@Eden: I get it. Different head shapes are a bit difficult as it'll most likely look weird, but I'll change their skintones (How would you like some vacations to get a suntan, Cookie?

)
Also, about the eyes... It looks so cute like this. Eyes would most likely break the cuteness. Trust me here.
Thanks for the offer! But, I'm trying to (not counting a little help from my best friend and maybe my classmates if I can convince them to do voice acting) develop this game by myself. If I can do that, maybe I'll stop being lazy.
@Guinevere: Lol, birth secret? xD I'd never make Miky and Cookie sisters. It'd be creepy (since they're (loosely) based on me and my best friend in RL)
@Lie: I didn't use a template, but I take the previous character I've drawn as a reference to the next, to make sure they've got the same proportions. I usually go awry with proportions if I have to do them separately.
I'm planning to make anti-aliased sprites, but I haven't found any time yet.
@amerk: Thanks!

Well, it is very time consuming, and I'm not exactly very good with backgrounds, but it'll look very good, and most definitely different! Also it has a Professor-Layton-ey feel xD 'cause all the game art is hand-drawn. I'll eventually draw new sprites as well, because these... well they just look bad there.
About the windowskin... maybe I'll add some opacity to try out.
EDIT: I had these as character art before, but my best friend hated them, so I changed to something cuter. What do you guys think?
EDIT2: Bad news guys. Making anti aliased sprites to match parallax mapping is officially impossible due to extreme amount of canvas tinyness. Which means either I use the default RMXP sprites that look hideous with parallax mapping, I use the default RMXP mapping that I do hideously and looks hideous with my art, or I change my art style, and that's a hideously big NO. Which means I have hideous options. How amazing. (ahh good old pessimistic days. How I loathe them.)
This post has been edited by Dragoncookie: Nov 17 2011, 10:55 AM