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> Audio in menu/shop, Play a (random) BGM in the menu/shop
SojaBird
post Jan 15 2010, 03:35 AM
Post #41


Level 51
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Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Well yes I did fixed the bug.
Does it work for you or what are you pointing with "After you leave the menu it continues?" ???

Anyay, I've tested it and it worked for me so it should not be a problem I think...


Greatzz,
SojaBird.

ps. Update for ShopSound will come today.


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How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
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sepcon
post Jan 17 2010, 10:08 AM
Post #42


Level 1
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Group: Member
Posts: 6
Type: None
RM Skill: Skilled




Well it works with the rpg maker vx music but when i change the name from town to an other

here is my example:
Zelda: Majora's Mask Music - Title Theme (Intro) <-- and i have allready put it on my audio/bgm floder

i have even try to put: Zelda: Majora's Mask Music - Title Theme (Intro).mp3 to be sure for it to work

it says cannot find the music in the game why?

i have even made new game and it still same problem

------------------problem fixed:---------------------

the problem that caused was the (intro) that made the script dizzy.
This script wont allow you to use ( )
because this script cannot read it

there is many music with like ( orginal mix ) or ( remix)

the best way to fix this error is to change your music text and remove the ( ) from your music text before importing it to the game.

This post has been edited by sepcon: Jan 17 2010, 10:26 AM


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SojaBird
post Jan 17 2010, 10:25 AM
Post #43


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Mmm that's pretty odd...
Make sure you name the file correct.
When I try it in a new project with a imported song, it normaly works.

Perhaps try it with an other song and make sure again that the name is correct.


Greatzz,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
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+Quote Post
   
sepcon
post Jan 17 2010, 10:28 AM
Post #44


Level 1
Group Icon

Group: Member
Posts: 6
Type: None
RM Skill: Skilled




problem fix =D your script couldn´t read this so call ( ) that i had on my music

put this on your first page ^^

anyway i will use this script very smart script
thank you sojabird ^^


------------------Cannot read the music?:---------------------

the problem that caused was the (intro) that made the script dizzy.
This script wont allow you to use ( )
because this script cannot read it

there is many music with like ( orginal mix ) or ( remix)

the best way to fix this error is to change your music text and remove the ( ) from your music text before importing it to the game.

This post has been edited by sepcon: Jan 17 2010, 10:36 AM


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SojaBird
post Jan 17 2010, 10:53 AM
Post #45


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




UPDATE v1.3.1

Check the first page to get the script and see the new features.
One of them now is (random) shop music.

Enjoy,
SojaBird.

ps @sepcon, thanks for the tip.
I'll put it in the FAQ wink.gif


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
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sepcon
post Jan 17 2010, 11:35 AM
Post #46


Level 1
Group Icon

Group: Member
Posts: 6
Type: None
RM Skill: Skilled




oh goodi goodi biggrin.gif!
yeah that is what i mean on the FAQ =D Perfect ! biggrin.gif


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SojaBird
post Jan 17 2010, 12:16 PM
Post #47


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Hihi good,

Let's hope you also enjoy the update wink.gif
Not sure if people gonna use the shop feature...
We'll see tongue.gif


Greatzz,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
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ZeroManArmy
post Jan 17 2010, 02:19 PM
Post #48


Level 5
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Group: Member
Posts: 68
Type: Artist
RM Skill: Undisclosed




Shop Error


Menu Error


Any help?


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SojaBird
post Jan 17 2010, 05:13 PM
Post #49


Level 51
Group Icon

Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




O dear, yep I found the problem.
Gonna fix this tomorrow in the new version (it's 2:12 am here at the moment).

For a quick fix, replace line 39 with @music = Menu_Sounds[rand(Menu_Sounds.size)]
And replace line 53 with @music = Shop_Sounds[rand(Shop_Sounds.size)].

Though a official update tomorrow.


Greatzz,
SojaBird.

ps. Sorry for the inconvenice, didn't test this version.
A lesson for the next time tongue.gif


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
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ah2190
post Apr 14 2011, 09:30 AM
Post #50


Level 4
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Group: Member
Posts: 59
Type: Developer
RM Skill: Intermediate




I had to edit this a bit to work, but now the pause menu plays the correct music.

This is sweet!

Please check the dates to avoid necroposting. ~Kread

(Sorry about that - ah2190)

This post has been edited by ah2190: Apr 27 2011, 02:44 AM


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SojaBird
post Apr 18 2011, 09:50 AM
Post #51


Level 51
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Group: Revolutionary
Posts: 1,573
Type: Scripter
RM Skill: Advanced




Good to know that even with my absent my scripts still are appriciated.

Enjoy!


Greatzz,
SojaBird.


__________________________
Art from the highest shelf?

Scriptology, scripting podcast



HUD's Request Lobby (multiple hud-scripts)


------------------------------------------------------------------

Random Stuff
OMG, it's Hab!!


This is a crazy drawing application! (by me)

How did I learned to script
QUOTE
Hey pim! I'm the Law G14!

For the past couple of months I've been learning RGSS and I've got the basic stuff down such windows, variables, conditional statements, ect. But, I can't see myself making big scripts such as a jumping system or a side view battle system. I was wondering how you learned to script because I really want to know how to script really well.

Thanks in advance.


Hey there,

Well I don't make battle neither though I can still teach you some things :)...
The way I've learned to script is by reading other scripts for the most part.
I've allways been interested in other peoples work but this time I though I had to try to make something myself...and it worked!!
The most importand thing when you go scripting is (at least in my case) that you want to make something to help an other wich can't script.
You also need to feel the competition that's around in the scripting-community.
Cause, I have to say, if you get pushed to get a sertain request done before an other scripter does, you feel POWERFULL!! :P
So that's an other thing...
You also don't need to be afraid to learn from others or helpfiles.
When I write my scripts, I actualy always have the helpfiles open to look things up I don't know or remember.
Then, you must be calm, cause you need to try the script a lot of times.
When I write a script, I test it after almost every changes.
First I set up the major structure.
Like when I make a window-script or part of a script I start with something like this:
CODE
class Window_Name < Window_Base
def initialize(x,y,width,height)
super(x,y,width,height)
refresh
end

def refresh
self.contents.clear
draw_contents
end

def draw_contents
draw_something(with, some, parameters)
end

def update
refresh if @something != @what_it_should_be
end
end
So that's also very important.
Then, the biggest thing I learned scripting from is TRIAL AND ERROR.
That's the most irritating way to learn something, cause it's more ERROR than TRIAL, but it does the trick realy good.

So that's it how I did it.
Now it's up to you.
Do some requests (if I didn't do it allready :P) and learn from them.

Hope that helped you out a little.
If not, keep your eye on the Scriptology-topic (see my sig) where I'll be updating for my scripting(video)tutorials.
Perhaps they're going to be usefull for you one day ;)


Greatzz,
SojaBird.
Go to the top of the page
 
+Quote Post
   
RMXP Maker
post Sep 7 2011, 11:52 AM
Post #52



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Group: Member
Posts: 4
Type: Mapper
RM Skill: Intermediate




This is perfect, its like Final Fantasy I. laugh.gif
Thanks alot.
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RMXP Maker
post Sep 9 2011, 03:05 PM
Post #53



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Group: Member
Posts: 4
Type: Mapper
RM Skill: Intermediate




I got this problem:
?????'Audio in Menu/Shop'?????? Name Error ????????
uninitialized constant Scene_Menu::Random_Sounds. wink.gif
wink.gif
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CyBeR_K1K1
post Nov 30 2011, 01:00 AM
Post #54



Group Icon

Group: Member
Posts: 3
Type: Developer
RM Skill: Beginner




the bgm are not playing when i go to menu scene ohmy.gif
and when the scene return to map it play the bgm again sad.gif
I'm so confused and don't know what to do.... confused.gif
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