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> Ghost Shards, Death does not always mean the end...
Strawberry
post Jul 11 2011, 10:03 AM
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XALE is a mystical medieval-like world governed by the eight Divinities of the elements:
Ashe, Rayne, Glacia, Terrin, Starr, Luna, Silva, and Tempess.
They keep the world protected and regulated.

Over time, these goddesses have been mysteriously falling asleep,
affecting the seasons in catastrophic ways.
As a result of their slumber, lyrical priestesses known as Stonesingers,
are convinced by the Crusaders to make a pilgrimage across Xale to
awaken all eight Divinities to prevent further calamity.

But how will the heroes avoid the deadly wrath of the goddesses?

Understanding the mystery of ghost shards may be the key to victory.








Aelina Rowan


A 20-year old songstress working at the Snowblanket Lodge in the town of Evertear. She is one of the many daughters of the infamed Necromancer, Midlyn Rowan. She continuously has a cheerful and spirited demeanor, but harbors a dark-side that comes out randomly. She uses Scythes and Staffs in combat, and specializes in supporting her allies; although she can be a capable fighter as well.


Narie Tearwyn


A 23-year old Crusader who lost her twin sister, Sarie several years prior to the story. The oldest female of the group, she acts as a motherly figure, with her constant nagging. She prefers one-handed weapons such as swords and maces with her shield during combat. She is an all-rounder during battle - capable of dealing damage, healing, and tanking.


Zarric Bastion


Aelina's 24-year old boyfriend and childhood sweetheart. He was the son of a general, before a twisted plot killed his father. He is very optimistic, and always looks at the bright side of things. He swings his large two-handed axe or hammer in battle heavily, and focuses on dishing out damage during battle.


Demi Carinae


A 29-year old captain of the Crusaders, who is the oldest member of the group. He is a renowned ladies' man and a constant jokester, but can get serious when the time is right. He wields a spear in battle and specializes in taking hits.


Kyran Sage


A mysterious 24-year old man who hides his face. He is cold-hearted and does not seem to care about anyone - despite traveling with a young girl. He uses two curved blades in battle and focuses on taking enemies down quickly.


Poppy


A 15-year old girl who came from an enchanted forest that was burned down. She is very shy and timid, yet has a love for books - making her very intelligent for her age. She travels with Kyran who saved her life. She is the a long-distance fighter, utilizing magic and her longbow in battle.



Reina Rowan


Aelina's 18-year old sister who rivals her in Stonesinging. Favored by their father, Midlyn, she finally get to travel the world with his permission. She is heavily spoiled and very cocky. She can use staffs and curved blades in battle, and serves as the game's main healer.

~+~+~+~+~+~~+~+~+~+~+~+~~+

Sarie Tearwyn


Narie's deceased twin sister who was a Stonesinger before her death. She is seen mostly in flashbacks.


Gwyn Faowind


A friend of Aelina's who is hidden from the rest of the world as she is believed to be dead. She is a tomboy by nature.


Cutscene:


Battle System:


Outskirts of Evertear:



WIP of the battle system (song used is by Fandry - only a placeholder)
http://www.youtube.com/watch?v=2T052zgrMYI

Title Theme, by Merlandese:
http://www.youtube.com/watch?v=2XheI893Gl0

Flashback Cutscenes:
http://www.youtube.com/watch?v=ySRnP3fICS0


- Action Battle System, featuring three people in battle at a time

- Custom soundtrack

- Enemy "touch" encounters, as opposed to random

- Custom artwork for every important character




This post has been edited by Strawberry: Dec 16 2012, 10:47 AM


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Strawberry
post Jul 12 2011, 04:19 PM
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A small update.

Here are portraits of other character, that will appear after the demo that Star made anyway. >>

Kyran Fallenrath


Poppy


I also thought I'd share this concept drawing of Tsuki, an angel that once knew Aelina in her past life as a dancer (they were in the same band).



Her concept is inspired by belly dancers. ^^


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Sunflower
post Jul 13 2011, 11:03 AM
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Heyyy.
Loving your artwork, and the theme you're going for. Tis lovely.
You're going for a Tales Of/Star Ocean battle system? That's quite ambitious. Anxious to see how it shapes up.
Everything looks good so far. Keep it up biggrin.gif


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Strawberry
post Jul 14 2011, 01:44 PM
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Hi hi, Sunflower dood or doodette!

Thanks. At least someone likes our artwork and theme, haha. XD

Ya, our battle system is inspired by Star Ocean/Tales of. Fun battle systems, fun games. ^^ My fiance is confident he can make it work out just nicely. ^^

I've actually started on the events in the beginning of the game (I wrote a script, first). Hopefully it puts us closer to our first demo. XD


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Twin Matrix
post Jul 15 2011, 01:34 AM
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Hey! Wow, just one reply. :0 I love the art, especially the map. <3 How did you make it? Looks like a special Photoshop brush for the land? Or..? I try to use ProFantasy but it's such a difficult program to get anything customized. >.>


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Essenceblade
post Jul 15 2011, 02:55 AM
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yes.gif That piece of art looks amazing! Looks like a promising game, keep up the good work, hope to see it soon! woot.gif


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Strawberry
post Jul 15 2011, 07:51 AM
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QUOTE (Twin Matrix @ Jul 15 2011, 01:34 AM) *
Hey! Wow, just one reply. :0 I love the art, especially the map. <3 How did you make it? Looks like a special Photoshop brush for the land? Or..? I try to use ProFantasy but it's such a difficult program to get anything customized. >.>


For the world map, my fiance drew out the world on printer paper, I outlined it in Paint.net, then placed a texture over it and added the markers and numbers, myself. I've been wanting to make a decent map for ages. I'm surprised we only have this many replies. Not because I think the game is good, but because of the lack of feedback. XD

And thanks Essenceblade. ^^

Right now I'm making the opening - after the prologue to the game. Trying to spice it up anyhoo... o.o


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Xach-Crisis
post Jul 15 2011, 08:38 AM
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Promising is the word indeed, quite an exclusive story you have there, haven't heard many of them smile.gif, I do have some questions ofcourse, are you already done with the prologue, since you said you are working on the opening, which I would belive was a part of the prologue.

Since I used to work with RMXP, I know good maps when I see them, and you're maps are looking quite promising, but the interior is really REALLY! well done!, the exterior I have to reserve the critics for that haven't seen enough.

The message box is cute ^^, I like music inspired games, makes for a great change sometime, I just hope you and you're fiance can finish atleast a Demo so I can give full opinion on it (just know this, if I finish ur demo, I most likely will love you're game)

The artworks are also a treat for the eye, nice, clean and "exclusive", a new type of art style I haven't seen

The world map is AMAZING!, no kidding, I found you're world map quite amazing at first sight smile.gif

So to sum it up: You are in the big region here, you're game is quite advanced and has made me look forward to it, if it continues to catch my interest I might just bookmark it hahaha smile.gif

Good Luck to you two, in everyting; including marriage biggrin.gif

This post has been edited by Xach-Crisis: Jul 15 2011, 08:39 AM


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Strawberry
post Jul 15 2011, 09:02 AM
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We haven't done the prologue yet (though we have the sprites for it) because I'm waiting on my fiance to do the maps for it.

Right now he's been busy, busy, busy doing scripting and all that for the battle system and menus. I hope all his hard work is worth it. ^^;

I agree - I hope we can finish our first demo together, as well. XD

And thanks! biggrin.gif

Though, this opening is evented by me, I don't know how good it will be. XD


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Zinx10
post Jul 15 2011, 01:41 PM
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Wow. This topic has been getting a quite amount of good replies! Personally, I LOVE the art, although the map screenshot is empty, then again it is an action-based battle style, so it should have space. Thumbs up to you! ^^
As for the story, it is a story I have never seen like that, another nice story. I expect more great things to come. ^^


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Strawberry
post Jul 16 2011, 07:28 AM
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I'm glad you like the artwork!

Yeah, the map is a bit empty, but we probably thought it would be better if you were able to go anywhere on that map. It's only the battle maps that'll be like that. XD I hope. D=

I'm glad you like the story.

I'm surprised no one talked bad about it, actually. O_oa

EDIT:

Some minor updates - I guess.

My fiance finished Gylwen's portrait today.



She's not playable, but she is pretty important. ^^

Also, I did the opening scene's basic eventing, then he went and fixed it up for me. So thus, you could actually start the game, now. XD



This post has been edited by Strawberry: Jul 17 2011, 02:05 PM


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Strawberry
post Jul 19 2011, 11:53 AM
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Here's a somewhat full-body shot of the main female.


I'd like to ask a question. Maybe I should make a poll, I don't know.

Anyhoo.

Our game - the final version - will have 4 girls and 2 males.

What I want to know is - is that abnormal?

Should there be an equal amount of guys and girls? More girls and guys? More guys than girls?

My fiance says because Aelina, the main lead, is female, she will attract more girls to the party than guys.

Does this matter?

Just a question I want to think about. It won't effect the demo - I don't believe, which only has 2 out of 6 possible characters.


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Zinx10
post Jul 19 2011, 12:05 PM
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I don't think anything is wrong with it. I mean it is the opposite of the cliche more guys than girls thing. Also...

QUOTE
My fiance says because Aelina, the main lead, is female, she will attract more girls to the party than guys.

I would also like to say, if for some reason guys might follow if they just like her LOOKS. Some guys can be like that.


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Kread-EX
post Jul 19 2011, 12:09 PM
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The "rule" stating that you need the same number of males and females is really arbitrary and way too trivial to worry about it. Do what makes the more sense in relation to your story.
Also, don't listen to Star, a charismatic male lead can certainly bring the girls to the barn. He just wants you to design a lot of heroines so he can draw hentai of them later.


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Zinx10
post Jul 19 2011, 12:12 PM
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QUOTE (Kread-EX @ Jul 19 2011, 12:09 PM) *
Also, don't listen to Star

Who is star? Did I miss something?


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Strawberry
post Jul 19 2011, 12:15 PM
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@Zinx That's true, guys would follow her too.

@Kread Hahaha! I laughed at that. Um, anyway. How'd you know Star was my fiance? D=

I asked, because someone said that I should have more guy leads, instead of all these chicks. O_oa Even though he only assumed that, because I showed only 2 of 6 characters joining the party. O_oa

Also, I suddenly thought the ratio was odd. Not sure why. Even though I'm a girl, and would like to see more girls for once. XD


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Zinx10
post Jul 19 2011, 12:22 PM
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QUOTE (Strawberry @ Jul 19 2011, 12:15 PM) *
@Zinx That's true, guys would follow her too.

@Kread Hahaha! I laughed at that. Um, anyway. How'd you know Star was my fiance? D=

I asked, because someone said that I should have more guy leads, instead of all these chicks. O_oa Even though he only assumed that, because I showed only 2 of 6 characters joining the party. O_oa

Also, I suddenly thought the ratio was odd. Not sure why. Even though I'm a girl, and would like to see more girls for once. XD

It doesn't bother me, as long as the story is good, otherwise it has a chance of being FFX-2 because of the said "lack of story" or "bad game".
Oh, so that is who star is. He probably knows some other of star's artwork.


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Kread-EX
post Jul 19 2011, 12:23 PM
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Honestly, this is a matter of personal preference and you'll never find a consensus on this. Certain people prefer male leads while other prefer female leads. Certain (like me) don't care at all. You should focus on giving us well-developped characters before bothering with the gender representation. Like I said, it's a personal preference.

Also, I know your fiance is Star because he posted a game named Strawberry Flower once and explained the meaning behind it. I memorized the information because I regularly check out the art thread at HBGames so I remembered the guy.


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Strawberry
post Jul 19 2011, 12:31 PM
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That's true. Well I guess our chicks can stay and we're try to make them as good as possible. D=

I had the hardest time creating Aelina, trying to make sure she's not like every single other JRPG heroine.

Hopefully it all works out in the end.

And good for you for memorizing my fiance! ^^ He needs to stop me from asking such silly things. He probably would've too, if he wasn't working. O_oa


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Zinx10
post Jul 19 2011, 12:49 PM
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I actually thought it was a good question. Also, I have high hopes for you making this game great.


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