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> Im back with some art!, New vs old
Lato
post Sep 20 2011, 11:57 AM
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ok guys ive been gone awhile doing art school at fullsail, I have alot to learn but am getting there. What I have here is some OLD vs new work, my old pic is of a tribal girl that i colored in PS, and my new pic is of a simple girl I did in PS with layers! I have been learning layers and a bunch of crap so I thought id try it out and also get some feedback from you guys. So tell me what you think and I might have some more work up.


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Klokinator
post Sep 20 2011, 12:12 PM
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Oh look, the first picture is Lindsay Lohan. You can tell because of the drugs-look.


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Lato
post Sep 20 2011, 12:16 PM
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QUOTE (Klokinator @ Sep 20 2011, 12:12 PM) *
Oh look, the first picture is Lindsay Lohan. You can tell because of the drugs-look.


Huh you know there is a slight similarity. happy.gif I was going for a sweet look but takes time i guess lol.


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Nanashi
post Sep 20 2011, 03:17 PM
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I didn't know you went off to art school! I was sending you messages a while back because I thought you were online XD Glad to see your drawing, too!


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Lato
post Sep 20 2011, 03:46 PM
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QUOTE (Nanashi @ Sep 20 2011, 03:17 PM) *
I didn't know you went off to art school! I was sending you messages a while back because I thought you were online XD Glad to see your drawing, too!


Yeah I think im getting good, here is another pic i just did, this is a chibi style battler for XP, I might even start doing requests for pay tongue.gif


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Lato
post Sep 25 2011, 02:24 PM
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Ok here is something new iv'e been doing, facesets for one of my games, so I thought id put these up for review, they are not for use, I might start doing some for ppl if everyone likes them.


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Klokinator
post Sep 25 2011, 02:30 PM
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http://i244.photobucket.com/albums/gg22/lato22l/chibi.jpg

Oh look, a stoned Joan of Arc!


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Lato
post Sep 25 2011, 02:55 PM
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QUOTE (Klokinator @ Sep 25 2011, 02:30 PM) *


Eh if i had to go through what she did and be french to Id be stoned to lol.


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bacon
post Sep 27 2011, 09:14 AM
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Yo, its super great that you are doing art and stuff like that but in terms of anatomy and proportion it really doesnt make a lot of sense. This combined with the bright color choices make it look like something you would see/draw when taking a hallucinogen.

I recommend maybe working on where body parts go and how to shape and form them. Your eyes are really high up on the face. If you are shooting for realistic features, you need to move everything down. If you want to keep where the features are, you need to compensate with style (which I dont think you can do right now [which is fine there is no problem with this ]). Where the eyes are now, there is no room for the braincase and because you didnt skew other features, it looks more wrong than right.

Take some time to seriously study and learn how to block features such as noses, mouths, eyes, etc. Your eyes are really big, features such as the arms and faces are not defined, torsos need more curve on ladies, necks suffer from giraffe syndrome, and sometimes you add muscle lines to places where there wouldnt be muscle lines.

Again, this isn't a bad thing totally bashing you and your work but right now it needs some work and that is perfectly fine because every artist, beginning or expert, needs to work on things. So just study up and maybe do some realism or at least study realism and proper anatomy. It will help you in the long run~


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Lato
post Sep 27 2011, 09:23 AM
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Well its nice to actually get some feedback, i was worried that the art thread was dead. Im not going for realism here really as this is a rpg site where fantasy is the big thing, My char are fantasy style, i like to focus on the big eyes, and that one battler was a chibi style, I will post some other styles later this is just some differnt parts of my work.


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bacon
post Sep 27 2011, 09:38 AM
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Fantasy is my big thing too but realism is super important as it lays ground work for an artist.

If you draw in a skewed style, (such as anime and stuff like that) it becomes harder for an artist to expand. Even if an artist gets really good at drawing anime and stuff, it becomes harder to skew their work and differentiate between the other hundreds of people who started off drawing anime and not realism. Why? Because they are already drawing in a skewed style. If you draw realism, it becomes a lot easier to draw unique things and skew proportions to make them look correct.

Right now, your characters do not look chibi at all because you arent compensating for the big eyes. It isn't style if you are blocking something incorrectly without skewing another feature to compensate for the big eyes. What you have right now is semi-realistic facial structures with semi realistic noses and mouths with anime eyes. It looks off because you arent compensating for the eyes. Because there is no skewing involved to make it look correct, it doesnt look correct.

This is coming from someone who focuses on fantasy trust me I know what you want to do but you cant because there isnt necessary groundwork.


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Lato
post Sep 27 2011, 09:44 AM
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When it comes to art there is no wrong, art is expression and love, though we all grow with the work we do its all good, I like my work, and like where it is going, the only problem with it is Im not doing enough of it. Will post more later.


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Night5h4d3
post Sep 27 2011, 10:40 AM
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I kinda have to disagree with that, you can't justify incorrect anatomy as your 'style.' Also, it's a good thing to like your art, but it's never a good thing to be satisfied with it; being satisfied with your art is the first step to a plateau in skill.

Apart from that, a suggestion, ears reach from the base of the eye brow to the base of the nose. And another thing you don't want to forget, when drawing in 3/4 (or really any direction other than sideview or front view), you want to make sure the outer eye is smaller, this creates a perceived depth.


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Lato
post Sep 27 2011, 01:23 PM
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QUOTE (Night5h4d3 @ Sep 27 2011, 10:40 AM) *
I kinda have to disagree with that, you can't justify incorrect anatomy as your 'style.' Also, it's a good thing to like your art, but it's never a good thing to be satisfied with it; being satisfied with your art is the first step to a plateau in skill.

Apart from that, a suggestion, ears reach from the base of the eye brow to the base of the nose. And another thing you don't want to forget, when drawing in 3/4 (or really any direction other than sideview or front view), you want to make sure the outer eye is smaller, this creates a perceived depth.



There is nothing incorrect about my style, it wouldnt be my style if everyone else told me what to do and how to do it right? And correct art? are you serious about that crap? my favorite art/work is not what you would call anatomy correct, you ever seen the max, aeon flux, the first gundam, wow i could just go on and on, great work doesnt follow such rules, its called expression and being creative. Now when I post something thats sopposed to be "correct" like what your wanting to bash then by all means. The pic of the girl with the blonde hair is the only time I tried that so go ahead and rip on that one, but then again I dont use that pic for any of the work I do so I dont really care, its just a sample of some differnt work I do. The most popular series I see never follow that crap once again ill point that out, outlaw star and a bunch of other hit animes, I try and few differnt styles but I have my own, this thread isnt to show off my style, more just to show off differnt stuff im trying. Oh and btw I do art school at Fullsail and ive never had a single teacher tell me I need to worry about Anatomy with my work or work in general lol.


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Nicsp
post Sep 27 2011, 02:03 PM
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QUOTE (lato22 @ Sep 27 2011, 06:23 PM) *
QUOTE (Night5h4d3 @ Sep 27 2011, 10:40 AM) *
I kinda have to disagree with that, you can't justify incorrect anatomy as your 'style.' Also, it's a good thing to like your art, but it's never a good thing to be satisfied with it; being satisfied with your art is the first step to a plateau in skill.

Apart from that, a suggestion, ears reach from the base of the eye brow to the base of the nose. And another thing you don't want to forget, when drawing in 3/4 (or really any direction other than sideview or front view), you want to make sure the outer eye is smaller, this creates a perceived depth.



There is nothing incorrect about my style, it wouldnt be my style if everyone else told me what to do and how to do it right? And correct art? are you serious about that crap? my favorite art/work is not what you would call anatomy correct, you ever seen the max, aeon flux, the first gundam, wow i could just go on and on, great work doesnt follow such rules, its called expression and being creative. Now when I post something thats sopposed to be "correct" like what your wanting to bash then by all means. The pic of the girl with the blonde hair is the only time I tried that so go ahead and rip on that one, but then again I dont use that pic for any of the work I do so I dont really care, its just a sample of some differnt work I do. The most popular series I see never follow that crap once again ill point that out, outlaw star and a bunch of other hit animes, I try and few differnt styles but I have my own, this thread isnt to show off my style, more just to show off differnt stuff im trying. Oh and btw I do art school at Fullsail and ive never had a single teacher tell me I need to worry about Anatomy with my work or work in general lol.


Oh dear me, no no no no, i'm not letting you commit the same mistake I did.

I don't know if it'll help, but maybe seeing things from the reader's point of view will let you see things differently.

Look, I know this is a pain in the ass of a thing to hear and is very annoying to hear people say you need to go back to the basics, but listen to them, please. Back when this thing happened to me, I threw a dumb fit over it and acted like a kid, I don't know if you'll go down to that level, I hope not, you're older than me so i hope you'll to be able to handle this a bit better. Truth to be told is, even though you CAN go straight into stylized pictures if you want to, that's seriously not a good plan, not only it will slow down your improvement like a brick to the face, it will also royally mess your stuff up in the long go. Again, I know this is a pain in the ass to hear, but please, study basic anatomy, try to at least work on realism a bit on the side, like, say, try to make at least one or two realistic practices once a week or whatever other interval of time you feel like. Use pose references for pictures every once in a while, the list goes on.

If you want something to help practicing anatomy, I suggest posemaniacs, I found it out a while ago and it helped me massively. Please listen to bacon and to Nightshade. All good artists had a deep understanding of anatomy, no matter what kind of stylization they did. A good example of this is Pablo Picasso, cubism, nothing really proportional in that, right? But! That doesn't mean his anatomy was bad! Look at this pre-cubism picture from Picasso.

Picture


I'm not an expert but I didn't really spot any distortion in that. So, I beg of you, please listen to what everyone is saying, train the basics, learn them, learn how the muscles bend when your body moves, learn how the light reflects of the surface of water, skin, wood and every single other material around there, learn how certain colours give a feeling of warmth or cold, or make people freaking siezure, if you want to.

BUT FOR THE LOVE OF ALL THAT'S HOLY FOR YOU, MAN, LISTEN TO WHAT THESE PEOPLE ARE SAYING.


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bacon
post Sep 27 2011, 02:59 PM
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QUOTE
When it comes to art there is no wrong, art is expression and love, though we all grow with the work we do its all good, I like my work, and like where it is going, the only problem with it is Im not doing enough of it. Will post more later.

QUOTE
There is nothing incorrect about my style, it wouldnt be my style if everyone else told me what to do and how to do it right? And correct art? are you serious about that crap? my favorite art/work is not what you would call anatomy correct, you ever seen the max, aeon flux, the first gundam, wow i could just go on and on, great work doesnt follow such rules, its called expression and being creative. Now when I post something thats sopposed to be "correct" like what your wanting to bash then by all means. The pic of the girl with the blonde hair is the only time I tried that so go ahead and rip on that one, but then again I dont use that pic for any of the work I do so I dont really care, its just a sample of some differnt work I do. The most popular series I see never follow that crap once again ill point that out, outlaw star and a bunch of other hit animes, I try and few differnt styles but I have my own, this thread isnt to show off my style, more just to show off differnt stuff im trying. Oh and btw I do art school at Fullsail and ive never had a single teacher tell me I need to worry about Anatomy with my work or work in general lol.


Its great to like what you are doing and where you are going but you are mistaking style with incorrect anatomy.
The quote below is relevant and is from someone who is a really super good artist ~

QUOTE (venetia)
yes, it's fine that a thing's eyes can be way crazy far up in the skull, or the nose skewed all off. but then you have to compensate for this creative expression with plausibility & style execution.

if you took the time to really map out that guy's skull, you would realize that you have left NO room for a braincase. mammalian brains sit behind [and slightly above] the eyes. the larger the eyes, the more separate they are, the higher-up they are, the smaller the braincase. so he would bumble around with no greater intelligence than an iguana, unless his skull trailed hugely along in the back, like Aliens (from the movies).

furthermore, how would it be advantageous for something to evolve with their eyes on the top of their head unless they lived life on the floor (consider the flounder)?

you can make characters have wacky/strange features, but you have to consistently skew the features to make up for it. in your drawing, it looks like you made an ATTEMPT at realistic features, but then didn't make it.

look at this:
http://umbrafox.deviantart.com/art/Lava ... skull&qo=1
ok so the nose is WAY too close to the eyes there, and the mouth is WAY too far from the nose, but it looks like it works because the artist greatly exaggerated the cheekbones and jawline. it looks OBVIOUS that they wanted to skew the features, instead of just looking like they made a novice error.


Again, its great to have style but if you dont compensate then it looks like an error, not style

I was the one who bitched at Nicsp
Again, to do style correctly you need to have a decent understanding of realistic proportion. If you learn from a style then it becomes much harder to leave that style, which in turn, usually kills and artists ability to become great. They can become good with that style, but not great because usually they are using a style that everyone else is using, leaving their work generic. Not only that, learning from a style is considerably more work than just learning anatomy.
Just play around with different things. Im not saying to totally study up and get crazy but its good to at least have a semi solid foundation. Then you can explore and have fun and sort have deviate from realism.
Again, I know where you are coming from but just remember that poorly blocked features does not equal style~


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Lato
post Sep 27 2011, 03:00 PM
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Yep i hear ya, and I already took the claases and and learned the basics in middle, highschool and now in collage to. I have done the boring projects where you need to make everything look "correct" yeah for me. The basics were years ago, and If I wanted to do MY art to were it looked like real people all correct I wouldnt do art in the first place cause it wouldnt interest me at all. The artists that work I look up to and aspire to, there work doesnt look anything like what your talking about. Yes of course its VERY good to learn the basics, a kid knows that. what im posting isnt about the basics of masterful works or art, its just art for the art thread about differnt stuff im trying out. Im not asking thoughts about basics, I go to a art school and pay alot of money to hear from pros about that. I just want to know if anyone likes my work or hates it, cause speaking as someone that been here alot longer then most if not all of you I remmber the art thread being about people liking or not liking your work with maybe a few suggestions. happy.gif


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Nicsp
post Sep 27 2011, 03:22 PM
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QUOTE (bacon @ Sep 27 2011, 07:59 PM) *
I was the one who bitched at Nicsp


I think it would be more accurate to say you were the one who had to deal with my bitching, lol.

Anyways, back on topic. Well, okay then lato, sorry if you're annoyed by what I said. I'd just think it'd be a good idea for you to keep the stuff said here in mind...Oh, and also, do make use of that site I linked to on my earlier post, it's very useful, regardless of what level of skill the artist is in, it even has this cool 30 seconds challenge which can train you to sketch more quickly.

At any rate, I do like your work, I see you went for a sort of egyptian-feel in some of those and it looks pretty neat. I also like that you put some tattos on the faces of some characters, honestly that is something I basically never do because I always think they end up looking weird when I try it. OTL


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Lato
post Sep 27 2011, 03:39 PM
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QUOTE (Nicsp @ Sep 27 2011, 03:22 PM) *
QUOTE (bacon @ Sep 27 2011, 07:59 PM) *
I was the one who bitched at Nicsp


I think it would be more accurate to say you were the one who had to deal with my bitching, lol.

Anyways, back on topic. Well, okay then lato, sorry if you're annoyed by what I said. I'd just think it'd be a good idea for you to keep the stuff said here in mind...Oh, and also, do make use of that site I linked to on my earlier post, it's very useful, regardless of what level of skill the artist is in, it even has this cool 30 seconds challenge which can train you to sketch more quickly.

At any rate, I do like your work, I see you went for a sort of egyptian-feel in some of those and it looks pretty neat. I also like that you put some tattos on the faces of some characters, honestly that is something I basically never do because I always think they end up looking weird when I try it. OTL


Ah its good to be back on topic happy.gif , and those 30 sec drawing your talking about are a mandatory first part to every drawing project I have to do, so trust me I know all about it, I have to do it over and over. Well im glad you like my work, those samples you were talking about are ones im very happy with and are good enough for use in my own games which i like very much, I would like to do battlers better but im still working on them, my facesets are looking good now and will get better, id like to be able to do everything though, like backgrounds and custom tile sets, battlers. but one step at a time. As I get better id also like to do some game art for some of the game being made here of course.


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Lato
post Jan 26 2012, 09:58 PM
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Ok I finally got a live subject to draw and was trying this out, now I used PS to line and color this one, still havent gotten the hang of line smoothing and when I see the youtube vids about it I might as well set aside a hour cause I dont get it but yeah. I like it and im improving slowly. I left the face blank cause it just seemed kinda nice like that. But im writing to much, what you guys think.


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