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> + [ Mini - Map ] +, * Minimap created with script, no image file needed *
Talos15
post Oct 14 2008, 12:46 PM
Post #61


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QUOTE (kinan @ Oct 14 2008, 05:49 AM) *
QUOTE (meganew2 @ Jul 20 2008, 03:34 AM) *
QUOTE (jens009 @ Jul 19 2008, 03:17 PM) *
You write the proper keyword using the comment command in the event list.
By default these are the tags:
CODE
  OBJECT_COLOR['npc'] = Color.new(30,144,255,160)
  OBJECT_COLOR['treasure'] = Color.new(0,255,255,160)
  OBJECT_COLOR['enemy'] = Color.new(139,35,35,160)
  OBJECT_COLOR['merchant'] = Color.new(255,255,0,160)

Use 'enemy' for events that are considered your enemy.

'treasure' for events that are items/treasure.


Like...
Show me what u put for yours....


Thanks for the script it's amazing, but I have a question that follows the previous question...

Say I defeated that enemy, will it disappear from the minimap, if not, then how do i do that?

Thanks a lot in advance, i really appreciate this!


Just don't label it 'enemy' or leave any comment on the page when you defeat. Like page 1 you would comment it as enemy with an enemy sprite, then when you defeat it self switch to next page with no comment and no sprite.

Hope that helps! smile.gif
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VerifyedRasta
post Oct 25 2008, 03:05 PM
Post #62


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@ Talos
Nope that actually doesn't help ...
The Minimap only updates when you open the menu / enter a new area ... So i need help with this as well


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VerifyedRasta
post Oct 25 2008, 03:16 PM
Post #63


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Sorry for the double post, but I think it's necessary for the people having problems with this script.
Here is the solution:
After countless attempts I've finally figured out how to not display the event on the minimap after it has finished / died.
If you want chests to display on the minimap and then not display after you've opened them, or If you have an enemy you want to show on the minimap and then not display when it dies just do this
Control Switches :[0010] = ON
Control Switches :[0010] = OFF

Basically, just turn switch 10 on and then turn it off ... this will instantly update the minimap, by turning it off then on (And you won't see it happen, unless you can stop time with your eyes) It will happen instantly, so I hope this helps everyone! smile.gif


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bluesuicidal
post Nov 16 2008, 05:23 AM
Post #64



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woah.. thanks... for this.. but I can't seem to download the demo would you be kind enough to upload it on mediafire

Thanks in advance happy.gif
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Klokinator
post Nov 17 2008, 12:18 AM
Post #65


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Dude, it's blocky, but it's also AWESOOOOOME! Holy crap perfecto! You made a plug -n- play minimap!!! Awesome!!! 5/5! 100/100!!!!


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ddgrimm
post Nov 18 2008, 02:37 PM
Post #66


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When I put "npc" for example in a comment, in the event, it still doesnt work?
How do I show events on the map, becuase it's not working, neither is the demo download link.
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Azuaya
post Nov 18 2008, 03:10 PM
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You were meant to add "MMEV npc" (without quotations) instead of "npc"


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ddgrimm
post Nov 18 2008, 03:25 PM
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Thank you very much
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Darkcontract
post Nov 25 2008, 09:09 AM
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This is so cool! Great job!


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celestial
post Nov 27 2008, 06:39 PM
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wow! this is cool! i have a question.. is it possible for an explorable minimap? i mean, the map is full black and clears out when you explore it? biggrin.gif


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phenixryte23
post Dec 7 2008, 01:16 AM
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Works like a charm. Not a problem at all so far, truly plug and play.
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Evilmonkey95
post Dec 7 2008, 06:12 PM
Post #72


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can you make one for Xp plz, dont have VX


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ryuhack
post Dec 26 2008, 01:40 AM
Post #73



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The download link don't work, please reup.


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EvilEagles
post Dec 26 2008, 06:31 PM
Post #74


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people usually use minimap for the World Map , not so many other' map (sorry my bad english).So why can't I put [MAP] or something in map's name to enable the Minimap ?.


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Genshyu
post Jan 4 2009, 02:46 PM
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Very nice but is there a way to turn it on and off? Because I am using a "Title Skip' For my title scrren, For pictures and stuff to show up before the title, but the minimap come on lol.


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nevious
post Jan 4 2009, 05:48 PM
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Demo link dosnt work.... could you possibly repost it?


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necroking nevious


Check out my Gallery!! (please leave comments constructive critizism helps. but please dont be rude.
My Gallery!!

Omegazions rougelike battlesystem in action


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Neocount
post Jan 5 2009, 10:36 AM
Post #77



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Hey all, I've got a unique error. It only occurs on one of my maps, but of course, it's the map I worked hardest on, so I can't erase it. The message is "Script 'MiniMap' line 212:RGSSError occurred. failed to create bitmap." It does this as soon as soon as I enter the map, even if the map is turned off. Could somebody help me out please?


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Zenok Blueraven
post Jan 13 2009, 09:47 AM
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works great......... but if you use maps bigger than 389x389 it gets error cannot generate map
line 210 how do i fix this cuz my world map is 500x500


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Valnar
post Jan 13 2009, 10:19 AM
Post #79


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QUOTE (Genshyu @ Jan 4 2009, 02:46 PM) *
Very nice but is there a way to turn it on and off? Because I am using a "Title Skip' For my title scrren, For pictures and stuff to show up before the title, but the minimap come on lol.


You need to Look in the Script :
SWITCH_NO_MINIMAP = 10 # Turn ON this switch to NOT SHOW minimap

You can Choose at which switch you want to put it default is 10 and if you want that the map does not show up oyu need to put this Swich ON!
and if you want to show the map you turn this swich OFF! again


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halflink
post Jan 13 2009, 08:23 PM
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QUOTE (Ryukodomo @ Jul 13 2008, 09:18 AM) *
A completely awsome Script my friend...just awsome! thumbsup.gif pinch.gif

I just dont understand what we have to do to show chest,npc's, etc. on map !!!
in the script it says to put like "npc" in the event comment, but it dont work with me!!!
please some one... explain it to me i really would like to use that script... sad.gif
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