev Points: 25




Character Bios


__________________________

CURRENT WORKS
DEMON BLADE - RPGVXA
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
---------------------------------
OTHER WORKS
INCANTA-corrupted.
INCANTA REDUX - RPGVX - On Hold
---------------------------------
LITERARY WORKS

Longer Works
ANGEL OF DEATH - Short Story ~ 4 Pages.
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
DEMON BLADE - Book/Novel?- 34 pages - On Hold.
FERAL - Short Story, Length: 6 pages], 2nd person Narrative. -R3 Writing Competition #2 - First-Place
DARKSPAWN - Book - 3 Pages On Hold
RELGEA CHRONICLE - Book - 118 pages
DRAKENGHOUL - book - 36 handwritten pages

Poems
I KNOW - Poem - 30 Lines

Song Lyrics
End of Days - Song- 44 Lines
Kids Killing Kids - Song - 94 Lines




-If you want this sig in another language, move to a country that speaks it.-

-Lv 13 Thread Killer




My R3 Writing Corner



My Wordpress


Relgea Chronicle

X-M-O Story Quoting.
QUOTE (X-M-O @ Jun 19 2012, 02:45 AM) *
QUOTE (Pharonix)
so what's going on in this thread?

QUOTE (kayden997)
Redd's back and the first thing he does is...

QUOTE (Pharonix)
pick my mom up in 15
...*sigh*

QUOTE (kayden997)
You know it's legit!

QUOTE (Pharonix)
Then again, I wrecked the last one...........

QUOTE (Tsutanai)
Oh ok you can have a pink frosted sprinkled doughnut

QUOTE (Pharonix)
I hate not having a car......
I miss my Alero...

QUOTE (Tsutanai)
you suck >:(


Go to the top of the page
 
+Quote Post
   
Pharonix
post Sep 7 2012, 01:48 PM
Post #3


Eventer. Gamer. Writer.
Group Icon

Group: Revolutionary
Posts: 155
Type: Event Designer
RM Skill: Intermediate
Rev Points: 25




For those who may be curious as to the progress of Relgea Chronicle,
I have not given up, I decided to put Lore on hold in order to actually work ON THE BOOK. WHOO!

Okay, serious time,
In context of writing, I am currently on page 73.

EDIT: As of now (9/15/2012) I have 90 pages complete.

This post has been edited by Pharonix: Sep 15 2012, 06:05 PM


__________________________

CURRENT WORKS
DEMON BLADE - RPGVXA
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
---------------------------------
OTHER WORKS
INCANTA-corrupted.
INCANTA REDUX - RPGVX - On Hold
---------------------------------
LITERARY WORKS

Longer Works
ANGEL OF DEATH - Short Story ~ 4 Pages.
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
DEMON BLADE - Book/Novel?- 34 pages - On Hold.
FERAL - Short Story, Length: 6 pages], 2nd person Narrative. -R3 Writing Competition #2 - First-Place
DARKSPAWN - Book - 3 Pages On Hold
RELGEA CHRONICLE - Book - 118 pages
DRAKENGHOUL - book - 36 handwritten pages

Poems
I KNOW - Poem - 30 Lines

Song Lyrics
End of Days - Song- 44 Lines
Kids Killing Kids - Song - 94 Lines




-If you want this sig in another language, move to a country that speaks it.-

-Lv 13 Thread Killer




My R3 Writing Corner



My Wordpress


Relgea Chronicle

X-M-O Story Quoting.
QUOTE (X-M-O @ Jun 19 2012, 02:45 AM) *
QUOTE (Pharonix)
so what's going on in this thread?

QUOTE (kayden997)
Redd's back and the first thing he does is...

QUOTE (Pharonix)
pick my mom up in 15
...*sigh*

QUOTE (kayden997)
You know it's legit!

QUOTE (Pharonix)
Then again, I wrecked the last one...........

QUOTE (Tsutanai)
Oh ok you can have a pink frosted sprinkled doughnut

QUOTE (Pharonix)
I hate not having a car......
I miss my Alero...

QUOTE (Tsutanai)
you suck >:(


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Pharonix
post Sep 21 2012, 11:40 AM
Post #4


Eventer. Gamer. Writer.
Group Icon

Group: Revolutionary
Posts: 155
Type: Event Designer
RM Skill: Intermediate
Rev Points: 25




Officially speaking,
Part one has been completed, being comprised of 109 pages.
I have commenced on part Two.

This post has been edited by Pharonix: Sep 21 2012, 11:40 AM


__________________________

CURRENT WORKS
DEMON BLADE - RPGVXA
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
---------------------------------
OTHER WORKS
INCANTA-corrupted.
INCANTA REDUX - RPGVX - On Hold
---------------------------------
LITERARY WORKS

Longer Works
ANGEL OF DEATH - Short Story ~ 4 Pages.
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
DEMON BLADE - Book/Novel?- 34 pages - On Hold.
FERAL - Short Story, Length: 6 pages], 2nd person Narrative. -R3 Writing Competition #2 - First-Place
DARKSPAWN - Book - 3 Pages On Hold
RELGEA CHRONICLE - Book - 118 pages
DRAKENGHOUL - book - 36 handwritten pages

Poems
I KNOW - Poem - 30 Lines

Song Lyrics
End of Days - Song- 44 Lines
Kids Killing Kids - Song - 94 Lines




-If you want this sig in another language, move to a country that speaks it.-

-Lv 13 Thread Killer




My R3 Writing Corner



My Wordpress


Relgea Chronicle

X-M-O Story Quoting.
QUOTE (X-M-O @ Jun 19 2012, 02:45 AM) *
QUOTE (Pharonix)
so what's going on in this thread?

QUOTE (kayden997)
Redd's back and the first thing he does is...

QUOTE (Pharonix)
pick my mom up in 15
...*sigh*

QUOTE (kayden997)
You know it's legit!

QUOTE (Pharonix)
Then again, I wrecked the last one...........

QUOTE (Tsutanai)
Oh ok you can have a pink frosted sprinkled doughnut

QUOTE (Pharonix)
I hate not having a car......
I miss my Alero...

QUOTE (Tsutanai)
you suck >:(


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+Quote Post
   
X-M-O
post Sep 21 2012, 02:23 PM
Post #5


Level 82
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Group: Director
Posts: 6,347
Type: None
RM Skill: Undisclosed




Some of the Locations don't have their information filled in. Was that on purpose?
Just wondering. =]

Anyway, overall you've got a lot of information there, and that's really amazing that you've got so much detail. ^^
I'd recommend finding another terminology for "words of power" because it sounds far too much like Skyrim. D=


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Pharonix
post Sep 21 2012, 04:43 PM
Post #6


Eventer. Gamer. Writer.
Group Icon

Group: Revolutionary
Posts: 155
Type: Event Designer
RM Skill: Intermediate
Rev Points: 25




QUOTE (X-M-O @ Sep 21 2012, 06:23 PM) *
Anyway, overall you've got a lot of information there, and that's really amazing that you've got so much detail. ^^
I'd recommend finding another terminology for "words of power" because it sounds far too much like Skyrim. D=

Thanks, I just realized now that Skyrim had "Words of Power."
I had forgotten since I hadn't played since summer began(That's when my computer died).
But Yeah, I'll try to Figure out a different terminology.
I haven't physically mentioned it in the writing yet so I'm not going to worry myself too much.
The lore is still pretty much in progress.

In regards to how the lore is going to be present in the book I'm writing, so far only the "core" species were mentioned, this being Nymphs, humans, dwarves and elves.
(Even though I'm currently working on Demon's Blade as my RMVX-ACE Project, Now that I've gone this far into detail, I can't help but think maybe making a project dedicated to Relgea.

QUOTE (X-M-O @ Sep 21 2012, 06:23 PM) *
Some of the Locations don't have their information filled in. Was that on purpose?
Just wondering. =]

Yeah, Those places I haven't gotten to yet.
I've been working on actual writing and kind of stopped working on lore at the moment.

In any case, The first "book" (I guess you can call it) is currently untitled and is currently Relgea Chronicle, no sub title is created,
but Part One has been named Awakenings and is 109 pages long consisting of Sixteen Chapters. And Part Two(Just started) is named A Nymph's Tears.

All in all, My goal is 180 pages.
It's a good thing I go to college since we have a writing center that's open pretty much all day (from 8am to 4pm-ish (not sure))
So I can always take this project there. (The 125 printed pages a week will be a problem though).

I also gave myself a deadline and have been completing somewhere around 3-7 pages a day.
(Current deadline is September 28th-next friday with at least 130 pages.
I'd like to finish the first copy by October 24th (My birthday), but that may be pushing it.

I currently have the document open, but have slacked today, with only 2 pages since I woke up 12hours ago (8am)
so I may end up posting an exerpt later tonight.


__________________________

CURRENT WORKS
DEMON BLADE - RPGVXA
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
---------------------------------
OTHER WORKS
INCANTA-corrupted.
INCANTA REDUX - RPGVX - On Hold
---------------------------------
LITERARY WORKS

Longer Works
ANGEL OF DEATH - Short Story ~ 4 Pages.
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
DEMON BLADE - Book/Novel?- 34 pages - On Hold.
FERAL - Short Story, Length: 6 pages], 2nd person Narrative. -R3 Writing Competition #2 - First-Place
DARKSPAWN - Book - 3 Pages On Hold
RELGEA CHRONICLE - Book - 118 pages
DRAKENGHOUL - book - 36 handwritten pages

Poems
I KNOW - Poem - 30 Lines

Song Lyrics
End of Days - Song- 44 Lines
Kids Killing Kids - Song - 94 Lines




-If you want this sig in another language, move to a country that speaks it.-

-Lv 13 Thread Killer




My R3 Writing Corner



My Wordpress


Relgea Chronicle

X-M-O Story Quoting.
QUOTE (X-M-O @ Jun 19 2012, 02:45 AM) *
QUOTE (Pharonix)
so what's going on in this thread?

QUOTE (kayden997)
Redd's back and the first thing he does is...

QUOTE (Pharonix)
pick my mom up in 15
...*sigh*

QUOTE (kayden997)
You know it's legit!

QUOTE (Pharonix)
Then again, I wrecked the last one...........

QUOTE (Tsutanai)
Oh ok you can have a pink frosted sprinkled doughnut

QUOTE (Pharonix)
I hate not having a car......
I miss my Alero...

QUOTE (Tsutanai)
you suck >:(


Go to the top of the page
 
+Quote Post
   
Pharonix
post Sep 21 2012, 04:51 PM
Post #7


Eventer. Gamer. Writer.
Group Icon

Group: Revolutionary
Posts: 155
Type: Event Designer
RM Skill: Intermediate
Rev Points: 25




Not really going to post an actual excerpt yet,
but here's what I was planning on for the back cover(You know how that stuff is)

(The original was centered. I forget the original line breaks since copying from the cover builder to word didn't work great.)

Backcovertext.spoiler
For the five hundred years after the First Holy Alliance brought an end to Saten-
The Immortal Demon Lord and his Nazgarethian Army,
the World of Relgea has been at peace.
---
Soul - a man without a name.
A man whose past is shrouded in mystery as dark as the cloak he wears
The only remnant remaining of his existence is a simple mark on his
chest and his skills as a swordsman.
---
As darkness once again awakens over the Kingdom of Nazgareth,
Relgea may plunge once more into the
Throes of war.
---
When the truth lies in the past and salvation in the present,
what will the future hold?



If I can find the image of the cover I'll update with the picture.
Here's the picture, (I'm using a cover creator here,
(Haven't decided whether or not to use my real name, or a penname)
BackCoverImage.spoiler

Do ignore all the random itallicies, that is unless you really need to say something.
Everything will be fixed by the time I'm finished.

This post has been edited by Pharonix: Sep 21 2012, 05:05 PM


__________________________

CURRENT WORKS
DEMON BLADE - RPGVXA
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
---------------------------------
OTHER WORKS
INCANTA-corrupted.
INCANTA REDUX - RPGVX - On Hold
---------------------------------
LITERARY WORKS

Longer Works
ANGEL OF DEATH - Short Story ~ 4 Pages.
SHINIGAMI - ~12 Pages - 3 chapters complete, 1 in progress.
DEMON BLADE - Book/Novel?- 34 pages - On Hold.
FERAL - Short Story, Length: 6 pages], 2nd person Narrative. -R3 Writing Competition #2 - First-Place
DARKSPAWN - Book - 3 Pages On Hold
RELGEA CHRONICLE - Book - 118 pages
DRAKENGHOUL - book - 36 handwritten pages

Poems
I KNOW - Poem - 30 Lines

Song Lyrics
End of Days - Song- 44 Lines
Kids Killing Kids - Song - 94 Lines




-If you want this sig in another language, move to a country that speaks it.-

-Lv 13 Thread Killer




My R3 Writing Corner



My Wordpress


Relgea Chronicle

X-M-O Story Quoting.
QUOTE (X-M-O @ Jun 19 2012, 02:45 AM) *
QUOTE (Pharonix)
so what's going on in this thread?

QUOTE (kayden997)
Redd's back and the first thing he does is...

QUOTE (Pharonix)
pick my mom up in 15
...*sigh*

QUOTE (kayden997)
You know it's legit!

QUOTE (Pharonix)
Then again, I wrecked the last one...........

QUOTE (Tsutanai)
Oh ok you can have a pink frosted sprinkled doughnut

QUOTE (Pharonix)
I hate not having a car......
I miss my Alero...

QUOTE (Tsutanai)
you suck >:(


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