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> Thomas Edison VX, an enhanced version of Light Effects VX script!
bulletxt
post Jul 20 2009, 03:59 AM
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QUOTE (Shaffinaaz @ Jul 19 2009, 11:39 PM) *
QUOTE (Octople Threat @ Jul 19 2009, 10:35 PM) *
Uhh... Not really an example... But think of it like this... A map is completely dark, except you have a few lights around and the area around them is visible, slowly becoming less and less so until it fades into blackness... Does that help explain it?

something like a fading feature? its possible, i'll see what I can do... Done, but it does not work with flickering, though. Update the post...


Let me know if you want me to include your script in main thread or if you want to create your own wink.gif


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Octople Threat
post Jul 20 2009, 09:30 AM
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QUOTE (Shaffinaaz @ Jul 19 2009, 11:39 PM) *
QUOTE (Octople Threat @ Jul 19 2009, 10:35 PM) *
Uhh... Not really an example... But think of it like this... A map is completely dark, except you have a few lights around and the area around them is visible, slowly becoming less and less so until it fades into blackness... Does that help explain it?

something like a fading feature? its possible, i'll see what I can do... Done, but it does not work with flickering, though. Update the post...


That's not quite what I mean... Fading out yes, but having the area around the candle be 'lit', and providing visibility and that fading out as you get further away from the light. Like how lights and candles would work in real life; They don't illuminate the entire room, and the closer you are to them, the more visibility you have.



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bulletxt
post Jul 20 2009, 01:17 PM
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I added the alternate script made from Shaffinaaz in main thread.
The Alternate Script comes with NO support. Don't ask for help, don't complain. It will be ignored. The author has released it "as is" with no support.


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Demonaci
post Jul 21 2009, 07:39 AM
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hey i was wondering about something since i am using the script and i wanna to know if i can make events only appear when its dark like the stores are close and you have to lock pick to get into it
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BizarreMonkey
post Dec 27 2009, 03:44 AM
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I'm not sure whether its a script im using or this one, but When I draw pictures on the screen or issue a fade out to black command, the light stays there, so I have a black screen or picture with light showing through, I need this fixed cause it looks really weird. But Like i said it could just be my script order. but if anyone else has the issue, would be nice to have it fixed.

I'll try putting some scripts below it and reordering my scripts. I'll report back later with what I find.

Oops, sorry, I didn't realize i was necroposting.

Edit: Even at the top of the scripts list it changed nothing, I've been searching in the script for a priority modifier but haven't found any.

Is there a way to fix this that I don't know about?

Edit: 2nd of January, still no replies. I really would like to know if/how I can fix this. Please help smile.gif


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bulletxt
post Jan 22 2010, 06:54 PM
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QUOTE (BizarreMonkey @ Dec 27 2009, 04:44 AM) *
I'm not sure whether its a script im using or this one, but When I draw pictures on the screen or issue a fade out to black command, the light stays there, so I have a black screen or picture with light showing through, I need this fixed cause it looks really weird. But Like i said it could just be my script order. but if anyone else has the issue, would be nice to have it fixed.

I'll try putting some scripts below it and reordering my scripts. I'll report back later with what I find.

Oops, sorry, I didn't realize i was necroposting.

Edit: Even at the top of the scripts list it changed nothing, I've been searching in the script for a priority modifier but haven't found any.

Is there a way to fix this that I don't know about?

Edit: 2nd of January, still no replies. I really would like to know if/how I can fix this. Please help smile.gif


What about turning ON all the switches of this script? That will make all lights go off. Read instructions.

This post has been edited by bulletxt: Jan 22 2010, 06:55 PM


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Braska
post Sep 9 2010, 04:54 PM
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I know this is a necropost, but I found a bug that I thought I might share with people. It took me a long time to figure out what was making the problem. I'm using a resize script, and so a lot of the time the boundary of my "room" is larger than the actual room itself, so that no matter where the character is the screen always centers properly. To reduce the size of my rooms and accomodate this fact I often would use the "both loop" feature. My character can see 9.5 tiles away, so using the loop meant I only needed to have my rooms be oversized by 5 tiles each direction instead of 10, thus giving me the same basic effect.

The bug happens when doing this. Say you have a torch that you walk past. As soon as the "loop" feature begins to display a portion of the map that it loops, meaning as soon as the screen shows you not only what's to your left but the looped stuff from the right side, the light script shuts itself off. I know this isn't very clear sounding, but it's the best I can do. It's a really weird thing and for the life of me I couldn't figure it out untill I had a minor epiphany and thought maybe that was doing it..

Not really a huge problem, just thought I'd point it out biggrin.gif


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chaco
post Nov 26 2011, 07:08 AM
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This is such a beautiful script! Makes my game look 100x better!
Thank you for this, and I have found no errors AT ALL with it either! laugh.gif
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