Hello again,
this time a little update, a simple script to smooth the appearance and fading of events:
CODE
#Jens of Zanicuud appear/fade script
class Game_Character
def appear(frames)
@opacity += 255/frames
@opacity = [@opacity,255].min
end
def fade(frames)
@opacity -= 255/frames
@opacity = [@opacity,0].max
end
end
HOW TO USE:Set a Move Event and put a call script into, and write
appear(number of frames) or
fade(number of frames), then check the Repeat box, close the move event and put a
Wait (same number of frames) after the move event.
scr_move.PNG ( 7.33K )
Number of downloads: 21The result will be the appearance/fading of the event/player in the desired number of frames and smoother like never before

No credit needed this time, this was a piece of cake...
Jens